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libraries: Supress some spammy logs
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@ -80,7 +80,7 @@ int PS4_SYSV_ABI sceAudio3dPortGetAttributesSupported(OrbisAudio3dPortId uiPortI
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int PS4_SYSV_ABI sceAudio3dPortGetQueueLevel(OrbisAudio3dPortId uiPortId, u32* pQueueLevel,
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int PS4_SYSV_ABI sceAudio3dPortGetQueueLevel(OrbisAudio3dPortId uiPortId, u32* pQueueLevel,
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u32* pQueueAvailable) {
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u32* pQueueAvailable) {
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LOG_INFO(Lib_Audio3d, "uiPortId = {}", uiPortId);
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LOG_TRACE(Lib_Audio3d, "uiPortId = {}", uiPortId);
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return ORBIS_OK;
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return ORBIS_OK;
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}
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}
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@ -971,7 +971,7 @@ s32 PS4_SYSV_ABI sceGnmFindResourcesPublic() {
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}
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}
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void PS4_SYSV_ABI sceGnmFlushGarlic() {
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void PS4_SYSV_ABI sceGnmFlushGarlic() {
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LOG_WARNING(Lib_GnmDriver, "(STUBBED) called");
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LOG_TRACE(Lib_GnmDriver, "(STUBBED) called");
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}
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}
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int PS4_SYSV_ABI sceGnmGetCoredumpAddress() {
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int PS4_SYSV_ABI sceGnmGetCoredumpAddress() {
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