mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2024-12-29 11:06:07 +00:00
dummy sceAudioIn lib
This commit is contained in:
parent
a049d4c491
commit
935842291d
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@ -98,6 +98,10 @@ set(AUDIO_CORE src/audio_core/sdl_audio.cpp
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)
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set(LIBRARIES src/core/libraries/library_common.h
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src/core/libraries/error_codes.h
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src/core/libraries/libsceaudioin.cpp
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src/core/libraries/libsceaudioin.h
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src/core/libraries/libsceaudioout.cpp
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src/core/libraries/libsceaudioout.h
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src/core/libraries/libkernel.cpp
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src/core/libraries/libkernel.h
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src/core/libraries/libscecommondialog.cpp
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@ -124,8 +128,6 @@ set(LIBRARIES src/core/libraries/library_common.h
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src/core/libraries/libscesystemservice.h
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src/core/libraries/libsceuserservice.cpp
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src/core/libraries/libsceuserservice.h
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src/core/libraries/libsceaudioout.cpp
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src/core/libraries/libsceaudioout.h
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)
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set(LIBC_SOURCES src/core/hle/libraries/libc/libc.cpp
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@ -88,6 +88,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
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SUB(Lib, CommonDlg) \
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SUB(Lib, MsgDlg) \
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SUB(Lib, AudioOut) \
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SUB(Lib, AudioIn) \
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SUB(Lib, Net) \
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SUB(Lib, NetCtl) \
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SUB(Lib, SaveData) \
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@ -55,6 +55,7 @@ enum class Class : u8 {
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Lib_CommonDlg, ///< The LibSceCommonDialog implementation.
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Lib_MsgDlg, ///< The LibSceMsgDialog implementation.
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Lib_AudioOut, ///< The LibSceAudioOut implementation.
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Lib_AudioIn, ///< The LibSceAudioIn implementation.
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Lib_Net, ///< The LibSceNet implementation.
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Lib_NetCtl, ///< The LibSecNetCtl implementation.
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Lib_SaveData, ///< The LibSceSaveData implementation.
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@ -9,6 +9,7 @@
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#include "core/hle/libraries/libs.h"
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#include "core/hle/libraries/libscegnmdriver/libscegnmdriver.h"
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#include "src/core/libraries/libkernel.h"
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#include "src/core/libraries/libsceaudioin.h"
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#include "src/core/libraries/libsceaudioout.h"
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#include "src/core/libraries/libscecommondialog.h"
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#include "src/core/libraries/libscehttp.h"
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@ -47,6 +48,7 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
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Libraries::SysModule::RegisterlibSceSysmodule(sym);
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Libraries::Kernel::Registerlibkernel(sym);
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Libraries::Posix::Registerlibsceposix(sym);
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Libraries::AudioIn::RegisterlibSceAudioIn(sym);
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}
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} // namespace OldLibraries
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280
src/core/libraries/libsceaudioin.cpp
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280
src/core/libraries/libsceaudioin.cpp
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@ -0,0 +1,280 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// Generated By moduleGenerator
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#include "common/logging/log.h"
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#include "error_codes.h"
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#include "libsceaudioin.h"
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namespace Libraries::AudioIn {
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int PS4_SYSV_ABI sceAudioInChangeAppModuleState() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInClose() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInCountPorts() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInDeviceHqOpen() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInDeviceIdHqOpen() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInDeviceIdOpen() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInDeviceOpen() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInDeviceOpenEx() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInExtClose() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInExtCtrl() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInExtInput() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInExtOpen() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInExtSetAecMode() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInGetGain() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInGetHandleStatusInfo() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInGetRerouteCount() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInGetSilentState() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInHqOpen() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInHqOpenEx() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInInit() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInInput() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInInputs() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInIsSharedDevice() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInOpen() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInOpenEx() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInSetAllMute() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInSetCompressorPreGain() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInSetConnections() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInSetConnectionsForUser() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInSetDevConnection() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInSetFocusForUser() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInSetMode() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInSetMode2() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInSetPortConnections() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInSetPortStatuses() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInSetSparkParam() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInSetSparkSideTone() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInSetUsbGain() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInSetUserMute() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInVmicCreate() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInVmicDestroy() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioInVmicWrite() {
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LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
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return ORBIS_OK;
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}
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void RegisterlibSceAudioIn(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("IQtWgnrw6v8", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
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sceAudioInChangeAppModuleState);
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LIB_FUNCTION("Jh6WbHhnI68", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInClose);
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LIB_FUNCTION("8mtcsG-Qp5E", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInCountPorts);
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LIB_FUNCTION("5qRVfxOmbno", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInDeviceHqOpen);
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LIB_FUNCTION("gUNabrUkZNg", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
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sceAudioInDeviceIdHqOpen);
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LIB_FUNCTION("X-AQLtdxQOo", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInDeviceIdOpen);
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LIB_FUNCTION("VoX9InuwwTg", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInDeviceOpen);
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LIB_FUNCTION("48-miagyJ2I", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInDeviceOpenEx);
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LIB_FUNCTION("kFKJ3MVcDuo", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInExtClose);
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LIB_FUNCTION("mhAfefP9m2g", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInExtCtrl);
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LIB_FUNCTION("KpBKoHKVKEc", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInExtInput);
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LIB_FUNCTION("YZ+3seW7CyY", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInExtOpen);
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LIB_FUNCTION("FVGWf8JaHOE", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInExtSetAecMode);
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LIB_FUNCTION("S-rDUfQk9sg", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInGetGain);
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LIB_FUNCTION("NJam1-F7lNY", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
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sceAudioInGetHandleStatusInfo);
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LIB_FUNCTION("3shKmTrTw6c", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
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sceAudioInGetRerouteCount);
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LIB_FUNCTION("BohEAQ7DlUE", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
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sceAudioInGetSilentState);
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LIB_FUNCTION("nya-R5gDYhM", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInHqOpen);
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LIB_FUNCTION("CTh72m+IYbU", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInHqOpenEx);
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LIB_FUNCTION("SxQprgjttKE", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInInit);
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LIB_FUNCTION("LozEOU8+anM", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInInput);
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LIB_FUNCTION("rmgXsZ-2Tyk", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInInputs);
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LIB_FUNCTION("6QP1MzdFWhs", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
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sceAudioInIsSharedDevice);
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LIB_FUNCTION("5NE8Sjc7VC8", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInOpen);
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LIB_FUNCTION("+DY07NwJb0s", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInOpenEx);
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LIB_FUNCTION("vYFsze1SqU8", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInSetAllMute);
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LIB_FUNCTION("vyh-T6sMqnw", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
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sceAudioInSetCompressorPreGain);
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LIB_FUNCTION("YeBSNVAELe4", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
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sceAudioInSetConnections);
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LIB_FUNCTION("thLNHvkWSeg", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
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sceAudioInSetConnectionsForUser);
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LIB_FUNCTION("rcgv2ciDrtc", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
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sceAudioInSetDevConnection);
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LIB_FUNCTION("iN3KqF-8R-w", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
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sceAudioInSetFocusForUser);
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LIB_FUNCTION("VAzfxqDwbQ0", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInSetMode);
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LIB_FUNCTION("CwBFvAlOv7k", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInSetMode2);
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LIB_FUNCTION("tQpOPpYwv7o", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
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sceAudioInSetPortConnections);
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LIB_FUNCTION("NUWqWguYcNQ", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
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sceAudioInSetPortStatuses);
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LIB_FUNCTION("U0ivfdKFZbA", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInSetSparkParam);
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LIB_FUNCTION("hWMCAPpqzDo", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
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sceAudioInSetSparkSideTone);
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LIB_FUNCTION("nqXpw3MaN50", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInSetUsbGain);
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LIB_FUNCTION("arJp991xk5k", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInSetUserMute);
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LIB_FUNCTION("DVTn+iMSpBM", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInVmicCreate);
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LIB_FUNCTION("3ULZGIl+Acc", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInVmicDestroy);
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LIB_FUNCTION("4kHw99LUG3A", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInVmicWrite);
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};
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} // namespace Libraries::AudioIn
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54
src/core/libraries/libsceaudioin.h
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54
src/core/libraries/libsceaudioin.h
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "library_common.h"
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namespace Libraries::AudioIn {
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int PS4_SYSV_ABI sceAudioInChangeAppModuleState();
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int PS4_SYSV_ABI sceAudioInClose();
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int PS4_SYSV_ABI sceAudioInCountPorts();
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int PS4_SYSV_ABI sceAudioInDeviceHqOpen();
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int PS4_SYSV_ABI sceAudioInDeviceIdHqOpen();
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int PS4_SYSV_ABI sceAudioInDeviceIdOpen();
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int PS4_SYSV_ABI sceAudioInDeviceOpen();
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int PS4_SYSV_ABI sceAudioInDeviceOpenEx();
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int PS4_SYSV_ABI sceAudioInExtClose();
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int PS4_SYSV_ABI sceAudioInExtCtrl();
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int PS4_SYSV_ABI sceAudioInExtInput();
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int PS4_SYSV_ABI sceAudioInExtOpen();
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int PS4_SYSV_ABI sceAudioInExtSetAecMode();
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int PS4_SYSV_ABI sceAudioInGetGain();
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int PS4_SYSV_ABI sceAudioInGetHandleStatusInfo();
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int PS4_SYSV_ABI sceAudioInGetRerouteCount();
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int PS4_SYSV_ABI sceAudioInGetSilentState();
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int PS4_SYSV_ABI sceAudioInHqOpen();
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int PS4_SYSV_ABI sceAudioInHqOpenEx();
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int PS4_SYSV_ABI sceAudioInInit();
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int PS4_SYSV_ABI sceAudioInInput();
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||||
int PS4_SYSV_ABI sceAudioInInputs();
|
||||
int PS4_SYSV_ABI sceAudioInIsSharedDevice();
|
||||
int PS4_SYSV_ABI sceAudioInOpen();
|
||||
int PS4_SYSV_ABI sceAudioInOpenEx();
|
||||
int PS4_SYSV_ABI sceAudioInSetAllMute();
|
||||
int PS4_SYSV_ABI sceAudioInSetCompressorPreGain();
|
||||
int PS4_SYSV_ABI sceAudioInSetConnections();
|
||||
int PS4_SYSV_ABI sceAudioInSetConnectionsForUser();
|
||||
int PS4_SYSV_ABI sceAudioInSetDevConnection();
|
||||
int PS4_SYSV_ABI sceAudioInSetFocusForUser();
|
||||
int PS4_SYSV_ABI sceAudioInSetMode();
|
||||
int PS4_SYSV_ABI sceAudioInSetMode2();
|
||||
int PS4_SYSV_ABI sceAudioInSetPortConnections();
|
||||
int PS4_SYSV_ABI sceAudioInSetPortStatuses();
|
||||
int PS4_SYSV_ABI sceAudioInSetSparkParam();
|
||||
int PS4_SYSV_ABI sceAudioInSetSparkSideTone();
|
||||
int PS4_SYSV_ABI sceAudioInSetUsbGain();
|
||||
int PS4_SYSV_ABI sceAudioInSetUserMute();
|
||||
int PS4_SYSV_ABI sceAudioInVmicCreate();
|
||||
int PS4_SYSV_ABI sceAudioInVmicDestroy();
|
||||
int PS4_SYSV_ABI sceAudioInVmicWrite();
|
||||
|
||||
void RegisterlibSceAudioIn(Core::Loader::SymbolsResolver* sym);
|
||||
} // namespace Libraries::AudioIn
|
Loading…
Reference in a new issue