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fix music playing when it shouldn't (#1203)
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@ -53,7 +53,7 @@ void GameGridFrame::onCurrentCellChanged(int currentRow, int currentColumn, int
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}
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void GameGridFrame::PlayBackgroundMusic(QString path) {
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if (path.isEmpty()) {
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if (path.isEmpty() || !Config::getPlayBGM()) {
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BackgroundMusicPlayer::getInstance().stopMusic();
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return;
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}
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@ -80,7 +80,7 @@ void GameListFrame::onCurrentCellChanged(int currentRow, int currentColumn, int
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}
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void GameListFrame::PlayBackgroundMusic(QTableWidgetItem* item) {
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if (!item) {
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if (!item || !Config::getPlayBGM()) {
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BackgroundMusicPlayer::getInstance().stopMusic();
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return;
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}
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