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https://github.com/shadps4-emu/shadPS4.git
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libc cleanups
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e31365aea3
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@ -71,32 +71,23 @@ void PS4_SYSV_ABI __cxa_guard_release(u64* guard_object) {
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}
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}
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int PS4_SYSV_ABI memcmp(const void* s1, const void* s2, size_t n) { return ::memcmp(s1, s2, n); }
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void* PS4_SYSV_ABI memcpy(void* dest, const void* src, size_t n) { return ::memcpy(dest, src, n); }
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static PS4_SYSV_ABI void catchReturnFromMain(int status) {
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// dummy
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}
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static PS4_SYSV_ABI void exit(int code) { ::exit(code); }
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static PS4_SYSV_ABI int atexit(void (*func)()) {
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int rt = ::atexit(func);
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if (rt != 0) {
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BREAKPOINT();
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}
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return rt;
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}
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static PS4_SYSV_ABI void _Assert() { BREAKPOINT(); }
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void LibC_Register(SymbolsResolver* sym) {
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LIB_FUNCTION("bzQExy189ZI", "libc", 1, "libc", 1, 1, init_env);
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LIB_FUNCTION("3GPpjQdAMTw", "libc", 1, "libc", 1, 1, __cxa_guard_acquire);
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LIB_FUNCTION("9rAeANT2tyE", "libc", 1, "libc", 1, 1, __cxa_guard_release);
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LIB_FUNCTION("DfivPArhucg", "libc", 1, "libc", 1, 1, memcmp);
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LIB_FUNCTION("Q3VBxCXhUHs", "libc", 1, "libc", 1, 1, memcpy);
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LIB_FUNCTION("DfivPArhucg", "libc", 1, "libc", 1, 1, Emulator::HLE::Libraries::LibC::memcmp);
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LIB_FUNCTION("Q3VBxCXhUHs", "libc", 1, "libc", 1, 1, Emulator::HLE::Libraries::LibC::memcpy);
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LIB_FUNCTION("XKRegsFpEpk", "libc", 1, "libc", 1, 1, catchReturnFromMain);
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LIB_FUNCTION("uMei1W9uyNo", "libc", 1, "libc", 1, 1, exit);
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LIB_FUNCTION("8G2LB+A3rzg", "libc", 1, "libc", 1, 1, atexit);
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LIB_FUNCTION("uMei1W9uyNo", "libc", 1, "libc", 1, 1, Emulator::HLE::Libraries::LibC::exit);
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LIB_FUNCTION("8G2LB+A3rzg", "libc", 1, "libc", 1, 1, Emulator::HLE::Libraries::LibC::atexit);
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LIB_FUNCTION("-QgqOT5u2Vk", "libc", 1, "libc", 1, 1, _Assert);
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LIB_FUNCTION("hcuQgD53UxM", "libc", 1, "libc", 1, 1, Emulator::HLE::Libraries::LibC::printf);
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@ -7,12 +7,9 @@ namespace HLE::Libs::LibC {
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//functions
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static PS4_SYSV_ABI void init_env();
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static PS4_SYSV_ABI void exit(int code);
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static PS4_SYSV_ABI void _Assert();
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static PS4_SYSV_ABI void catchReturnFromMain(int status);
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int PS4_SYSV_ABI __cxa_guard_acquire(u64* guard_object);
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void PS4_SYSV_ABI __cxa_guard_release(u64* guard_object);
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int PS4_SYSV_ABI memcmp(const void* s1, const void* s2, size_t n);
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void* PS4_SYSV_ABI memcpy(void* dest, const void* src, size_t n);
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};
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@ -1,9 +1,29 @@
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#include "libc.h"
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#include <debug.h>
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#include <cstdlib>
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#include <cstring>
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namespace Emulator::HLE::Libraries::LibC {
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PS4_SYSV_ABI int printf(VA_ARGS) {
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VA_CTX(ctx);
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return printf_ctx(&ctx);
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}
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PS4_SYSV_ABI void exit(int code) { std::exit(code); }
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PS4_SYSV_ABI int atexit(void (*func)()) {
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int rt = std::atexit(func);
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if (rt != 0) {
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BREAKPOINT();
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}
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return rt;
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}
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int PS4_SYSV_ABI memcmp(const void* s1, const void* s2, size_t n) { return std::memcmp(s1, s2, n); }
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void* PS4_SYSV_ABI memcpy(void* dest, const void* src, size_t n) { return std::memcpy(dest, src, n); }
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}; // namespace Emulator::HLE::Libraries::LibC
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@ -1,10 +1,15 @@
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#pragma once
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#include <types.h>
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#include "printf.h"
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namespace Emulator::HLE::Libraries::LibC {
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//HLE functions
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PS4_SYSV_ABI int printf(VA_ARGS);
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}
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// HLE functions
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PS4_SYSV_ABI int printf(VA_ARGS);
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PS4_SYSV_ABI void exit(int code);
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PS4_SYSV_ABI int atexit(void (*func)());
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int PS4_SYSV_ABI memcmp(const void* s1, const void* s2, size_t n);
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void* PS4_SYSV_ABI memcpy(void* dest, const void* src, size_t n);
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} // namespace Emulator::HLE::Libraries::LibC
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