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Fixed incorrectly skipped RTs
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parent
899a41823a
commit
6e7f0e7851
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@ -260,7 +260,7 @@ bool PipelineCache::RefreshGraphicsKey() {
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// recompiler.
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for (auto cb = 0u, remapped_cb = 0u; cb < Liverpool::NumColorBuffers; ++cb) {
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auto const& col_buf = regs.color_buffers[cb];
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if (skip_cb_binding || !col_buf || !regs.color_target_mask.GetMask(cb)) {
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if (skip_cb_binding || !col_buf) {
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continue;
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}
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const auto base_format =
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@ -362,8 +362,7 @@ bool PipelineCache::RefreshGraphicsKey() {
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// Second pass to fill remain CB pipeline key data
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for (auto cb = 0u, remapped_cb = 0u; cb < Liverpool::NumColorBuffers; ++cb) {
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auto const& col_buf = regs.color_buffers[cb];
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if (skip_cb_binding || !col_buf || !regs.color_target_mask.GetMask(cb) ||
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(key.mrt_mask & (1u << cb)) == 0) {
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if (skip_cb_binding || !col_buf || (key.mrt_mask & (1u << cb)) == 0) {
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key.color_formats[cb] = vk::Format::eUndefined;
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key.mrt_swizzles[cb] = Liverpool::ColorBuffer::SwapMode::Standard;
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continue;
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@ -95,13 +95,6 @@ RenderState Rasterizer::PrepareRenderState(u32 mrt_mask) {
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continue;
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}
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// If the color buffer is still bound but rendering to it is disabled by the target
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// mask, we need to prevent the render area from being affected by unbound render target
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// extents.
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if (!regs.color_target_mask.GetMask(col_buf_id)) {
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continue;
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}
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// Skip stale color buffers if shader doesn't output to them. Otherwise it will perform
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// an unnecessary transition and may result in state conflict if the resource is already
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// bound for reading.
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