mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2024-12-29 11:06:07 +00:00
Merge pull request #123 from shadps4-emu/sonicmania_work
Sonicmania work
This commit is contained in:
commit
7d6a717599
|
@ -101,7 +101,11 @@ set(GNM_LIB src/core/libraries/gnmdriver/gnmdriver.cpp
|
|||
src/core/libraries/gnmdriver/gnmdriver.h
|
||||
)
|
||||
|
||||
set(KERNEL_LIB src/core/libraries/kernel/cpu_management.cpp
|
||||
set(KERNEL_LIB src/core/libraries/kernel/memory/flexible_memory.cpp
|
||||
src/core/libraries/kernel/memory/flexible_memory.h
|
||||
src/core/libraries/kernel/memory/kernel_memory.cpp
|
||||
src/core/libraries/kernel/memory/kernel_memory.h
|
||||
src/core/libraries/kernel/cpu_management.cpp
|
||||
src/core/libraries/kernel/cpu_management.h
|
||||
src/core/libraries/kernel/event_queue.cpp
|
||||
src/core/libraries/kernel/event_queue.h
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include "core/libraries/kernel/event_queues.h"
|
||||
#include "core/libraries/kernel/file_system.h"
|
||||
#include "core/libraries/kernel/libkernel.h"
|
||||
#include "core/libraries/kernel/memory/kernel_memory.h"
|
||||
#include "core/libraries/kernel/memory_management.h"
|
||||
#include "core/libraries/kernel/thread_management.h"
|
||||
#include "core/libraries/kernel/time_management.h"
|
||||
|
@ -180,6 +181,7 @@ void LibKernel_Register(Core::Loader::SymbolsResolver* sym) {
|
|||
Libraries::Kernel::fileSystemSymbolsRegister(sym);
|
||||
Libraries::Kernel::timeSymbolsRegister(sym);
|
||||
Libraries::Kernel::pthreadSymbolsRegister(sym);
|
||||
Libraries::Kernel::RegisterKernelMemory(sym);
|
||||
|
||||
// temp
|
||||
LIB_FUNCTION("NWtTN10cJzE", "libSceLibcInternalExt", 1, "libSceLibcInternal", 1, 1,
|
||||
|
|
22
src/core/libraries/kernel/memory/flexible_memory.cpp
Normal file
22
src/core/libraries/kernel/memory/flexible_memory.cpp
Normal file
|
@ -0,0 +1,22 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "flexible_memory.h"
|
||||
|
||||
namespace Libraries::Kernel {
|
||||
bool FlexibleMemory::Map(u64 virtual_addr, std::size_t len, int prot,
|
||||
VirtualMemory::MemoryMode cpu_mode) {
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
AllocatedBlock block{};
|
||||
block.map_virtual_addr = virtual_addr;
|
||||
block.map_size = len;
|
||||
block.prot = prot;
|
||||
block.cpu_mode = cpu_mode;
|
||||
|
||||
allocated_blocks.push_back(block);
|
||||
allocated_total += len;
|
||||
|
||||
return true;
|
||||
}
|
||||
} // namespace Libraries::Kernel
|
33
src/core/libraries/kernel/memory/flexible_memory.h
Normal file
33
src/core/libraries/kernel/memory/flexible_memory.h
Normal file
|
@ -0,0 +1,33 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <mutex>
|
||||
#include <vector>
|
||||
#include "common/types.h"
|
||||
#include "core/virtual_memory.h"
|
||||
|
||||
namespace Libraries::Kernel {
|
||||
|
||||
class FlexibleMemory {
|
||||
public:
|
||||
struct AllocatedBlock {
|
||||
u64 map_virtual_addr;
|
||||
u64 map_size;
|
||||
int prot;
|
||||
VirtualMemory::MemoryMode cpu_mode;
|
||||
};
|
||||
|
||||
FlexibleMemory(){};
|
||||
virtual ~FlexibleMemory(){};
|
||||
|
||||
public:
|
||||
bool Map(u64 virtual_addr, std::size_t len, int prot, VirtualMemory::MemoryMode cpu_mode);
|
||||
|
||||
private:
|
||||
std::vector<AllocatedBlock> allocated_blocks;
|
||||
u64 allocated_total = 0;
|
||||
std::mutex mutex;
|
||||
};
|
||||
} // namespace Libraries::Kernel
|
78
src/core/libraries/kernel/memory/kernel_memory.cpp
Normal file
78
src/core/libraries/kernel/memory/kernel_memory.cpp
Normal file
|
@ -0,0 +1,78 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <common/assert.h>
|
||||
#include <common/singleton.h>
|
||||
#include <core/libraries/error_codes.h>
|
||||
#include <core/libraries/libs.h>
|
||||
#include <core/virtual_memory.h>
|
||||
#include "flexible_memory.h"
|
||||
#include "kernel_memory.h"
|
||||
|
||||
namespace Libraries::Kernel {
|
||||
|
||||
bool Is16KBMultiple(u64 n) {
|
||||
return ((n % (16ull * 1024) == 0));
|
||||
}
|
||||
s32 PS4_SYSV_ABI sceKernelMapNamedFlexibleMemory(void** addr_in_out, std::size_t len, int prot,
|
||||
int flags, const char* name) {
|
||||
|
||||
LOG_INFO(Kernel_Vmm, "len = {:#x}, prot = {:#x}, flags = {:#x}, name = {}", len, prot, flags,
|
||||
name);
|
||||
|
||||
if (len == 0 || !Is16KBMultiple(len)) {
|
||||
LOG_ERROR(Kernel_Vmm, "len is 0 or not 16kb multiple");
|
||||
return ORBIS_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
static constexpr size_t MaxNameSize = 32;
|
||||
if (std::strlen(name) > MaxNameSize) {
|
||||
LOG_ERROR(Kernel_Vmm, "name exceeds 32 bytes!");
|
||||
return ORBIS_KERNEL_ERROR_ENAMETOOLONG;
|
||||
}
|
||||
|
||||
if (name == nullptr) {
|
||||
LOG_ERROR(Kernel_Vmm, "name is invalid!");
|
||||
return ORBIS_KERNEL_ERROR_EFAULT;
|
||||
}
|
||||
|
||||
VirtualMemory::MemoryMode cpu_mode = VirtualMemory::MemoryMode::NoAccess;
|
||||
|
||||
switch (prot) {
|
||||
case 0x3:
|
||||
cpu_mode = VirtualMemory::MemoryMode::ReadWrite;
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
auto in_addr = reinterpret_cast<u64>(*addr_in_out);
|
||||
auto out_addr = VirtualMemory::memory_alloc(in_addr, len, cpu_mode);
|
||||
*addr_in_out = reinterpret_cast<void*>(out_addr);
|
||||
|
||||
auto* flexible_memory = Common::Singleton<FlexibleMemory>::Instance();
|
||||
|
||||
if (!flexible_memory->Map(out_addr, len, prot, cpu_mode)) {
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
if (out_addr == 0) {
|
||||
LOG_ERROR(Kernel_Vmm, "Can't allocate address");
|
||||
return ORBIS_KERNEL_ERROR_ENOMEM;
|
||||
}
|
||||
LOG_INFO(Kernel_Vmm, "in_addr = {:#x} out_addr = {:#x}", in_addr, out_addr);
|
||||
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelMapFlexibleMemory(void** addr_in_out, std::size_t len, int prot,
|
||||
int flags) {
|
||||
return sceKernelMapNamedFlexibleMemory(addr_in_out, len, prot, flags, "");
|
||||
}
|
||||
|
||||
void RegisterKernelMemory(Core::Loader::SymbolsResolver* sym) {
|
||||
LIB_FUNCTION("mL8NDH86iQI", "libkernel", 1, "libkernel", 1, 1, sceKernelMapNamedFlexibleMemory);
|
||||
LIB_FUNCTION("IWIBBdTHit4", "libkernel", 1, "libkernel", 1, 1, sceKernelMapFlexibleMemory);
|
||||
}
|
||||
|
||||
} // namespace Libraries::Kernel
|
18
src/core/libraries/kernel/memory/kernel_memory.h
Normal file
18
src/core/libraries/kernel/memory/kernel_memory.h
Normal file
|
@ -0,0 +1,18 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/types.h"
|
||||
|
||||
namespace Core::Loader {
|
||||
class SymbolsResolver;
|
||||
}
|
||||
|
||||
namespace Libraries::Kernel {
|
||||
s32 PS4_SYSV_ABI sceKernelMapNamedFlexibleMemory(void** addrInOut, std::size_t len, int prot,
|
||||
int flags, const char* name);
|
||||
s32 PS4_SYSV_ABI sceKernelMapFlexibleMemory(void** addr_in_out, std::size_t len, int prot,
|
||||
int flags);
|
||||
void RegisterKernelMemory(Core::Loader::SymbolsResolver* sym);
|
||||
} // namespace Libraries::Kernel
|
|
@ -827,7 +827,11 @@ int PS4_SYSV_ABI scePthreadCreate(ScePthread* thread, const ScePthreadAttr* attr
|
|||
int result = pthread_copy_attributes(&(*thread)->attr, attr);
|
||||
|
||||
if (result == 0) {
|
||||
if (name != NULL) {
|
||||
(*thread)->name = name;
|
||||
} else {
|
||||
(*thread)->name = "no-name";
|
||||
}
|
||||
(*thread)->entry = start_routine;
|
||||
(*thread)->arg = arg;
|
||||
(*thread)->is_almost_done = false;
|
||||
|
|
|
@ -103,11 +103,21 @@ int PS4_SYSV_ABI sceUserServiceGetDiscPlayerFlag() {
|
|||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceUserServiceGetEvent() {
|
||||
LOG_ERROR(Lib_UserService, "(STUBBED) called");
|
||||
s32 PS4_SYSV_ABI sceUserServiceGetEvent(OrbisUserServiceEvent* event) {
|
||||
LOG_INFO(Lib_UserService, "(DUMMY) called");
|
||||
// fake a loggin event
|
||||
static bool logged_in = false;
|
||||
|
||||
if (!logged_in) {
|
||||
logged_in = true;
|
||||
event->event = SCE_USER_SERVICE_EVENT_TYPE_LOGIN;
|
||||
event->userId = 1;
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
return ORBIS_USER_SERVICE_ERROR_NO_EVENT;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceUserServiceGetEventCalendarType() {
|
||||
LOG_ERROR(Lib_UserService, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
|
|
|
@ -76,7 +76,7 @@ int PS4_SYSV_ABI sceUserServiceGetCurrentUserGroupIndex();
|
|||
int PS4_SYSV_ABI sceUserServiceGetDefaultNewUserGroupName();
|
||||
int PS4_SYSV_ABI sceUserServiceGetDeletedUserInfo();
|
||||
int PS4_SYSV_ABI sceUserServiceGetDiscPlayerFlag();
|
||||
int PS4_SYSV_ABI sceUserServiceGetEvent();
|
||||
int PS4_SYSV_ABI sceUserServiceGetEvent(OrbisUserServiceEvent* event);
|
||||
int PS4_SYSV_ABI sceUserServiceGetEventCalendarType();
|
||||
int PS4_SYSV_ABI sceUserServiceGetEventFilterTeamEvent();
|
||||
int PS4_SYSV_ABI sceUserServiceGetEventSortEvent();
|
||||
|
|
Loading…
Reference in a new issue