mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-01-01 12:46:01 +00:00
libraries: gnmdriver: sceGnmValidateCommandBuffers
added
This commit is contained in:
parent
4182740384
commit
766c286d62
|
@ -2346,9 +2346,9 @@ s32 PS4_SYSV_ABI sceGnmUpdateVsShader(u32* cmdbuf, u32 size, const u32* vs_regs,
|
|||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceGnmValidateCommandBuffers() {
|
||||
LOG_ERROR(Lib_GnmDriver, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
s32 PS4_SYSV_ABI sceGnmValidateCommandBuffers() {
|
||||
LOG_TRACE(Lib_GnmDriver, "called");
|
||||
return ORBIS_GNM_ERROR_VALIDATION_NOT_ENABLED; // not available in retail FW;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceGnmValidateDisableDiagnostics() {
|
||||
|
|
|
@ -223,7 +223,7 @@ s32 PS4_SYSV_ABI sceGnmUpdatePsShader(u32* cmdbuf, u32 size, const u32* ps_regs)
|
|||
s32 PS4_SYSV_ABI sceGnmUpdatePsShader350(u32* cmdbuf, u32 size, const u32* ps_regs);
|
||||
s32 PS4_SYSV_ABI sceGnmUpdateVsShader(u32* cmdbuf, u32 size, const u32* vs_regs,
|
||||
u32 shader_modifier);
|
||||
int PS4_SYSV_ABI sceGnmValidateCommandBuffers();
|
||||
s32 PS4_SYSV_ABI sceGnmValidateCommandBuffers();
|
||||
int PS4_SYSV_ABI sceGnmValidateDisableDiagnostics();
|
||||
int PS4_SYSV_ABI sceGnmValidateDisableDiagnostics2();
|
||||
int PS4_SYSV_ABI sceGnmValidateDispatchCommandBuffers();
|
||||
|
|
Loading…
Reference in a new issue