mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2024-12-29 11:06:07 +00:00
Refactor audio handling with range checks, buffer threshold, and lock… (#1200)
Some checks are pending
Build and Release / reuse (push) Waiting to run
Build and Release / clang-format (push) Waiting to run
Build and Release / get-info (push) Waiting to run
Build and Release / windows-sdl (push) Blocked by required conditions
Build and Release / windows-qt (push) Blocked by required conditions
Build and Release / macos-sdl (push) Blocked by required conditions
Build and Release / macos-qt (push) Blocked by required conditions
Build and Release / linux-sdl (push) Blocked by required conditions
Build and Release / linux-qt (push) Blocked by required conditions
Build and Release / pre-release (push) Blocked by required conditions
Some checks are pending
Build and Release / reuse (push) Waiting to run
Build and Release / clang-format (push) Waiting to run
Build and Release / get-info (push) Waiting to run
Build and Release / windows-sdl (push) Blocked by required conditions
Build and Release / windows-qt (push) Blocked by required conditions
Build and Release / macos-sdl (push) Blocked by required conditions
Build and Release / macos-qt (push) Blocked by required conditions
Build and Release / linux-sdl (push) Blocked by required conditions
Build and Release / linux-qt (push) Blocked by required conditions
Build and Release / pre-release (push) Blocked by required conditions
* Refactor audio handling with range checks, buffer threshold, and lock fixes - Added range checks for handle to avoid invalid index access in AudioOutOutput, AudioOutSetVolume, and AudioOutGetStatus. - Added a constant AUDIO_STREAM_BUFFER_THRESHOLD for the buffer threshold (was previously a magic number). - Set the freq parameter correctly in the SDL_AudioSpec structure in AudioOutOpen. - Fixed locking issues in AudioOutOutput to avoid unlocking before it's locked. * Refactor audio handling with range checks, buffer threshold, and lock fixes - Added range checks for handle to avoid invalid index access in AudioOutOutput, AudioOutSetVolume, and AudioOutGetStatus. - Added a constant AUDIO_STREAM_BUFFER_THRESHOLD for the buffer threshold (was previously a magic number). - Set the freq parameter correctly in the SDL_AudioSpec structure in AudioOutOpen. - Fixed locking issues in AudioOutOutput to avoid unlocking before it's locked. - Removed tab spaces to fix format clang error
This commit is contained in:
parent
93317911eb
commit
7e533ccf50
|
@ -14,6 +14,8 @@
|
||||||
|
|
||||||
namespace Audio {
|
namespace Audio {
|
||||||
|
|
||||||
|
constexpr int AUDIO_STREAM_BUFFER_THRESHOLD = 65536; // Define constant for buffer threshold
|
||||||
|
|
||||||
int SDLAudio::AudioOutOpen(int type, u32 samples_num, u32 freq,
|
int SDLAudio::AudioOutOpen(int type, u32 samples_num, u32 freq,
|
||||||
Libraries::AudioOut::OrbisAudioOutParamFormat format) {
|
Libraries::AudioOut::OrbisAudioOutParamFormat format) {
|
||||||
using Libraries::AudioOut::OrbisAudioOutParamFormat;
|
using Libraries::AudioOut::OrbisAudioOutParamFormat;
|
||||||
|
@ -80,7 +82,7 @@ int SDLAudio::AudioOutOpen(int type, u32 samples_num, u32 freq,
|
||||||
SDL_zero(fmt);
|
SDL_zero(fmt);
|
||||||
fmt.format = sampleFormat;
|
fmt.format = sampleFormat;
|
||||||
fmt.channels = port.channels_num;
|
fmt.channels = port.channels_num;
|
||||||
fmt.freq = 48000;
|
fmt.freq = freq; // Set frequency from the argument
|
||||||
port.stream =
|
port.stream =
|
||||||
SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &fmt, NULL, NULL);
|
SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &fmt, NULL, NULL);
|
||||||
SDL_ResumeAudioDevice(SDL_GetAudioStreamDevice(port.stream));
|
SDL_ResumeAudioDevice(SDL_GetAudioStreamDevice(port.stream));
|
||||||
|
@ -92,20 +94,27 @@ int SDLAudio::AudioOutOpen(int type, u32 samples_num, u32 freq,
|
||||||
}
|
}
|
||||||
|
|
||||||
s32 SDLAudio::AudioOutOutput(s32 handle, const void* ptr) {
|
s32 SDLAudio::AudioOutOutput(s32 handle, const void* ptr) {
|
||||||
|
if (handle < 1 || handle > portsOut.size()) { // Add handle range check
|
||||||
|
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ptr == nullptr) {
|
||||||
|
return 0; // Nothing to output
|
||||||
|
}
|
||||||
|
|
||||||
std::shared_lock lock{m_mutex};
|
std::shared_lock lock{m_mutex};
|
||||||
auto& port = portsOut[handle - 1];
|
auto& port = portsOut[handle - 1];
|
||||||
if (!port.isOpen) {
|
if (!port.isOpen) {
|
||||||
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
|
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
|
||||||
}
|
}
|
||||||
if (ptr == nullptr) {
|
|
||||||
return 0;
|
const size_t data_size = port.samples_num * port.sample_size * port.channels_num;
|
||||||
}
|
|
||||||
lock.unlock();
|
SDL_bool result = SDL_PutAudioStreamData(port.stream, ptr, data_size);
|
||||||
// TODO mixing channels
|
|
||||||
SDL_bool result = SDL_PutAudioStreamData(
|
lock.unlock(); // Unlock only after necessary operations
|
||||||
port.stream, ptr, port.samples_num * port.sample_size * port.channels_num);
|
|
||||||
// TODO find a correct value 8192 is estimated
|
while (SDL_GetAudioStreamAvailable(port.stream) > AUDIO_STREAM_BUFFER_THRESHOLD) {
|
||||||
while (SDL_GetAudioStreamAvailable(port.stream) > 65536) {
|
|
||||||
SDL_Delay(0);
|
SDL_Delay(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -113,12 +122,17 @@ s32 SDLAudio::AudioOutOutput(s32 handle, const void* ptr) {
|
||||||
}
|
}
|
||||||
|
|
||||||
bool SDLAudio::AudioOutSetVolume(s32 handle, s32 bitflag, s32* volume) {
|
bool SDLAudio::AudioOutSetVolume(s32 handle, s32 bitflag, s32* volume) {
|
||||||
|
if (handle < 1 || handle > portsOut.size()) { // Add handle range check
|
||||||
|
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
|
||||||
|
}
|
||||||
|
|
||||||
using Libraries::AudioOut::OrbisAudioOutParamFormat;
|
using Libraries::AudioOut::OrbisAudioOutParamFormat;
|
||||||
std::shared_lock lock{m_mutex};
|
std::shared_lock lock{m_mutex};
|
||||||
auto& port = portsOut[handle - 1];
|
auto& port = portsOut[handle - 1];
|
||||||
if (!port.isOpen) {
|
if (!port.isOpen) {
|
||||||
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
|
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int i = 0; i < port.channels_num; i++, bitflag >>= 1u) {
|
for (int i = 0; i < port.channels_num; i++, bitflag >>= 1u) {
|
||||||
auto bit = bitflag & 0x1u;
|
auto bit = bitflag & 0x1u;
|
||||||
|
|
||||||
|
@ -152,6 +166,10 @@ bool SDLAudio::AudioOutSetVolume(s32 handle, s32 bitflag, s32* volume) {
|
||||||
}
|
}
|
||||||
|
|
||||||
bool SDLAudio::AudioOutGetStatus(s32 handle, int* type, int* channels_num) {
|
bool SDLAudio::AudioOutGetStatus(s32 handle, int* type, int* channels_num) {
|
||||||
|
if (handle < 1 || handle > portsOut.size()) { // Add handle range check
|
||||||
|
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
|
||||||
|
}
|
||||||
|
|
||||||
std::shared_lock lock{m_mutex};
|
std::shared_lock lock{m_mutex};
|
||||||
auto& port = portsOut[handle - 1];
|
auto& port = portsOut[handle - 1];
|
||||||
*type = port.type;
|
*type = port.type;
|
||||||
|
|
Loading…
Reference in a new issue