core/libraries: IME implementation (#1436)

* core/libraries: IME implementation

* Update ime_common.h

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
This commit is contained in:
Daniel R. 2024-10-23 19:05:46 +02:00 committed by GitHub
parent 406041b7ad
commit 6e00121eb5
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
15 changed files with 818 additions and 130 deletions

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@ -290,8 +290,6 @@ set(SYSTEM_LIBS src/core/libraries/system/commondialog.cpp
src/core/libraries/audio3d/audio3d_error.h
src/core/libraries/audio3d/audio3d_impl.cpp
src/core/libraries/audio3d/audio3d_impl.h
src/core/libraries/ime/ime.cpp
src/core/libraries/ime/ime.h
src/core/libraries/game_live_streaming/gamelivestreaming.cpp
src/core/libraries/game_live_streaming/gamelivestreaming.h
src/core/libraries/remote_play/remoteplay.cpp
@ -311,13 +309,17 @@ set(LIBC_SOURCES src/core/libraries/libc_internal/libc_internal.cpp
src/core/libraries/libc_internal/libc_internal.h
)
set(DIALOGS_LIB src/core/libraries/dialogs/error_dialog.cpp
src/core/libraries/dialogs/error_dialog.h
src/core/libraries/dialogs/ime_dialog_ui.cpp
src/core/libraries/dialogs/ime_dialog_ui.h
src/core/libraries/dialogs/ime_dialog.cpp
src/core/libraries/dialogs/ime_dialog.h
src/core/libraries/dialogs/error_codes.h
set(IME_LIB src/core/libraries/ime/error_dialog.cpp
src/core/libraries/ime/error_dialog.h
src/core/libraries/ime/ime_common.h
src/core/libraries/ime/ime_dialog_ui.cpp
src/core/libraries/ime/ime_dialog_ui.h
src/core/libraries/ime/ime_dialog.cpp
src/core/libraries/ime/ime_dialog.h
src/core/libraries/ime/ime_ui.cpp
src/core/libraries/ime/ime_ui.h
src/core/libraries/ime/ime.cpp
src/core/libraries/ime/ime.h
)
set(PAD_LIB src/core/libraries/pad/pad.cpp
@ -499,7 +501,7 @@ set(CORE src/core/aerolib/stubs.cpp
${RANDOM_LIB}
${USBD_LIB}
${MISC_LIBS}
${DIALOGS_LIB}
${IME_LIB}
${FIBER_LIB}
${DEV_TOOLS}
src/core/debug_state.cpp

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@ -1,12 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
constexpr int ORBIS_ERROR_DIALOG_ERROR_NOT_INITIALIZED = 0x80ED0001; // not initialized
constexpr int ORBIS_ERROR_DIALOG_ERROR_ALREADY_INITIALIZED = 0x80ED0002; // already initialized
constexpr int ORBIS_ERROR_DIALOG_ERROR_PARAM_INVALID = 0x80ED0003; // Parameter is invalid
constexpr int ORBIS_ERROR_DIALOG_ERROR_UNEXPECTED_FATAL = 0x80ED0004; // Unexpected fatal error
constexpr int ORBIS_ERROR_DIALOG_ERROR_INVALID_STATE = 0x80ED0005; // not in a callable state
constexpr int ORBIS_ERROR_DIALOG_ERROR_SERVICE_BUSY = 0x80ED0006; // Process is busy
constexpr int ORBIS_ERROR_DIALOG_ERROR_INVALID_USER_ID = 0x80ED0007; // Invalid user ID

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@ -508,3 +508,48 @@ constexpr int ORBIS_FIBER_ERROR_RANGE = 0x80590003;
constexpr int ORBIS_FIBER_ERROR_INVALID = 0x80590004;
constexpr int ORBIS_FIBER_ERROR_PERMISSION = 0x80590005;
constexpr int ORBIS_FIBER_ERROR_STATE = 0x80590006;
// ImeDialog library
constexpr int ORBIS_ERROR_DIALOG_ERROR_NOT_INITIALIZED = 0x80ED0001;
constexpr int ORBIS_ERROR_DIALOG_ERROR_ALREADY_INITIALIZED = 0x80ED0002;
constexpr int ORBIS_ERROR_DIALOG_ERROR_PARAM_INVALID = 0x80ED0003;
constexpr int ORBIS_ERROR_DIALOG_ERROR_UNEXPECTED_FATAL = 0x80ED0004;
constexpr int ORBIS_ERROR_DIALOG_ERROR_INVALID_STATE = 0x80ED0005;
constexpr int ORBIS_ERROR_DIALOG_ERROR_SERVICE_BUSY = 0x80ED0006;
constexpr int ORBIS_ERROR_DIALOG_ERROR_INVALID_USER_ID = 0x80ED0007;
// Ime library
constexpr int ORBIS_IME_ERROR_BUSY = 0x80BC0001;
constexpr int ORBIS_IME_ERROR_NOT_OPENED = 0x80BC0002;
constexpr int ORBIS_IME_ERROR_NO_MEMORY = 0x80BC0003;
constexpr int ORBIS_IME_ERROR_CONNECTION_FAILED = 0x80BC0004;
constexpr int ORBIS_IME_ERROR_TOO_MANY_REQUESTS = 0x80BC0005;
constexpr int ORBIS_IME_ERROR_INVALID_TEXT = 0x80BC0006;
constexpr int ORBIS_IME_ERROR_EVENT_OVERFLOW = 0x80BC0007;
constexpr int ORBIS_IME_ERROR_NOT_ACTIVE = 0x80BC0008;
constexpr int ORBIS_IME_ERROR_IME_SUSPENDING = 0x80BC0009;
constexpr int ORBIS_IME_ERROR_DEVICE_IN_USE = 0x80BC000A;
constexpr int ORBIS_IME_ERROR_INVALID_USER_ID = 0x80BC0010;
constexpr int ORBIS_IME_ERROR_INVALID_TYPE = 0x80BC0011;
constexpr int ORBIS_IME_ERROR_INVALID_SUPPORTED_LANGUAGES = 0x80BC0012;
constexpr int ORBIS_IME_ERROR_INVALID_ENTER_LABEL = 0x80BC0013;
constexpr int ORBIS_IME_ERROR_INVALID_INPUT_METHOD = 0x80BC0014;
constexpr int ORBIS_IME_ERROR_INVALID_OPTION = 0x80BC0015;
constexpr int ORBIS_IME_ERROR_INVALID_MAX_TEXT_LENGTH = 0x80BC0016;
constexpr int ORBIS_IME_ERROR_INVALID_INPUT_TEXT_BUFFER = 0x80BC0017;
constexpr int ORBIS_IME_ERROR_INVALID_POSX = 0x80BC0018;
constexpr int ORBIS_IME_ERROR_INVALID_POSY = 0x80BC0019;
constexpr int ORBIS_IME_ERROR_INVALID_HORIZONTAL_ALIGNMENT = 0x80BC001A;
constexpr int ORBIS_IME_ERROR_INVALID_VERTICAL_ALIGNMENT = 0x80BC001B;
constexpr int ORBIS_IME_ERROR_INVALID_EXTENDED = 0x80BC001C;
constexpr int ORBIS_IME_ERROR_INVALID_KEYBOARD_TYPE = 0x80BC001D;
constexpr int ORBIS_IME_ERROR_INVALID_WORK = 0x80BC0020;
constexpr int ORBIS_IME_ERROR_INVALID_ARG = 0x80BC0021;
constexpr int ORBIS_IME_ERROR_INVALID_HANDLER = 0x80BC0022;
constexpr int ORBIS_IME_ERROR_NO_RESOURCE_ID = 0x80BC0023;
constexpr int ORBIS_IME_ERROR_INVALID_MODE = 0x80BC0024;
constexpr int ORBIS_IME_ERROR_INVALID_PARAM = 0x80BC0030;
constexpr int ORBIS_IME_ERROR_INVALID_ADDRESS = 0x80BC0031;
constexpr int ORBIS_IME_ERROR_INVALID_RESERVED = 0x80BC0032;
constexpr int ORBIS_IME_ERROR_INVALID_TIMING = 0x80BC0033;
constexpr int ORBIS_IME_ERROR_INTERNAL = 0x80BC00FF;

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@ -1,14 +1,108 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <queue>
#include "ime.h"
#include "ime_ui.h"
#include "common/logging/log.h"
#include "common/singleton.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "core/linker.h"
namespace Libraries::Ime {
static std::queue<OrbisImeEvent> g_ime_events;
static ImeState g_ime_state{};
static ImeUi g_ime_ui;
class ImeHandler {
public:
ImeHandler(const OrbisImeKeyboardParam* param) {
Init(param, false);
}
ImeHandler(const OrbisImeParam* param) {
Init(param, true);
}
~ImeHandler() = default;
void Init(const void* param, bool ime_mode) {
if (ime_mode) {
m_param.ime = *(OrbisImeParam*)param;
} else {
m_param.key = *(OrbisImeKeyboardParam*)param;
}
m_ime_mode = ime_mode;
// Open an event to let the game know the IME has started
OrbisImeEvent openEvent{};
openEvent.id = (ime_mode ? OrbisImeEventId::OPEN : OrbisImeEventId::KEYBOARD_OPEN);
if (ime_mode) {
sceImeGetPanelSize(&m_param.ime, &openEvent.param.rect.width,
&openEvent.param.rect.height);
openEvent.param.rect.x = m_param.ime.posx;
openEvent.param.rect.y = m_param.ime.posy;
} else {
openEvent.param.resourceIdArray.userId = 1;
openEvent.param.resourceIdArray.resourceId[0] = 1;
}
Execute(nullptr, &openEvent, true);
if (ime_mode) {
g_ime_state = ImeState(&m_param.ime);
g_ime_ui = ImeUi(&g_ime_state, &m_param.ime);
}
}
s32 Update(OrbisImeEventHandler handler) {
std::unique_lock lock{g_ime_state.queue_mutex};
while (!g_ime_state.event_queue.empty()) {
OrbisImeEvent event = g_ime_state.event_queue.front();
g_ime_state.event_queue.pop();
Execute(handler, &event, false);
}
return ORBIS_OK;
}
void Execute(OrbisImeEventHandler handler, OrbisImeEvent* event, bool use_param_handler) {
const auto* linker = Common::Singleton<Core::Linker>::Instance();
if (m_ime_mode) {
OrbisImeParam param = m_param.ime;
if (use_param_handler) {
linker->ExecuteGuest(param.handler, param.arg, event);
} else {
linker->ExecuteGuest(handler, param.arg, event);
}
} else {
OrbisImeKeyboardParam param = m_param.key;
if (use_param_handler) {
linker->ExecuteGuest(param.handler, param.arg, event);
} else {
linker->ExecuteGuest(handler, param.arg, event);
}
}
}
bool IsIme() {
return m_ime_mode;
}
private:
union ImeParam {
OrbisImeKeyboardParam key;
OrbisImeParam ime;
} m_param{};
bool m_ime_mode = false;
};
static std::unique_ptr<ImeHandler> g_ime_handler;
int PS4_SYSV_ABI FinalizeImeModule() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
@ -34,8 +128,19 @@ int PS4_SYSV_ABI sceImeCheckUpdateTextInfo() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeClose() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
s32 PS4_SYSV_ABI sceImeClose() {
LOG_INFO(Lib_Ime, "(STUBBED) called");
if (!g_ime_handler) {
return ORBIS_IME_ERROR_NOT_OPENED;
}
if (!g_ime_handler->IsIme()) {
return ORBIS_IME_ERROR_NOT_OPENED;
}
g_ime_handler.release();
g_ime_ui = ImeUi();
g_ime_state = ImeState();
return ORBIS_OK;
}
@ -104,13 +209,42 @@ int PS4_SYSV_ABI sceImeGetPanelPositionAndForm() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeGetPanelSize() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
s32 PS4_SYSV_ABI sceImeGetPanelSize(const OrbisImeParam* param, u32* width, u32* height) {
LOG_INFO(Lib_Ime, "called");
if (!width || !height) {
return ORBIS_IME_ERROR_INVALID_ADDRESS;
}
switch (param->type) {
case OrbisImeType::DEFAULT:
case OrbisImeType::BASIC_LATIN:
case OrbisImeType::URL:
case OrbisImeType::MAIL:
// We set our custom sizes, commented sizes are the original ones
*width = 500; // 793
*height = 100; // 408
break;
case OrbisImeType::NUMBER:
*width = 370;
*height = 402;
break;
}
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeKeyboardClose() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
s32 PS4_SYSV_ABI sceImeKeyboardClose(s32 userId) {
LOG_INFO(Lib_Ime, "(STUBBED) called");
if (!g_ime_handler) {
return ORBIS_IME_ERROR_NOT_OPENED;
}
if (g_ime_handler->IsIme()) {
return ORBIS_IME_ERROR_NOT_OPENED;
}
g_ime_handler.release();
return ORBIS_OK;
}
@ -124,9 +258,19 @@ int PS4_SYSV_ABI sceImeKeyboardGetResourceId() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeKeyboardOpen() {
s32 PS4_SYSV_ABI sceImeKeyboardOpen(s32 userId, const OrbisImeKeyboardParam* param) {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
if (!param) {
return ORBIS_IME_ERROR_INVALID_ADDRESS;
}
if (g_ime_handler) {
return ORBIS_IME_ERROR_BUSY;
}
// g_ime_handler = std::make_unique<ImeHandler>(param);
// return ORBIS_OK;
return ORBIS_IME_ERROR_CONNECTION_FAILED; // Fixup
}
int PS4_SYSV_ABI sceImeKeyboardOpenInternal() {
@ -144,8 +288,19 @@ int PS4_SYSV_ABI sceImeKeyboardUpdate() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeOpen() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
s32 PS4_SYSV_ABI sceImeOpen(const OrbisImeParam* param, const void* extended) {
LOG_INFO(Lib_Ime, "called");
if (!g_ime_handler) {
g_ime_handler = std::make_unique<ImeHandler>(param);
} else {
if (g_ime_handler->IsIme()) {
return ORBIS_IME_ERROR_BUSY;
}
g_ime_handler->Init((void*)param, true);
}
return ORBIS_OK;
}
@ -154,9 +309,15 @@ int PS4_SYSV_ABI sceImeOpenInternal() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeParamInit() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
void PS4_SYSV_ABI sceImeParamInit(OrbisImeParam* param) {
LOG_INFO(Lib_Ime, "called");
if (!param) {
return;
}
memset(param, 0, sizeof(OrbisImeParam));
param->userId = -1;
}
int PS4_SYSV_ABI sceImeSetCandidateIndex() {
@ -164,7 +325,7 @@ int PS4_SYSV_ABI sceImeSetCandidateIndex() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeSetCaret() {
int PS4_SYSV_ABI sceImeSetCaret(const OrbisImeCaret* caret) {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
@ -179,9 +340,14 @@ int PS4_SYSV_ABI sceImeSetTextGeometry() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeUpdate() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
s32 PS4_SYSV_ABI sceImeUpdate(OrbisImeEventHandler handler) {
LOG_TRACE(Lib_Ime, "called");
if (!g_ime_handler) {
return ORBIS_IME_ERROR_NOT_OPENED;
}
return g_ime_handler->Update(handler);
}
int PS4_SYSV_ABI sceImeVshClearPreedit() {

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@ -5,12 +5,62 @@
#include "common/types.h"
#include "ime_common.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::Ime {
constexpr u32 ORBIS_IME_MAX_TEXT_LENGTH = 2048;
enum class OrbisImeKeyboardOption : u32 {
DEFAULT = 0,
REPEAT = 1,
REPEAT_EACH_KEY = 2,
ADD_OSK = 4,
EFFECTIVE_WITH_TIME = 8,
DISABLE_RESUME = 16,
DISABLE_CAPSLOCK_WITHOUT_SHIFT = 32,
};
DECLARE_ENUM_FLAG_OPERATORS(OrbisImeKeyboardOption)
struct OrbisImeKeyboardParam {
OrbisImeKeyboardOption option;
s8 reserved1[4];
void* arg;
OrbisImeEventHandler handler;
s8 reserved2[8];
};
struct OrbisImeParam {
s32 userId;
OrbisImeType type;
u64 supportedLanguages;
OrbisImeEnterLabel enterLabel;
OrbisImeInputMethod inputMethod;
OrbisImeTextFilter filter;
u32 option;
u32 maxTextLength;
char16_t* inputTextBuffer;
float posx;
float posy;
OrbisImeHorizontalAlignment horizontalAlignment;
OrbisImeVerticalAlignment verticalAlignment;
void* work;
void* arg;
OrbisImeEventHandler handler;
s8 reserved[8];
};
struct OrbisImeCaret {
f32 x;
f32 y;
u32 height;
u32 index;
};
int PS4_SYSV_ABI FinalizeImeModule();
int PS4_SYSV_ABI InitializeImeModule();
int PS4_SYSV_ABI sceImeCheckFilterText();
@ -30,22 +80,22 @@ int PS4_SYSV_ABI sceImeDisableController();
int PS4_SYSV_ABI sceImeFilterText();
int PS4_SYSV_ABI sceImeForTestFunction();
int PS4_SYSV_ABI sceImeGetPanelPositionAndForm();
int PS4_SYSV_ABI sceImeGetPanelSize();
int PS4_SYSV_ABI sceImeKeyboardClose();
s32 PS4_SYSV_ABI sceImeGetPanelSize(const OrbisImeParam* param, u32* width, u32* height);
s32 PS4_SYSV_ABI sceImeKeyboardClose(s32 userId);
int PS4_SYSV_ABI sceImeKeyboardGetInfo();
int PS4_SYSV_ABI sceImeKeyboardGetResourceId();
int PS4_SYSV_ABI sceImeKeyboardOpen();
s32 PS4_SYSV_ABI sceImeKeyboardOpen(s32 userId, const OrbisImeKeyboardParam* param);
int PS4_SYSV_ABI sceImeKeyboardOpenInternal();
int PS4_SYSV_ABI sceImeKeyboardSetMode();
int PS4_SYSV_ABI sceImeKeyboardUpdate();
int PS4_SYSV_ABI sceImeOpen();
s32 PS4_SYSV_ABI sceImeOpen(const OrbisImeParam* param, const void* extended);
int PS4_SYSV_ABI sceImeOpenInternal();
int PS4_SYSV_ABI sceImeParamInit();
void PS4_SYSV_ABI sceImeParamInit(OrbisImeParam* param);
int PS4_SYSV_ABI sceImeSetCandidateIndex();
int PS4_SYSV_ABI sceImeSetCaret();
s32 PS4_SYSV_ABI sceImeSetCaret(const OrbisImeCaret* caret);
int PS4_SYSV_ABI sceImeSetText();
int PS4_SYSV_ABI sceImeSetTextGeometry();
int PS4_SYSV_ABI sceImeUpdate();
s32 PS4_SYSV_ABI sceImeUpdate(OrbisImeEventHandler handler);
int PS4_SYSV_ABI sceImeVshClearPreedit();
int PS4_SYSV_ABI sceImeVshClose();
int PS4_SYSV_ABI sceImeVshConfirmPreedit();

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@ -0,0 +1,184 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <sys/types.h>
#include "common/enum.h"
#include "common/types.h"
#include "core/libraries/rtc/rtc.h"
enum class OrbisImeType : u32 {
DEFAULT = 0,
BASIC_LATIN = 1,
URL = 2,
MAIL = 3,
NUMBER = 4,
};
enum class OrbisImeHorizontalAlignment : u32 {
LEFT = 0,
CENTER = 1,
RIGHT = 2,
};
enum class OrbisImeVerticalAlignment : u32 {
TOP = 0,
CENTER = 1,
BOTTOM = 2,
};
enum class OrbisImeEnterLabel : u32 {
DEFAULT = 0,
SEND = 1,
SEARCH = 2,
GO = 3,
};
enum class OrbisImeInputMethod : u32 {
DEFAULT = 0,
};
enum class OrbisImeEventId : u32 {
OPEN = 0,
UPDATE_TEXT = 1,
UPDATE_CARET = 2,
PRESS_CLOSE = 4,
PRESS_ENTER = 5,
ABORT = 6,
CANDIDATE_LIST_START = 7,
CANDIDATE_LIST_END = 8,
CANDIDATE_WORD = 9,
CANDIDATE_INDEX = 10,
CANDIDATE_DONE = 11,
CANDIDATE_CANCEL = 12,
CHANGE_DEVICE = 14,
CHANGE_INPUT_METHOD_STATE = 18,
KEYBOARD_OPEN = 256,
KEYBOARD_KEYCODE_DOWN = 257,
KEYBOARD_KEYCODE_UP = 258,
KEYBOARD_KEYCODE_REPEAT = 259,
KEYBOARD_CONNECTION = 260,
KEYBOARD_DISCONNECTION = 261,
KEYBOARD_ABORT = 262,
};
enum class OrbisImeKeyboardType : u32 {
NONE = 0,
DANISH = 1,
GERMAN = 2,
GERMAN_SW = 3,
ENGLISH_US = 4,
ENGLISH_GB = 5,
SPANISH = 6,
SPANISH_LA = 7,
FINNISH = 8,
FRENCH = 9,
FRENCH_BR = 10,
FRENCH_CA = 11,
FRENCH_SW = 12,
ITALIAN = 13,
DUTCH = 14,
NORWEGIAN = 15,
POLISH = 16,
PORTUGUESE_BR = 17,
PORTUGUESE_PT = 18,
RUSSIAN = 19,
SWEDISH = 20,
TURKISH = 21,
JAPANESE_ROMAN = 22,
JAPANESE_KANA = 23,
KOREAN = 24,
SM_CHINESE = 25,
TR_CHINESE_ZY = 26,
TR_CHINESE_PY_HK = 27,
TR_CHINESE_PY_TW = 28,
TR_CHINESE_CG = 29,
ARABIC_AR = 30,
THAI = 31,
CZECH = 32,
GREEK = 33,
INDONESIAN = 34,
VIETNAMESE = 35,
ROMANIAN = 36,
HUNGARIAN = 37,
};
enum class OrbisImeDeviceType : u32 {
NONE = 0,
CONTROLLER = 1,
EXT_KEYBOARD = 2,
REMOTE_OSK = 3,
};
struct OrbisImeRect {
f32 x;
f32 y;
u32 width;
u32 height;
};
struct OrbisImeTextAreaProperty {
u32 mode; // OrbisImeTextAreaMode
u32 index;
s32 length;
};
struct OrbisImeEditText {
char16_t* str;
u32 caretIndex;
u32 areaNum;
OrbisImeTextAreaProperty textArea[4];
};
struct OrbisImeKeycode {
u16 keycode;
char16_t character;
u32 status;
OrbisImeKeyboardType type;
s32 userId;
u32 resourceId;
Libraries::Rtc::OrbisRtcTick timestamp;
};
struct OrbisImeKeyboardResourceIdArray {
s32 userId;
u32 resourceId[6];
};
enum class OrbisImeCaretMovementDirection : u32 {
STILL = 0,
LEFT = 1,
RIGHT = 2,
UP = 3,
DOWN = 4,
HOME = 5,
END = 6,
PAGE_UP = 7,
PAGE_DOWN = 8,
TOP = 9,
BOTTOM = 10,
};
union OrbisImeEventParam {
OrbisImeRect rect;
OrbisImeEditText text;
OrbisImeCaretMovementDirection caretMove;
OrbisImeKeycode keycode;
OrbisImeKeyboardResourceIdArray resourceIdArray;
char16_t* candidateWord;
s32 candidateIndex;
OrbisImeDeviceType deviceType;
u32 inputMethodState;
s8 reserved[64];
};
struct OrbisImeEvent {
OrbisImeEventId id;
OrbisImeEventParam param;
};
typedef PS4_SYSV_ABI int (*OrbisImeTextFilter)(char16_t* outText, u32* outTextLength,
const char16_t* srcText, u32 srcTextLength);
typedef PS4_SYSV_ABI void (*OrbisImeEventHandler)(void* arg, const OrbisImeEvent* e);

View file

@ -5,6 +5,7 @@
#include "common/enum.h"
#include "common/types.h"
#include "ime_common.h"
namespace Core::Loader {
class SymbolsResolver;
@ -68,21 +69,6 @@ enum class OrbisImeDialogEndStatus : u32 {
ABORTED = 2,
};
enum class OrbisImeType : u32 {
DEFAULT = 0,
BASIC_LATIN = 1,
URL = 2,
MAIL = 3,
NUMBER = 4,
};
enum class OrbisImeEnterLabel : u32 {
DEFAULT = 0,
SEND = 1,
SEARCH = 2,
GO = 3,
};
enum class OrbisImeDialogOption : u32 {
DEFAULT = 0,
MULTILINE = 1,
@ -91,25 +77,8 @@ enum class OrbisImeDialogOption : u32 {
// TODO: Document missing options
LARGE_RESOLUTION = 1024,
};
DECLARE_ENUM_FLAG_OPERATORS(OrbisImeDialogOption)
enum class OrbisImeInputMethod : u32 {
DEFAULT = 0,
};
enum class OrbisImeHorizontalAlignment : u32 {
LEFT = 0,
CENTER = 1,
RIGHT = 2,
};
enum class OrbisImeVerticalAlignment : u32 {
TOP = 0,
CENTER = 1,
BOTTOM = 2,
};
enum class OrbisImePanelPriority : u32 {
DEFAULT = 0,
ALPHABET = 1,
@ -117,47 +86,6 @@ enum class OrbisImePanelPriority : u32 {
ACCENT = 3,
};
enum class OrbisImeKeyboardType : u32 {
NONE = 0,
DANISH = 1,
GERMAN = 2,
GERMAN_SW = 3,
ENGLISH_US = 4,
ENGLISH_GB = 5,
SPANISH = 6,
SPANISH_LA = 7,
FINNISH = 8,
FRENCH = 9,
FRENCH_BR = 10,
FRENCH_CA = 11,
FRENCH_SW = 12,
ITALIAN = 13,
DUTCH = 14,
NORWEGIAN = 15,
POLISH = 16,
PORTUGUESE_BR = 17,
PORTUGUESE_PT = 18,
RUSSIAN = 19,
SWEDISH = 20,
TURKISH = 21,
JAPANESE_ROMAN = 22,
JAPANESE_KANA = 23,
KOREAN = 24,
SM_CHINESE = 25,
TR_CHINESE_ZY = 26,
TR_CHINESE_PY_HK = 27,
TR_CHINESE_PY_TW = 28,
TR_CHINESE_CG = 29,
ARABIC_AR = 30,
THAI = 31,
CZECH = 32,
GREEK = 33,
INDONESIAN = 34,
VIETNAMESE = 35,
ROMANIAN = 36,
HUNGARIAN = 37,
};
struct OrbisImeColor {
u8 r;
u8 g;
@ -180,9 +108,6 @@ struct OrbisImeKeycode {
u64 timestamp;
};
typedef PS4_SYSV_ABI int (*OrbisImeTextFilter)(char16_t* outText, u32* outTextLength,
const char16_t* srcText, u32 srcTextLength);
typedef PS4_SYSV_ABI int (*OrbisImeExtKeyboardFilter)(const OrbisImeKeycode* srcKeycode,
u16* outKeycode, u32* outStatus,
void* reserved);

View file

@ -9,8 +9,8 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/singleton.h"
#include "core/libraries/dialogs/ime_dialog.h"
#include "core/libraries/dialogs/ime_dialog_ui.h"
#include "core/libraries/ime/ime_dialog.h"
#include "core/libraries/ime/ime_dialog_ui.h"
#include "core/linker.h"
#include "imgui/imgui_std.h"
@ -22,8 +22,9 @@ namespace Libraries::ImeDialog {
ImeDialogState::ImeDialogState(const OrbisImeDialogParam* param,
const OrbisImeParamExtended* extended) {
if (!param)
if (!param) {
return;
}
userId = param->userId;
is_multiLine = True(param->option & OrbisImeDialogOption::MULTILINE);
@ -344,7 +345,6 @@ void ImeDialogUi::DrawMultiLineInputText() {
int ImeDialogUi::InputTextCallback(ImGuiInputTextCallbackData* data) {
ImeDialogUi* ui = static_cast<ImeDialogUi*>(data->UserData);
ASSERT(ui);
// Should we filter punctuation?

View file

@ -8,7 +8,7 @@
#include <imgui.h>
#include "common/cstring.h"
#include "common/types.h"
#include "core/libraries/dialogs/ime_dialog.h"
#include "core/libraries/ime/ime_dialog.h"
#include "imgui/imgui_layer.h"
namespace Libraries::ImeDialog {

View file

@ -0,0 +1,252 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "ime_ui.h"
#include "imgui/imgui_std.h"
namespace Libraries::Ime {
using namespace ImGui;
static constexpr ImVec2 BUTTON_SIZE{100.0f, 30.0f};
ImeState::ImeState(const OrbisImeParam* param) {
if (!param) {
return;
}
work_buffer = param->work;
text_buffer = param->inputTextBuffer;
std::size_t text_len = std::char_traits<char16_t>::length(text_buffer);
if (!ConvertOrbisToUTF8(text_buffer, text_len, current_text.begin(),
ORBIS_IME_MAX_TEXT_LENGTH * 4)) {
LOG_ERROR(Lib_ImeDialog, "Failed to convert text to utf8 encoding");
}
}
ImeState::ImeState(ImeState&& other) noexcept
: input_changed(other.input_changed), work_buffer(other.work_buffer),
text_buffer(other.text_buffer), current_text(std::move(other.current_text)),
event_queue(std::move(other.event_queue)) {
other.text_buffer = nullptr;
}
ImeState& ImeState::operator=(ImeState&& other) noexcept {
if (this != &other) {
input_changed = other.input_changed;
work_buffer = other.work_buffer;
text_buffer = other.text_buffer;
current_text = std::move(other.current_text);
event_queue = std::move(other.event_queue);
other.text_buffer = nullptr;
}
return *this;
}
void ImeState::SendEvent(OrbisImeEvent* event) {
std::unique_lock lock{queue_mutex};
event_queue.push(*event);
}
void ImeState::SendEnterEvent() {
OrbisImeEvent enterEvent{};
enterEvent.id = OrbisImeEventId::PRESS_ENTER;
SendEvent(&enterEvent);
}
void ImeState::SendCloseEvent() {
OrbisImeEvent closeEvent{};
closeEvent.id = OrbisImeEventId::PRESS_CLOSE;
closeEvent.param.text.str = reinterpret_cast<char16_t*>(work_buffer);
SendEvent(&closeEvent);
}
bool ImeState::ConvertOrbisToUTF8(const char16_t* orbis_text, std::size_t orbis_text_len,
char* utf8_text, std::size_t utf8_text_len) {
std::fill(utf8_text, utf8_text + utf8_text_len, '\0');
const ImWchar* orbis_text_ptr = reinterpret_cast<const ImWchar*>(orbis_text);
ImTextStrToUtf8(utf8_text, utf8_text_len, orbis_text_ptr, orbis_text_ptr + orbis_text_len);
return true;
}
bool ImeState::ConvertUTF8ToOrbis(const char* utf8_text, std::size_t utf8_text_len,
char16_t* orbis_text, std::size_t orbis_text_len) {
std::fill(orbis_text, orbis_text + orbis_text_len, u'\0');
ImTextStrFromUtf8(reinterpret_cast<ImWchar*>(orbis_text), orbis_text_len, utf8_text, nullptr);
return true;
}
ImeUi::ImeUi(ImeState* state, const OrbisImeParam* param) : state(state), ime_param(param) {
if (param) {
AddLayer(this);
}
}
ImeUi::~ImeUi() {
std::scoped_lock lock(draw_mutex);
Free();
}
ImeUi& ImeUi::operator=(ImeUi&& other) {
std::scoped_lock lock(draw_mutex, other.draw_mutex);
Free();
state = other.state;
ime_param = other.ime_param;
first_render = other.first_render;
other.state = nullptr;
other.ime_param = nullptr;
AddLayer(this);
return *this;
}
void ImeUi::Draw() {
std::unique_lock lock{draw_mutex};
if (!state) {
return;
}
const auto& ctx = *GetCurrentContext();
const auto& io = ctx.IO;
// TODO: Figure out how to properly translate the positions -
// for example, if a game wants to center the IME panel,
// we have to translate the panel position in a way that it
// still becomes centered, as the game normally calculates
// the position assuming a it's running on a 1920x1080 screen,
// whereas we are running on a 1280x720 window size (by default).
//
// e.g. Panel position calculation from a game:
// param.posx = (1920 / 2) - (panelWidth / 2);
// param.posy = (1080 / 2) - (panelHeight / 2);
const auto size = GetIO().DisplaySize;
f32 pos_x = (ime_param->posx / 1920.0f * (float)size.x);
f32 pos_y = (ime_param->posy / 1080.0f * (float)size.y);
ImVec2 window_pos = {pos_x, pos_y};
ImVec2 window_size = {500.0f, 100.0f};
// SetNextWindowPos(window_pos);
SetNextWindowPos(ImVec2(io.DisplaySize.x * 0.5f, io.DisplaySize.y * 0.5f),
ImGuiCond_FirstUseEver, ImVec2(0.5f, 0.5f));
SetNextWindowSize(window_size);
SetNextWindowCollapsed(false);
if (first_render || !io.NavActive) {
SetNextWindowFocus();
}
if (Begin("IME##Ime", nullptr,
ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize |
ImGuiWindowFlags_NoSavedSettings)) {
DrawPrettyBackground();
DrawInputText();
SetCursorPosY(GetCursorPosY() + 10.0f);
const char* button_text;
button_text = "Done##ImeDone";
float button_spacing = 10.0f;
float total_button_width = BUTTON_SIZE.x * 2 + button_spacing;
float button_start_pos = (window_size.x - total_button_width) / 2.0f;
SetCursorPosX(button_start_pos);
if (Button(button_text, BUTTON_SIZE) || (IsKeyPressed(ImGuiKey_Enter))) {
state->SendEnterEvent();
}
SameLine(0.0f, button_spacing);
if (Button("Close##ImeClose", BUTTON_SIZE)) {
state->SendCloseEvent();
}
}
End();
first_render = false;
}
void ImeUi::DrawInputText() {
ImVec2 input_size = {GetWindowWidth() - 40.0f, 0.0f};
SetCursorPosX(20.0f);
if (first_render) {
SetKeyboardFocusHere();
}
if (InputTextEx("##ImeInput", nullptr, state->current_text.begin(), ime_param->maxTextLength,
input_size, ImGuiInputTextFlags_CallbackAlways, InputTextCallback, this)) {
state->input_changed = true;
}
}
int ImeUi::InputTextCallback(ImGuiInputTextCallbackData* data) {
ImeUi* ui = static_cast<ImeUi*>(data->UserData);
ASSERT(ui);
static int lastCaretPos = -1;
if (lastCaretPos == -1) {
lastCaretPos = data->CursorPos;
} else if (data->CursorPos != lastCaretPos) {
OrbisImeCaretMovementDirection caretDirection = OrbisImeCaretMovementDirection::STILL;
if (data->CursorPos < lastCaretPos) {
caretDirection = OrbisImeCaretMovementDirection::LEFT;
} else if (data->CursorPos > lastCaretPos) {
caretDirection = OrbisImeCaretMovementDirection::RIGHT;
}
OrbisImeEvent event{};
event.id = OrbisImeEventId::UPDATE_CARET;
event.param.caretMove = caretDirection;
lastCaretPos = data->CursorPos;
ui->state->SendEvent(&event);
}
static std::string lastText;
std::string currentText(data->Buf, data->BufTextLen);
if (currentText != lastText) {
OrbisImeEditText eventParam{};
eventParam.str = reinterpret_cast<char16_t*>(ui->ime_param->work);
eventParam.caretIndex = data->CursorPos;
eventParam.areaNum = 1;
eventParam.textArea[0].mode = 1; // Edit mode
eventParam.textArea[0].index = data->CursorPos;
eventParam.textArea[0].length = data->BufTextLen;
if (!ui->state->ConvertUTF8ToOrbis(data->Buf, data->BufTextLen, eventParam.str,
ui->ime_param->maxTextLength)) {
LOG_ERROR(Lib_ImeDialog, "Failed to convert Orbis char to UTF-8");
return 0;
}
if (!ui->state->ConvertUTF8ToOrbis(data->Buf, data->BufTextLen,
ui->ime_param->inputTextBuffer,
ui->ime_param->maxTextLength)) {
LOG_ERROR(Lib_ImeDialog, "Failed to convert Orbis char to UTF-8");
return 0;
}
OrbisImeEvent event{};
event.id = OrbisImeEventId::UPDATE_TEXT;
event.param.text = eventParam;
lastText = currentText;
ui->state->SendEvent(&event);
}
return 0;
}
void ImeUi::Free() {
RemoveLayer(this);
}
}; // namespace Libraries::Ime

View file

@ -0,0 +1,76 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <mutex>
#include <imgui.h>
#include <queue>
#include "imgui/imgui_layer.h"
#include "common/cstring.h"
#include "common/types.h"
#include "ime.h"
namespace Libraries::Ime {
class ImeHandler;
class ImeUi;
class ImeState {
friend class ImeHandler;
friend class ImeUi;
bool input_changed = false;
void* work_buffer{};
char16_t* text_buffer{};
// A character can hold up to 4 bytes in UTF-8
Common::CString<ORBIS_IME_MAX_TEXT_LENGTH * 4> current_text;
std::queue<OrbisImeEvent> event_queue;
std::mutex queue_mutex;
public:
ImeState(const OrbisImeParam* param = nullptr);
ImeState(ImeState&& other) noexcept;
ImeState& operator=(ImeState&& other) noexcept;
void SendEvent(OrbisImeEvent* event);
void SendEnterEvent();
void SendCloseEvent();
private:
bool ConvertOrbisToUTF8(const char16_t* orbis_text, std::size_t orbis_text_len, char* utf8_text,
std::size_t native_text_len);
bool ConvertUTF8ToOrbis(const char* native_text, std::size_t utf8_text_len,
char16_t* orbis_text, std::size_t orbis_text_len);
};
class ImeUi : public ImGui::Layer {
ImeState* state{};
const OrbisImeParam* ime_param{};
bool first_render = true;
std::mutex draw_mutex;
public:
explicit ImeUi(ImeState* state = nullptr, const OrbisImeParam* param = nullptr);
~ImeUi() override;
ImeUi(const ImeUi& other) = delete;
ImeUi& operator=(ImeUi&& other);
void Draw() override;
private:
void Free();
void DrawInputText();
static int InputTextCallback(ImGuiInputTextCallbackData* data);
};
}; // namespace Libraries::Ime

View file

@ -8,12 +8,12 @@
#include "core/libraries/audio/audioout.h"
#include "core/libraries/audio3d/audio3d.h"
#include "core/libraries/avplayer/avplayer.h"
#include "core/libraries/dialogs/error_dialog.h"
#include "core/libraries/dialogs/ime_dialog.h"
#include "core/libraries/disc_map/disc_map.h"
#include "core/libraries/game_live_streaming/gamelivestreaming.h"
#include "core/libraries/gnmdriver/gnmdriver.h"
#include "core/libraries/ime/error_dialog.h"
#include "core/libraries/ime/ime.h"
#include "core/libraries/ime/ime_dialog.h"
#include "core/libraries/kernel/libkernel.h"
#include "core/libraries/libc_internal/libc_internal.h"
#include "core/libraries/libpng/pngdec.h"