mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2024-12-29 11:06:07 +00:00
added sceMutexInit functions
This commit is contained in:
parent
86bc2d427f
commit
91885e8a41
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@ -14,6 +14,7 @@
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#ifdef _WIN64
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#include <windows.h>
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#endif
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#include "thread_management.h"
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namespace Core::Libraries::LibKernel {
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@ -50,6 +51,7 @@ void LibKernel_Register(Loader::SymbolsResolver* sym) {
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Core::Libraries::LibKernel::fileSystemSymbolsRegister(sym);
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Core::Libraries::LibKernel::timeSymbolsRegister(sym);
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Core::Libraries::LibKernel::pthreadSymbolsRegister(sym);
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}
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} // namespace Core::Libraries::LibKernel
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@ -1,19 +1,32 @@
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#include "common/debug.h"
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#include "core/hle/libraries/libkernel/thread_management.h"
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#include <core/hle/libraries/libs.h>
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#include "common/debug.h"
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#include "common/log.h"
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#include "core/hle/error_codes.h"
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namespace Core::Kernel {
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namespace Core::Libraries::LibKernel {
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thread_local PthreadInternal g_pthread_self{};
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PThreadCxt* g_pthread_cxt = nullptr;
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constexpr bool log_pthread_file = true; // disable it to disable logging
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void init_pthreads() {
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g_pthread_cxt = new PThreadCxt{};
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ScePthreadMutexattr default_mutexattr = nullptr;
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scePthreadMutexattrInit(&default_mutexattr);
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g_pthread_cxt->setDefaultMutexattr(default_mutexattr);
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}
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void Pthread_Init_Self_MainThread() {
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scePthreadAttrInit(&g_pthread_self.attr);
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g_pthread_self.pth = pthread_self();
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g_pthread_self.name = "Main_Thread";
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}
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int scePthreadAttrInit(ScePthreadAttr* attr) {
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int PS4_SYSV_ABI scePthreadAttrInit(ScePthreadAttr* attr) {
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*attr = new PthreadAttrInternal{};
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int result = pthread_attr_init(&(*attr)->pth_attr);
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@ -36,7 +49,7 @@ int scePthreadAttrInit(ScePthreadAttr* attr) {
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}
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}
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int scePthreadAttrSetdetachstate(ScePthreadAttr* attr, int detachstate) {
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int PS4_SYSV_ABI scePthreadAttrSetdetachstate(ScePthreadAttr* attr, int detachstate) {
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if (attr == nullptr || *attr == nullptr) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
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@ -58,7 +71,7 @@ int scePthreadAttrSetdetachstate(ScePthreadAttr* attr, int detachstate) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
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int scePthreadAttrSetinheritsched(ScePthreadAttr* attr, int inheritSched) {
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int PS4_SYSV_ABI scePthreadAttrSetinheritsched(ScePthreadAttr* attr, int inheritSched) {
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if (attr == nullptr || *attr == nullptr) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
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@ -78,7 +91,7 @@ int scePthreadAttrSetinheritsched(ScePthreadAttr* attr, int inheritSched) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
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int scePthreadAttrSetschedparam(ScePthreadAttr* attr, const SceKernelSchedParam* param) {
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int PS4_SYSV_ABI scePthreadAttrSetschedparam(ScePthreadAttr* attr, const SceKernelSchedParam* param) {
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if (param == nullptr || attr == nullptr || *attr == nullptr) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
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@ -100,7 +113,7 @@ int scePthreadAttrSetschedparam(ScePthreadAttr* attr, const SceKernelSchedParam*
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return SCE_KERNEL_ERROR_EINVAL;
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}
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int scePthreadAttrSetschedpolicy(ScePthreadAttr* attr, int policy) {
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int PS4_SYSV_ABI scePthreadAttrSetschedpolicy(ScePthreadAttr* attr, int policy) {
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if (attr == nullptr || *attr == nullptr) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
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@ -119,4 +132,98 @@ int scePthreadAttrSetschedpolicy(ScePthreadAttr* attr, int policy) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
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} // namespace Core::Kernel
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/****
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* Mutex calls
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*/
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int PS4_SYSV_ABI scePthreadMutexInit(ScePthreadMutex* mutex, const ScePthreadMutexattr* attr, const char* name) {
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PRINT_FUNCTION_NAME();
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if (mutex == nullptr) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
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if (attr == nullptr) {
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attr = g_pthread_cxt->getDefaultMutexattr();
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}
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*mutex = new PthreadMutexInternal{};
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if (name != nullptr) {
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(*mutex)->name = name;
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}
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int result = pthread_mutex_init(&(*mutex)->pth_mutex, &(*attr)->pth_mutex_attr);
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if (name != nullptr) {
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LOG_INFO_IF(log_pthread_file, "mutex_init name={},result={}\n");
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}
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switch (result) {
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case 0: return SCE_OK;
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case EAGAIN: return SCE_KERNEL_ERROR_EAGAIN;
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case EINVAL: return SCE_KERNEL_ERROR_EINVAL;
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case ENOMEM: return SCE_KERNEL_ERROR_ENOMEM;
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default: return SCE_KERNEL_ERROR_EINVAL;
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}
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}
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int PS4_SYSV_ABI scePthreadMutexattrInit(ScePthreadMutexattr* attr) {
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*attr = new PthreadMutexattrInternal{};
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int result = pthread_mutexattr_init(&(*attr)->pth_mutex_attr);
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result = (result == 0 ? scePthreadMutexattrSettype(attr, 1) : result);
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result = (result == 0 ? scePthreadMutexattrSetprotocol(attr, 0) : result);
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switch (result) {
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case 0: return SCE_OK;
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case ENOMEM: return SCE_KERNEL_ERROR_ENOMEM;
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default: return SCE_KERNEL_ERROR_EINVAL;
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}
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}
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int PS4_SYSV_ABI scePthreadMutexattrSettype(ScePthreadMutexattr* attr, int type) {
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int ptype = PTHREAD_MUTEX_DEFAULT;
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switch (type) {
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case 1: ptype = PTHREAD_MUTEX_ERRORCHECK; break;
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case 2: ptype = PTHREAD_MUTEX_RECURSIVE; break;
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case 3:
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case 4: ptype = PTHREAD_MUTEX_NORMAL; break;
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default: LOG_TRACE_IF(log_pthread_file, "scePthreadMutexattrSettype invalid type: {}\n", type); std::exit(0);
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}
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int result = pthread_mutexattr_settype(&(*attr)->pth_mutex_attr, ptype);
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return result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL;
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}
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int PS4_SYSV_ABI scePthreadMutexattrSetprotocol(ScePthreadMutexattr* attr, int protocol) {
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int pprotocol = PTHREAD_PRIO_NONE;
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switch (protocol) {
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case 0: pprotocol = PTHREAD_PRIO_NONE; break;
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case 1: pprotocol = PTHREAD_PRIO_INHERIT; break;
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case 2: pprotocol = PTHREAD_PRIO_PROTECT; break;
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default: LOG_TRACE_IF(log_pthread_file, "scePthreadMutexattrSetprotocol invalid protocol: {}\n", protocol); std::exit(0);
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}
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int result = 0; // pthread_mutexattr_setprotocol(&(*attr)->p, pprotocol); //it appears that pprotocol has issues in winpthreads
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(*attr)->pprotocol = pprotocol;
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return result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL;
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}
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int PS4_SYSV_ABI posix_pthread_mutex_init(ScePthreadMutex* mutex, const ScePthreadMutexattr* attr) {
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LOG_INFO_IF(log_pthread_file, "posix pthread_mutex_init redirect to scePthreadMutexInit\n");
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int result = scePthreadMutexInit(mutex, attr, nullptr);
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if (result < 0) {
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BREAKPOINT(); // posix calls different only for their return values
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}
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return result;
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}
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void pthreadSymbolsRegister(Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("cmo1RIYva9o", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexInit);
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LIB_FUNCTION("F8bUHwAG284", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexattrInit);
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LIB_FUNCTION("iMp8QpE+XO4", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexattrSettype);
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LIB_FUNCTION("1FGvU0i9saQ", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexattrSetprotocol);
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// posix calls
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LIB_FUNCTION("ttHNfU+qDBU", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutex_init);
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}
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} // namespace Core::Libraries::LibKernel
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@ -3,15 +3,25 @@
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#include <pthread.h>
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#include <sched.h>
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#include "common/types.h"
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#include <string>
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namespace Core::Kernel {
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#include "common/types.h"
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namespace Core::Loader {
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class SymbolsResolver;
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}
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namespace Core::Libraries::LibKernel {
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struct PthreadAttrInternal;
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struct PthreadMutexInternal;
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struct PthreadMutexattrInternal;
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using SceKernelSchedParam = ::sched_param;
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using SceKernelSchedParam = ::sched_param;
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using ScePthreadAttr = PthreadAttrInternal*;
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using ScePthreadMutex = PthreadMutexInternal*;
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using ScePthreadMutexattr = PthreadMutexattrInternal*;
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struct PthreadInternal {
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u08 reserved[4096];
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pthread_attr_t pth_attr;
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};
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class PThreadCxt {};
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struct PthreadMutexInternal {
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u08 reserved[256];
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std::string name;
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pthread_mutex_t pth_mutex;
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};
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struct PthreadMutexattrInternal {
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u08 reserved[64];
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pthread_mutexattr_t pth_mutex_attr;
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int pprotocol;
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};
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class PThreadCxt {
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public:
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ScePthreadMutexattr* getDefaultMutexattr() { return &m_default_mutexattr; }
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void setDefaultMutexattr(ScePthreadMutexattr attr) { m_default_mutexattr = attr; }
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private:
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ScePthreadMutexattr m_default_mutexattr = nullptr;
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};
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void init_pthreads();
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void Pthread_Init_Self_MainThread();
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int scePthreadAttrInit(ScePthreadAttr* attr);
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int scePthreadAttrSetdetachstate(ScePthreadAttr* attr, int detachstate);
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int scePthreadAttrSetinheritsched(ScePthreadAttr* attr, int inheritSched);
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int scePthreadAttrSetschedparam(ScePthreadAttr* attr, const SceKernelSchedParam* param);
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int scePthreadAttrSetschedpolicy(ScePthreadAttr* attr, int policy);
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int PS4_SYSV_ABI scePthreadAttrInit(ScePthreadAttr* attr);
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int PS4_SYSV_ABI scePthreadAttrSetdetachstate(ScePthreadAttr* attr, int detachstate);
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int PS4_SYSV_ABI scePthreadAttrSetinheritsched(ScePthreadAttr* attr, int inheritSched);
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int PS4_SYSV_ABI scePthreadAttrSetschedparam(ScePthreadAttr* attr, const SceKernelSchedParam* param);
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int PS4_SYSV_ABI scePthreadAttrSetschedpolicy(ScePthreadAttr* attr, int policy);
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} // namespace Core::Kernel
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/***
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* Mutex calls
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*/
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int PS4_SYSV_ABI scePthreadMutexInit(ScePthreadMutex* mutex, const ScePthreadMutexattr* attr, const char* name);
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int PS4_SYSV_ABI scePthreadMutexattrInit(ScePthreadMutexattr* attr);
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int PS4_SYSV_ABI scePthreadMutexattrSettype(ScePthreadMutexattr* attr, int type);
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int PS4_SYSV_ABI scePthreadMutexattrSetprotocol(ScePthreadMutexattr* attr, int protocol);
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/****
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* Posix calls
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*/
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int PS4_SYSV_ABI posix_pthread_mutex_init(ScePthreadMutex* mutex, const ScePthreadMutexattr* attr);
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void pthreadSymbolsRegister(Loader::SymbolsResolver* sym);
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} // namespace Core::Libraries::LibKernel
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24
src/main.cpp
24
src/main.cpp
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#include <cstdio>
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#include <cinttypes>
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#include <thread>
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#include <fmt/core.h>
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#include <SDL3/SDL.h>
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#include <Zydis/Zydis.h>
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#include <fmt/core.h>
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#include <cinttypes>
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#include <cstdio>
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#include <thread>
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#include "Util/config.h"
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#include "common/discord.h"
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#include "common/types.h"
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#include "common/log.h"
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#include "common/singleton.h"
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#include "common/types.h"
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#include "core/PS4/HLE/Graphics/video_out.h"
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#include "Util/config.h"
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#include "emulator.h"
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#include "core/hle/libraries/libs.h"
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#include "core/linker.h"
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#include "emuTimer.h"
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#include "emulator.h"
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#include <core/hle/libraries/libkernel/thread_management.h>
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int main(int argc, char* argv[]) {
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if (argc == 1) {
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}
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Config::load("config.toml");
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Common::Log::Init(true);
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Core::Libraries::LibKernel::init_pthreads();
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auto width = Config::getScreenWidth();
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auto height = Config::getScreenHeight();
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Emu::emuInit(width, height);
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auto linker = Common::Singleton<Core::Linker>::Instance();
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Core::Libraries::InitHLELibs(&linker->getHLESymbols());
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linker->LoadModule(path);
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std::jthread mainthread(
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[linker](std::stop_token stop_token, void*) {
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linker->Execute();
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},
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nullptr);
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std::jthread mainthread([linker](std::stop_token stop_token, void*) { linker->Execute(); }, nullptr);
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Discord::RPC discordRPC;
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discordRPC.init();
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discordRPC.update(Discord::RPCStatus::Idling, "");
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