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Set CF correctly on BLSI patch (#722)
* Set CF correctly on BLSI patch * Remove redundant CLC
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@ -307,9 +307,24 @@ static void GenerateBLSI(const ZydisDecodedOperand* operands, Xbyak::CodeGenerat
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SaveRegisters(c, {scratch});
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// BLSI sets CF to zero if source is zero, otherwise it sets CF to one.
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Xbyak::Label set_carry, clear_carry, end;
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c.mov(scratch, *src);
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c.neg(scratch);
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c.neg(scratch); // NEG, like BLSI, clears CF if the source is zero and sets it otherwise
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c.jc(set_carry);
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c.jmp(clear_carry);
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c.L(set_carry);
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c.and_(scratch, *src);
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c.stc(); // setting/clearing carry needs to happen after the AND because that clears CF
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c.jmp(end);
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c.L(clear_carry);
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c.and_(scratch, *src);
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// We don't need to clear carry here since AND does that for us
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c.L(end);
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c.mov(dst, scratch);
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RestoreRegisters(c, {scratch});
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