mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2024-12-29 11:06:07 +00:00
implement more nptrophy functions (#874)
* fix review's from last pr * save timestamp when trophies are unlocked * implement GetTrophyInfo() * use strncpy instead of strcpy_s, should fix actions * nptrophy: GetGameInfo(), GetGroupInfo() * various fixes * format
This commit is contained in:
parent
8a76cd888f
commit
5e12303b06
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@ -2,13 +2,13 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <unordered_map>
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#include <pugixml.hpp>
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#include "common/logging/log.h"
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#include "common/path_util.h"
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#include "common/slot_vector.h"
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#include "core/libraries/error_codes.h"
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#include "core/libraries/libs.h"
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#include "externals/pugixml/src/pugixml.hpp"
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#include "np_trophy.h"
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#include "trophy_ui.h"
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@ -74,6 +74,26 @@ bool ORBIS_NP_TROPHY_FLAG_ISSET(int32_t trophyId, OrbisNpTrophyFlagArray* p) {
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return (p->flag_bits[array_index] & (1U << bit_position)) ? 1 : 0;
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}
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OrbisNpTrophyGrade GetTrophyGradeFromChar(char trophyType) {
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switch (trophyType) {
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default:
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return ORBIS_NP_TROPHY_GRADE_UNKNOWN;
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break;
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case 'B':
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return ORBIS_NP_TROPHY_GRADE_BRONZE;
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break;
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case 'S':
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return ORBIS_NP_TROPHY_GRADE_SILVER;
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break;
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case 'G':
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return ORBIS_NP_TROPHY_GRADE_GOLD;
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break;
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case 'P':
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return ORBIS_NP_TROPHY_GRADE_PLATINUM;
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break;
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}
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}
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int PS4_SYSV_ABI sceNpTrophyAbortHandle(OrbisNpTrophyHandle handle) {
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LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
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return ORBIS_OK;
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@ -206,7 +226,94 @@ int PS4_SYSV_ABI sceNpTrophyGetGameIcon(OrbisNpTrophyContext context, OrbisNpTro
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int PS4_SYSV_ABI sceNpTrophyGetGameInfo(OrbisNpTrophyContext context, OrbisNpTrophyHandle handle,
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OrbisNpTrophyGameDetails* details,
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OrbisNpTrophyGameData* data) {
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LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
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LOG_INFO(Lib_NpTrophy, "Getting Game Trophy");
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if (context == ORBIS_NP_TROPHY_INVALID_CONTEXT)
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return ORBIS_NP_TROPHY_ERROR_INVALID_CONTEXT;
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if (handle == ORBIS_NP_TROPHY_INVALID_HANDLE)
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return ORBIS_NP_TROPHY_ERROR_INVALID_HANDLE;
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if (details == nullptr || data == nullptr)
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return ORBIS_NP_TROPHY_ERROR_INVALID_ARGUMENT;
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if (details->size != 0x4A0 || data->size != 0x20)
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return ORBIS_NP_TROPHY_ERROR_INVALID_ARGUMENT;
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const auto trophyDir =
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Common::FS::GetUserPath(Common::FS::PathType::MetaDataDir) / game_serial / "TrophyFiles";
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pugi::xml_document doc;
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pugi::xml_parse_result result =
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doc.load_file((trophyDir.string() + "/trophy00/Xml/TROP.XML").c_str());
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if (result) {
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uint32_t numGroups = 0;
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uint32_t numTrophies = 0;
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uint32_t numTrophiesByRarity[5];
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numTrophiesByRarity[1] = 0;
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numTrophiesByRarity[2] = 0;
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numTrophiesByRarity[3] = 0;
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numTrophiesByRarity[4] = 0;
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uint32_t unlockedTrophies = 0;
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uint32_t unlockedTrophiesByRarity[5];
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unlockedTrophiesByRarity[1] = 0;
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unlockedTrophiesByRarity[2] = 0;
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unlockedTrophiesByRarity[3] = 0;
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unlockedTrophiesByRarity[4] = 0;
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auto trophyconf = doc.child("trophyconf");
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for (pugi::xml_node_iterator it = trophyconf.children().begin();
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it != trophyconf.children().end(); ++it) {
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if (std::string(it->name()) == "title-name") {
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strncpy(details->title, it->text().as_string(),
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ORBIS_NP_TROPHY_GAME_TITLE_MAX_SIZE);
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}
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if (std::string(it->name()) == "title-detail") {
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strncpy(details->description, it->text().as_string(),
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ORBIS_NP_TROPHY_GAME_DESCR_MAX_SIZE);
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}
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if (std::string(it->name()) == "group")
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numGroups++;
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if (std::string(it->name()) == "trophy") {
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std::string currentTrophyUnlockState = it->attribute("unlockstate").value();
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std::string currentTrophyGrade = it->attribute("ttype").value();
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numTrophies++;
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if (!currentTrophyGrade.empty()) {
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int trophyGrade = GetTrophyGradeFromChar(currentTrophyGrade.at(0));
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numTrophiesByRarity[trophyGrade]++;
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if (currentTrophyUnlockState == "unlocked") {
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unlockedTrophies++;
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unlockedTrophiesByRarity[trophyGrade]++;
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}
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}
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}
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}
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details->numGroups = numGroups;
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details->numTrophies = numTrophies;
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details->numPlatinum = numTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_PLATINUM];
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details->numGold = numTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_GOLD];
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details->numSilver = numTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_SILVER];
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details->numBronze = numTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_BRONZE];
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data->unlockedTrophies = unlockedTrophies;
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data->unlockedPlatinum = unlockedTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_PLATINUM];
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data->unlockedGold = unlockedTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_GOLD];
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data->unlockedSilver = unlockedTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_SILVER];
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data->unlockedBronze = unlockedTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_BRONZE];
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// maybe this should be 1 instead of 100?
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data->progressPercentage = 100;
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} else
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LOG_INFO(Lib_NpTrophy, "couldnt parse xml : {}", result.description());
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return ORBIS_OK;
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}
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@ -220,7 +327,104 @@ int PS4_SYSV_ABI sceNpTrophyGetGroupInfo(OrbisNpTrophyContext context, OrbisNpTr
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OrbisNpTrophyGroupId groupId,
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OrbisNpTrophyGroupDetails* details,
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OrbisNpTrophyGroupData* data) {
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LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
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LOG_INFO(Lib_NpTrophy, "Getting Trophy Group Info for id {}", groupId);
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if (context == ORBIS_NP_TROPHY_INVALID_CONTEXT)
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return ORBIS_NP_TROPHY_ERROR_INVALID_CONTEXT;
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if (handle == ORBIS_NP_TROPHY_INVALID_HANDLE)
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return ORBIS_NP_TROPHY_ERROR_INVALID_HANDLE;
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if (details == nullptr || data == nullptr)
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return ORBIS_NP_TROPHY_ERROR_INVALID_ARGUMENT;
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if (details->size != 0x4A0 || data->size != 0x28)
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return ORBIS_NP_TROPHY_ERROR_INVALID_ARGUMENT;
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const auto trophyDir =
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Common::FS::GetUserPath(Common::FS::PathType::MetaDataDir) / game_serial / "TrophyFiles";
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pugi::xml_document doc;
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pugi::xml_parse_result result =
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doc.load_file((trophyDir.string() + "/trophy00/Xml/TROP.XML").c_str());
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if (result) {
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uint32_t numGroups = 0;
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uint32_t numTrophies = 0;
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uint32_t numTrophiesByRarity[5];
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numTrophiesByRarity[1] = 0;
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numTrophiesByRarity[2] = 0;
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numTrophiesByRarity[3] = 0;
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numTrophiesByRarity[4] = 0;
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uint32_t unlockedTrophies = 0;
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uint32_t unlockedTrophiesByRarity[5];
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unlockedTrophiesByRarity[1] = 0;
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unlockedTrophiesByRarity[2] = 0;
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unlockedTrophiesByRarity[3] = 0;
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unlockedTrophiesByRarity[4] = 0;
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auto trophyconf = doc.child("trophyconf");
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for (pugi::xml_node_iterator it = trophyconf.children().begin();
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it != trophyconf.children().end(); ++it) {
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if (std::string(it->name()) == "group") {
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numGroups++;
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std::string currentGroupId = it->attribute("id").value();
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if (!currentGroupId.empty()) {
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if (std::stoi(currentGroupId) == groupId) {
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std::string currentGroupName = it->child("name").text().as_string();
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std::string currentGroupDescription =
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it->child("detail").text().as_string();
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strncpy(details->title, currentGroupName.c_str(),
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ORBIS_NP_TROPHY_GROUP_TITLE_MAX_SIZE);
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strncpy(details->description, currentGroupDescription.c_str(),
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ORBIS_NP_TROPHY_GAME_DESCR_MAX_SIZE);
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}
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}
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}
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data->groupId = groupId;
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if (std::string(it->name()) == "trophy") {
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std::string currentTrophyUnlockState = it->attribute("unlockstate").value();
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std::string currentTrophyGrade = it->attribute("ttype").value();
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std::string currentTrophyGroupID = it->attribute("gid").value();
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if (!currentTrophyGroupID.empty()) {
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if (std::stoi(currentTrophyGroupID) == groupId) {
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numTrophies++;
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if (!currentTrophyGrade.empty()) {
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int trophyGrade = GetTrophyGradeFromChar(currentTrophyGrade.at(0));
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numTrophiesByRarity[trophyGrade]++;
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if (currentTrophyUnlockState == "unlocked") {
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unlockedTrophies++;
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unlockedTrophiesByRarity[trophyGrade]++;
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}
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}
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}
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}
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}
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}
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details->numTrophies = numTrophies;
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details->numPlatinum = numTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_PLATINUM];
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details->numGold = numTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_GOLD];
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details->numSilver = numTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_SILVER];
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details->numBronze = numTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_BRONZE];
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data->unlockedTrophies = unlockedTrophies;
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data->unlockedPlatinum = unlockedTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_PLATINUM];
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data->unlockedGold = unlockedTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_GOLD];
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data->unlockedSilver = unlockedTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_SILVER];
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data->unlockedBronze = unlockedTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_BRONZE];
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// maybe this should be 1 instead of 100?
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data->progressPercentage = 100;
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} else
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LOG_INFO(Lib_NpTrophy, "couldnt parse xml : {}", result.description());
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return ORBIS_OK;
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}
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@ -233,7 +437,105 @@ int PS4_SYSV_ABI sceNpTrophyGetTrophyIcon(OrbisNpTrophyContext context, OrbisNpT
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int PS4_SYSV_ABI sceNpTrophyGetTrophyInfo(OrbisNpTrophyContext context, OrbisNpTrophyHandle handle,
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OrbisNpTrophyId trophyId, OrbisNpTrophyDetails* details,
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OrbisNpTrophyData* data) {
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LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
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LOG_INFO(Lib_NpTrophy, "Getting trophy info for id {}", trophyId);
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if (context == ORBIS_NP_TROPHY_INVALID_CONTEXT)
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return ORBIS_NP_TROPHY_ERROR_INVALID_CONTEXT;
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if (handle == ORBIS_NP_TROPHY_INVALID_HANDLE)
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return ORBIS_NP_TROPHY_ERROR_INVALID_HANDLE;
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if (trophyId >= 127)
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return ORBIS_NP_TROPHY_ERROR_INVALID_TROPHY_ID;
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if (details == nullptr || data == nullptr)
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return ORBIS_NP_TROPHY_ERROR_INVALID_ARGUMENT;
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if (details->size != 0x498 || data->size != 0x18)
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return ORBIS_NP_TROPHY_ERROR_INVALID_ARGUMENT;
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const auto trophyDir =
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Common::FS::GetUserPath(Common::FS::PathType::MetaDataDir) / game_serial / "TrophyFiles";
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pugi::xml_document doc;
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pugi::xml_parse_result result =
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doc.load_file((trophyDir.string() + "/trophy00/Xml/TROP.XML").c_str());
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if (result) {
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auto trophyconf = doc.child("trophyconf");
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for (pugi::xml_node_iterator it = trophyconf.children().begin();
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it != trophyconf.children().end(); ++it) {
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if (std::string(it->name()) == "trophy") {
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std::string currentTrophyId = it->attribute("id").value();
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if (std::stoi(currentTrophyId) == trophyId) {
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std::string currentTrophyUnlockState = it->attribute("unlockstate").value();
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std::string currentTrophyTimestamp = it->attribute("timestamp").value();
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std::string currentTrophyGrade = it->attribute("ttype").value();
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std::string currentTrophyGroupID = it->attribute("gid").value();
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std::string currentTrophyHidden = it->attribute("hidden").value();
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std::string currentTrophyName = it->child("name").text().as_string();
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std::string currentTrophyDescription = it->child("detail").text().as_string();
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if (currentTrophyUnlockState == "unlocked") {
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details->trophyId = trophyId;
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if (currentTrophyGrade.empty()) {
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details->trophyGrade = ORBIS_NP_TROPHY_GRADE_UNKNOWN;
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} else {
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details->trophyGrade = GetTrophyGradeFromChar(currentTrophyGrade.at(0));
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}
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if (currentTrophyGroupID.empty()) {
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details->groupId = ORBIS_NP_TROPHY_BASE_GAME_GROUP_ID;
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} else {
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details->groupId = std::stoi(currentTrophyGroupID);
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}
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if (currentTrophyHidden == "yes") {
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details->hidden = true;
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} else {
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details->hidden = false;
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}
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strncpy(details->name, currentTrophyName.c_str(),
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ORBIS_NP_TROPHY_NAME_MAX_SIZE);
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strncpy(details->description, currentTrophyDescription.c_str(),
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ORBIS_NP_TROPHY_DESCR_MAX_SIZE);
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data->trophyId = trophyId;
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data->unlocked = true;
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data->timestamp.tick = std::stoull(currentTrophyTimestamp);
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} else {
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details->trophyId = trophyId;
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if (currentTrophyGrade.empty()) {
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details->trophyGrade = ORBIS_NP_TROPHY_GRADE_UNKNOWN;
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} else {
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details->trophyGrade = GetTrophyGradeFromChar(currentTrophyGrade.at(0));
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}
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if (currentTrophyGroupID.empty()) {
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details->groupId = ORBIS_NP_TROPHY_BASE_GAME_GROUP_ID;
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} else {
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details->groupId = std::stoi(currentTrophyGroupID);
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}
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if (currentTrophyHidden == "yes") {
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details->hidden = true;
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} else {
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details->hidden = false;
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}
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strncpy(details->name, currentTrophyName.c_str(),
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ORBIS_NP_TROPHY_NAME_MAX_SIZE);
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strncpy(details->description, currentTrophyDescription.c_str(),
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ORBIS_NP_TROPHY_DESCR_MAX_SIZE);
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data->trophyId = trophyId;
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data->unlocked = false;
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data->timestamp.tick = 0;
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}
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}
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}
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}
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} else
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LOG_INFO(Lib_NpTrophy, "couldnt parse xml : {}", result.description());
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return ORBIS_OK;
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}
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@ -685,6 +987,17 @@ int PS4_SYSV_ABI sceNpTrophyUnlockTrophy(OrbisNpTrophyContext context, OrbisNpTr
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it->attribute("unlockstate").set_value("unlocked");
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}
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Rtc::OrbisRtcTick trophyTimestamp;
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Rtc::sceRtcGetCurrentTick(&trophyTimestamp);
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if (std::string(it->attribute("timestamp").value()).empty()) {
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it->append_attribute("timestamp") =
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std::to_string(trophyTimestamp.tick).c_str();
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} else {
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it->attribute("timestamp")
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.set_value(std::to_string(trophyTimestamp.tick).c_str());
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}
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g_trophy_ui.AddTrophyToQueue(trophyId, currentTrophyName);
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}
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}
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@ -696,6 +1009,17 @@ int PS4_SYSV_ABI sceNpTrophyUnlockTrophy(OrbisNpTrophyContext context, OrbisNpTr
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platinumIt->append_attribute("unlockstate") = "unlocked";
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Rtc::OrbisRtcTick trophyTimestamp;
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Rtc::sceRtcGetCurrentTick(&trophyTimestamp);
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if (std::string(platinumIt->attribute("timestamp").value()).empty()) {
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platinumIt->append_attribute("timestamp") =
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std::to_string(trophyTimestamp.tick).c_str();
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} else {
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platinumIt->attribute("timestamp")
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.set_value(std::to_string(trophyTimestamp.tick).c_str());
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}
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std::string platinumTrophyId = platinumIt->attribute("id").value();
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std::string platinumTrophyName = platinumIt->child("name").text().as_string();
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@ -707,6 +1031,17 @@ int PS4_SYSV_ABI sceNpTrophyUnlockTrophy(OrbisNpTrophyContext context, OrbisNpTr
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platinumIt->attribute("unlockstate").set_value("unlocked");
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Rtc::OrbisRtcTick trophyTimestamp;
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Rtc::sceRtcGetCurrentTick(&trophyTimestamp);
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if (std::string(platinumIt->attribute("timestamp").value()).empty()) {
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platinumIt->append_attribute("timestamp") =
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std::to_string(trophyTimestamp.tick).c_str();
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} else {
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platinumIt->attribute("timestamp")
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.set_value(std::to_string(trophyTimestamp.tick).c_str());
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}
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std::string platinumTrophyId = platinumIt->attribute("id").value();
|
||||
std::string platinumTrophyName = platinumIt->child("name").text().as_string();
|
||||
|
||||
|
|
|
@ -66,7 +66,7 @@ void TrophyUI::Draw() {
|
|||
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoSavedSettings |
|
||||
ImGuiWindowFlags_NoInputs)) {
|
||||
Text("Trophy earned!");
|
||||
TextWrapped(currentTrophyInfo.trophyName.c_str());
|
||||
TextWrapped("%s", currentTrophyInfo.trophyName.c_str());
|
||||
}
|
||||
End();
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue