mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2024-12-29 11:06:07 +00:00
Merge pull request #107 from shadps4-emu/modules4
More module work focused on undertale
This commit is contained in:
commit
598a6a88e0
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@ -98,6 +98,10 @@ set(AUDIO_CORE src/audio_core/sdl_audio.cpp
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)
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set(LIBRARIES src/core/libraries/library_common.h
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src/core/libraries/error_codes.h
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src/core/libraries/libsceaudioin.cpp
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src/core/libraries/libsceaudioin.h
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src/core/libraries/libsceaudioout.cpp
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src/core/libraries/libsceaudioout.h
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src/core/libraries/libkernel.cpp
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src/core/libraries/libkernel.h
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src/core/libraries/libscecommondialog.cpp
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@ -124,8 +128,6 @@ set(LIBRARIES src/core/libraries/library_common.h
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src/core/libraries/libscesystemservice.h
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src/core/libraries/libsceuserservice.cpp
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src/core/libraries/libsceuserservice.h
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src/core/libraries/libsceaudioout.cpp
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src/core/libraries/libsceaudioout.h
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)
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set(LIBC_SOURCES src/core/hle/libraries/libc/libc.cpp
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@ -19,6 +19,37 @@ void GameController::readState(State* state, bool* isConnected, int* connectedCo
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*state = getLastState();
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}
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int GameController::ReadStates(State* states, int states_num, bool* isConnected,
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int* connectedCount) {
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std::scoped_lock lock{m_mutex};
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*isConnected = m_connected;
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*connectedCount = m_connected_count;
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int ret_num = 0;
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if (m_connected) {
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if (m_states_num == 0) {
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ret_num = 1;
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states[0] = m_last_state;
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} else {
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for (uint32_t i = 0; i < m_states_num; i++) {
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if (ret_num >= states_num) {
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break;
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}
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auto index = (m_first_state + i) % MAX_STATES;
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if (!m_private[index].obtained) {
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m_private[index].obtained = true;
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states[ret_num++] = m_states[index];
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}
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}
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}
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}
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return ret_num;
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}
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State GameController::getLastState() const {
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if (m_states_num == 0) {
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return m_last_state;
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@ -39,7 +70,7 @@ void GameController::addState(const State& state) {
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m_states[index] = state;
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m_last_state = state;
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m_private[index].obtained = false;
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m_states_num++;
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}
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@ -20,11 +20,16 @@ public:
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virtual ~GameController() = default;
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void readState(State* state, bool* isConnected, int* connectedCount);
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int ReadStates(State* states, int states_num, bool* isConnected, int* connectedCount);
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State getLastState() const;
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void checKButton(int id, u32 button, bool isPressed);
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void addState(const State& state);
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private:
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struct StateInternal {
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bool obtained = false;
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};
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std::mutex m_mutex;
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bool m_connected = false;
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State m_last_state;
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@ -32,6 +37,7 @@ private:
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u32 m_states_num = 0;
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u32 m_first_state = 0;
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State m_states[MAX_STATES];
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StateInternal m_private[MAX_STATES];
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};
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} // namespace Emulator::Host::Controller
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@ -108,4 +108,42 @@ s32 SDLAudio::AudioOutOutput(s32 handle, const void* ptr) {
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return result;
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}
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bool SDLAudio::AudioOutSetVolume(s32 handle, s32 bitflag, s32* volume) {
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using Libraries::AudioOut::OrbisAudioOutParam;
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std::scoped_lock lock{m_mutex};
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auto& port = portsOut[handle - 1];
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if (!port.isOpen) {
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return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
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}
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for (int i = 0; i < port.channels_num; i++, bitflag >>= 1u) {
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auto bit = bitflag & 0x1u;
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if (bit == 1) {
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int src_index = i;
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if (port.format == OrbisAudioOutParam::ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_8CH_STD ||
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port.format == OrbisAudioOutParam::ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_8CH_STD) {
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switch (i) {
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case 4:
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src_index = 6;
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break;
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case 5:
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src_index = 7;
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break;
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case 6:
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src_index = 4;
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break;
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case 7:
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src_index = 5;
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break;
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default:
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break;
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}
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}
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port.volume[i] = volume[src_index];
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}
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}
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return true;
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}
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} // namespace Audio
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@ -20,6 +20,7 @@ public:
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int AudioOutOpen(int type, u32 samples_num, u32 freq,
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Libraries::AudioOut::OrbisAudioOutParam format);
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s32 AudioOutOutput(s32 handle, const void* ptr);
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bool AudioOutSetVolume(s32 handle, s32 bitflag, s32* volume);
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private:
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struct PortOut {
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@ -88,6 +88,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
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SUB(Lib, CommonDlg) \
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SUB(Lib, MsgDlg) \
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SUB(Lib, AudioOut) \
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SUB(Lib, AudioIn) \
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SUB(Lib, Net) \
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SUB(Lib, NetCtl) \
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SUB(Lib, SaveData) \
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@ -55,6 +55,7 @@ enum class Class : u8 {
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Lib_CommonDlg, ///< The LibSceCommonDialog implementation.
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Lib_MsgDlg, ///< The LibSceMsgDialog implementation.
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Lib_AudioOut, ///< The LibSceAudioOut implementation.
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Lib_AudioIn, ///< The LibSceAudioIn implementation.
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Lib_Net, ///< The LibSceNet implementation.
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Lib_NetCtl, ///< The LibSecNetCtl implementation.
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Lib_SaveData, ///< The LibSceSaveData implementation.
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@ -6,7 +6,7 @@
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#include <array>
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#include <cstdint>
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using s08 = std::int8_t;
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using s8 = std::int8_t;
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using s16 = std::int16_t;
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using s32 = std::int32_t;
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using s64 = std::int64_t;
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@ -18,7 +18,7 @@ bool is16KBAligned(u64 n) {
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}
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u64 PS4_SYSV_ABI sceKernelGetDirectMemorySize() {
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LOG_WARNING(Kernel_Vmm, "(STUBBED) called");
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LOG_WARNING(Kernel_Vmm, "called");
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return SCE_KERNEL_MAIN_DMEM_SIZE;
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}
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@ -1,6 +1,7 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <mutex>
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/hle/error_codes.h"
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@ -22,6 +23,12 @@ void init_pthreads() {
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ScePthreadCondattr default_condattr = nullptr;
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scePthreadCondattrInit(&default_condattr);
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g_pthread_cxt->setDefaultCondattr(default_condattr);
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// default attr init
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ScePthreadAttr default_attr = nullptr;
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scePthreadAttrInit(&default_attr);
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g_pthread_cxt->SetDefaultAttr(default_attr);
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g_pthread_cxt->SetPthreadPool(new PThreadPool);
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}
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void pthreadInitSelfMainThread() {
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@ -70,6 +77,72 @@ int PS4_SYSV_ABI scePthreadAttrDestroy(ScePthreadAttr* attr) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
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int PS4_SYSV_ABI scePthreadAttrSetguardsize(ScePthreadAttr* attr, size_t guard_size) {
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if (attr == nullptr || *attr == nullptr) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
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(*attr)->guard_size = guard_size;
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return SCE_OK;
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}
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int PS4_SYSV_ABI scePthreadAttrGetguardsize(const ScePthreadAttr* attr, size_t* guard_size) {
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if (guard_size == nullptr || attr == nullptr || *attr == nullptr) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
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*guard_size = (*attr)->guard_size;
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return SCE_OK;
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}
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int PS4_SYSV_ABI scePthreadAttrGetinheritsched(const ScePthreadAttr* attr, int* inherit_sched) {
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if (inherit_sched == nullptr || attr == nullptr || *attr == nullptr) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
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int result = pthread_attr_getinheritsched(&(*attr)->pth_attr, inherit_sched);
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switch (*inherit_sched) {
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case PTHREAD_EXPLICIT_SCHED:
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*inherit_sched = 0;
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break;
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case PTHREAD_INHERIT_SCHED:
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*inherit_sched = 4;
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break;
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default:
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UNREACHABLE();
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}
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return (result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL);
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}
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int PS4_SYSV_ABI scePthreadAttrGetdetachstate(const ScePthreadAttr* attr, int* state) {
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if (state == nullptr || attr == nullptr || *attr == nullptr) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
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// int result = pthread_attr_getdetachstate(&(*attr)->p, state);
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int result = 0;
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*state = ((*attr)->detached ? PTHREAD_CREATE_DETACHED : PTHREAD_CREATE_JOINABLE);
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switch (*state) {
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case PTHREAD_CREATE_JOINABLE:
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*state = 0;
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break;
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case PTHREAD_CREATE_DETACHED:
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*state = 1;
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break;
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default:
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UNREACHABLE();
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}
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return (result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL);
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}
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int PS4_SYSV_ABI scePthreadAttrSetdetachstate(ScePthreadAttr* attr, int detachstate) {
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if (attr == nullptr || *attr == nullptr) {
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return SCE_KERNEL_ERROR_EINVAL;
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@ -118,6 +191,26 @@ int PS4_SYSV_ABI scePthreadAttrSetinheritsched(ScePthreadAttr* attr, int inherit
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return result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL;
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}
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int PS4_SYSV_ABI scePthreadAttrGetschedparam(const ScePthreadAttr* attr,
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SceKernelSchedParam* param) {
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if (param == nullptr || attr == nullptr || *attr == nullptr) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
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int result = pthread_attr_getschedparam(&(*attr)->pth_attr, param);
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if (param->sched_priority <= -2) {
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param->sched_priority = 767;
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} else if (param->sched_priority >= +2) {
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param->sched_priority = 256;
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} else {
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param->sched_priority = 700;
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}
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return result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL;
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}
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int PS4_SYSV_ABI scePthreadAttrSetschedparam(ScePthreadAttr* attr,
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const SceKernelSchedParam* param) {
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if (param == nullptr || attr == nullptr || *attr == nullptr) {
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|
@ -138,6 +231,31 @@ int PS4_SYSV_ABI scePthreadAttrSetschedparam(ScePthreadAttr* attr,
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return result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL;
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}
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int PS4_SYSV_ABI scePthreadAttrGetschedpolicy(const ScePthreadAttr* attr, int* policy) {
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|
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if (policy == nullptr || attr == nullptr || *attr == nullptr) {
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return SCE_KERNEL_ERROR_EINVAL;
|
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}
|
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|
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int result = pthread_attr_getschedpolicy(&(*attr)->pth_attr, policy);
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|
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switch (*policy) {
|
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case SCHED_OTHER:
|
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*policy = (*attr)->policy;
|
||||
break;
|
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case SCHED_FIFO:
|
||||
*policy = 1;
|
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break;
|
||||
case SCHED_RR:
|
||||
*policy = 3;
|
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break;
|
||||
default:
|
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UNREACHABLE();
|
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}
|
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|
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return result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL;
|
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}
|
||||
|
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int PS4_SYSV_ABI scePthreadAttrSetschedpolicy(ScePthreadAttr* attr, int policy) {
|
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if (attr == nullptr || *attr == nullptr) {
|
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return SCE_KERNEL_ERROR_EINVAL;
|
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|
@ -180,6 +298,51 @@ int PS4_SYSV_ABI scePthreadAttrGetaffinity(const ScePthreadAttr* pattr,
|
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|
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return SCE_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI scePthreadAttrGetstackaddr(const ScePthreadAttr* attr, void** stack_addr) {
|
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|
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if (stack_addr == nullptr || attr == nullptr || *attr == nullptr) {
|
||||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
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int result = pthread_attr_getstackaddr(&(*attr)->pth_attr, stack_addr);
|
||||
|
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return result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI scePthreadAttrGetstacksize(const ScePthreadAttr* attr, size_t* stack_size) {
|
||||
|
||||
if (stack_size == nullptr || attr == nullptr || *attr == nullptr) {
|
||||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
int result = pthread_attr_getstacksize(&(*attr)->pth_attr, stack_size);
|
||||
|
||||
return result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI scePthreadAttrSetstackaddr(ScePthreadAttr* attr, void* addr) {
|
||||
|
||||
if (addr == nullptr || attr == nullptr || *attr == nullptr) {
|
||||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
int result = pthread_attr_setstackaddr(&(*attr)->pth_attr, addr);
|
||||
|
||||
return result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI scePthreadAttrSetstacksize(ScePthreadAttr* attr, size_t stack_size) {
|
||||
|
||||
if (stack_size == 0 || attr == nullptr || *attr == nullptr) {
|
||||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
int result = pthread_attr_setstacksize(&(*attr)->pth_attr, stack_size);
|
||||
|
||||
return result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI scePthreadSetaffinity(ScePthread thread, const /*SceKernelCpumask*/ u64 mask) {
|
||||
LOG_INFO(Kernel_Pthread, "called");
|
||||
|
||||
|
@ -191,11 +354,6 @@ int PS4_SYSV_ABI scePthreadSetaffinity(ScePthread thread, const /*SceKernelCpuma
|
|||
|
||||
return result;
|
||||
}
|
||||
int PS4_SYSV_ABI scePthreadCreate(ScePthread* thread, const ScePthreadAttr* attr,
|
||||
pthreadEntryFunc start_routine, void* arg, const char* name) {
|
||||
LOG_INFO(Kernel_Pthread, "(STUBBED) called");
|
||||
return 0;
|
||||
}
|
||||
|
||||
void* createMutex(void* addr) {
|
||||
if (addr == nullptr || *static_cast<ScePthreadMutex*>(addr) != nullptr) {
|
||||
|
@ -244,6 +402,29 @@ int PS4_SYSV_ABI scePthreadMutexInit(ScePthreadMutex* mutex, const ScePthreadMut
|
|||
}
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI scePthreadMutexDestroy(ScePthreadMutex* mutex) {
|
||||
|
||||
if (mutex == nullptr || *mutex == nullptr) {
|
||||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
int result = pthread_mutex_destroy(&(*mutex)->pth_mutex);
|
||||
|
||||
LOG_INFO(Kernel_Pthread, "name={}, result={}", (*mutex)->name, result);
|
||||
|
||||
delete *mutex;
|
||||
*mutex = nullptr;
|
||||
|
||||
switch (result) {
|
||||
case 0:
|
||||
return SCE_OK;
|
||||
case EBUSY:
|
||||
return SCE_KERNEL_ERROR_EBUSY;
|
||||
case EINVAL:
|
||||
default:
|
||||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
}
|
||||
int PS4_SYSV_ABI scePthreadMutexattrInit(ScePthreadMutexattr* attr) {
|
||||
*attr = new PthreadMutexattrInternal{};
|
||||
|
||||
|
@ -307,7 +488,6 @@ int PS4_SYSV_ABI scePthreadMutexattrSetprotocol(ScePthreadMutexattr* attr, int p
|
|||
return result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
int PS4_SYSV_ABI scePthreadMutexLock(ScePthreadMutex* mutex) {
|
||||
LOG_INFO(Kernel_Pthread, "called");
|
||||
mutex = static_cast<ScePthreadMutex*>(createMutex(mutex));
|
||||
|
||||
if (mutex == nullptr) {
|
||||
|
@ -315,7 +495,9 @@ int PS4_SYSV_ABI scePthreadMutexLock(ScePthreadMutex* mutex) {
|
|||
}
|
||||
|
||||
int result = pthread_mutex_lock(&(*mutex)->pth_mutex);
|
||||
if (result != 0) {
|
||||
LOG_INFO(Kernel_Pthread, "name={}, result={}", (*mutex)->name, result);
|
||||
}
|
||||
switch (result) {
|
||||
case 0:
|
||||
return SCE_OK;
|
||||
|
@ -330,14 +512,15 @@ int PS4_SYSV_ABI scePthreadMutexLock(ScePthreadMutex* mutex) {
|
|||
}
|
||||
}
|
||||
int PS4_SYSV_ABI scePthreadMutexUnlock(ScePthreadMutex* mutex) {
|
||||
LOG_INFO(Kernel_Pthread, "called");
|
||||
mutex = static_cast<ScePthreadMutex*>(createMutex(mutex));
|
||||
if (mutex == nullptr) {
|
||||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
int result = pthread_mutex_unlock(&(*mutex)->pth_mutex);
|
||||
if (result != 0) {
|
||||
LOG_INFO(Kernel_Pthread, "name={}, result={}", (*mutex)->name, result);
|
||||
}
|
||||
switch (result) {
|
||||
case 0:
|
||||
return SCE_OK;
|
||||
|
@ -448,7 +631,7 @@ int PS4_SYSV_ABI scePthreadCondBroadcast(ScePthreadCond* cond) {
|
|||
}
|
||||
|
||||
int PS4_SYSV_ABI posix_pthread_mutex_init(ScePthreadMutex* mutex, const ScePthreadMutexattr* attr) {
|
||||
LOG_INFO(Kernel_Pthread, "posix pthread_mutex_init redirect to scePthreadMutexInit");
|
||||
// LOG_INFO(Kernel_Pthread, "posix pthread_mutex_init redirect to scePthreadMutexInit");
|
||||
int result = scePthreadMutexInit(mutex, attr, nullptr);
|
||||
if (result < 0) {
|
||||
int rt = result > SCE_KERNEL_ERROR_UNKNOWN && result <= SCE_KERNEL_ERROR_ESTOP
|
||||
|
@ -460,7 +643,7 @@ int PS4_SYSV_ABI posix_pthread_mutex_init(ScePthreadMutex* mutex, const ScePthre
|
|||
}
|
||||
|
||||
int PS4_SYSV_ABI posix_pthread_mutex_lock(ScePthreadMutex* mutex) {
|
||||
LOG_INFO(Kernel_Pthread, "posix pthread_mutex_lock redirect to scePthreadMutexLock");
|
||||
// LOG_INFO(Kernel_Pthread, "posix pthread_mutex_lock redirect to scePthreadMutexLock");
|
||||
int result = scePthreadMutexLock(mutex);
|
||||
if (result < 0) {
|
||||
int rt = result > SCE_KERNEL_ERROR_UNKNOWN && result <= SCE_KERNEL_ERROR_ESTOP
|
||||
|
@ -472,7 +655,7 @@ int PS4_SYSV_ABI posix_pthread_mutex_lock(ScePthreadMutex* mutex) {
|
|||
}
|
||||
|
||||
int PS4_SYSV_ABI posix_pthread_mutex_unlock(ScePthreadMutex* mutex) {
|
||||
LOG_INFO(Kernel_Pthread, "posix pthread_mutex_unlock redirect to scePthreadMutexUnlock");
|
||||
// LOG_INFO(Kernel_Pthread, "posix pthread_mutex_unlock redirect to scePthreadMutexUnlock");
|
||||
int result = scePthreadMutexUnlock(mutex);
|
||||
if (result < 0) {
|
||||
int rt = result > SCE_KERNEL_ERROR_UNKNOWN && result <= SCE_KERNEL_ERROR_ESTOP
|
||||
|
@ -496,6 +679,212 @@ int PS4_SYSV_ABI posix_pthread_cond_broadcast(ScePthreadCond* cond) {
|
|||
return result;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelClockGettime(s32 clock_id, SceKernelTimespec* tp) {
|
||||
if (tp == nullptr) {
|
||||
return SCE_KERNEL_ERROR_EFAULT;
|
||||
}
|
||||
clockid_t pclock_id = CLOCK_REALTIME;
|
||||
switch (clock_id) {
|
||||
case 0:
|
||||
pclock_id = CLOCK_REALTIME;
|
||||
break;
|
||||
case 13:
|
||||
case 4:
|
||||
pclock_id = CLOCK_MONOTONIC;
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
timespec t{};
|
||||
int result = clock_gettime(pclock_id, &t);
|
||||
tp->tv_sec = t.tv_sec;
|
||||
tp->tv_nsec = t.tv_nsec;
|
||||
if (result == 0) {
|
||||
return SCE_OK;
|
||||
}
|
||||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI clock_gettime(s32 clock_id, SceKernelTimespec* time) {
|
||||
int result = sceKernelClockGettime(clock_id, time);
|
||||
if (result < 0) {
|
||||
UNREACHABLE(); // TODO return posix error code
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelNanosleep(const SceKernelTimespec* rqtp, SceKernelTimespec* rmtp) {
|
||||
|
||||
if (rqtp == nullptr) {
|
||||
return SCE_KERNEL_ERROR_EFAULT;
|
||||
}
|
||||
|
||||
if (rqtp->tv_sec < 0 || rqtp->tv_nsec < 0) {
|
||||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
u64 nanos = rqtp->tv_sec * 1000000000 + rqtp->tv_nsec;
|
||||
std::this_thread::sleep_for(std::chrono::nanoseconds(nanos));
|
||||
if (rmtp != nullptr) {
|
||||
UNREACHABLE(); // not supported yet
|
||||
}
|
||||
return SCE_OK;
|
||||
}
|
||||
int PS4_SYSV_ABI nanosleep(const SceKernelTimespec* rqtp, SceKernelTimespec* rmtp) {
|
||||
int result = sceKernelNanosleep(rqtp, rmtp);
|
||||
if (result < 0) {
|
||||
UNREACHABLE(); // TODO return posix error code
|
||||
}
|
||||
return result;
|
||||
}
|
||||
static int pthread_copy_attributes(ScePthreadAttr* dst, const ScePthreadAttr* src) {
|
||||
if (dst == nullptr || *dst == nullptr || src == nullptr || *src == nullptr) {
|
||||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
u64 mask = 0;
|
||||
int state = 0;
|
||||
size_t guard_size = 0;
|
||||
int inherit_sched = 0;
|
||||
SceKernelSchedParam param = {};
|
||||
int policy = 0;
|
||||
void* stack_addr = nullptr;
|
||||
size_t stack_size = 0;
|
||||
|
||||
int result = 0;
|
||||
|
||||
result = (result == 0 ? scePthreadAttrGetaffinity(src, &mask) : result);
|
||||
result = (result == 0 ? scePthreadAttrGetdetachstate(src, &state) : result);
|
||||
result = (result == 0 ? scePthreadAttrGetguardsize(src, &guard_size) : result);
|
||||
result = (result == 0 ? scePthreadAttrGetinheritsched(src, &inherit_sched) : result);
|
||||
result = (result == 0 ? scePthreadAttrGetschedparam(src, ¶m) : result);
|
||||
result = (result == 0 ? scePthreadAttrGetschedpolicy(src, &policy) : result);
|
||||
result = (result == 0 ? scePthreadAttrGetstackaddr(src, &stack_addr) : result);
|
||||
result = (result == 0 ? scePthreadAttrGetstacksize(src, &stack_size) : result);
|
||||
|
||||
result = (result == 0 ? scePthreadAttrSetaffinity(dst, mask) : result);
|
||||
result = (result == 0 ? scePthreadAttrSetdetachstate(dst, state) : result);
|
||||
result = (result == 0 ? scePthreadAttrSetguardsize(dst, guard_size) : result);
|
||||
result = (result == 0 ? scePthreadAttrSetinheritsched(dst, inherit_sched) : result);
|
||||
result = (result == 0 ? scePthreadAttrSetschedparam(dst, ¶m) : result);
|
||||
result = (result == 0 ? scePthreadAttrSetschedpolicy(dst, policy) : result);
|
||||
if (stack_addr != nullptr) {
|
||||
result = (result == 0 ? scePthreadAttrSetstackaddr(dst, stack_addr) : result);
|
||||
}
|
||||
if (stack_size != 0) {
|
||||
result = (result == 0 ? scePthreadAttrSetstacksize(dst, stack_size) : result);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI scePthreadAttrGet(ScePthread thread, ScePthreadAttr* attr) {
|
||||
if (thread == nullptr || attr == nullptr || *attr == nullptr) {
|
||||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
return pthread_copy_attributes(attr, &thread->attr);
|
||||
}
|
||||
|
||||
static void cleanup_thread(void* arg) {
|
||||
auto* thread = static_cast<ScePthread>(arg);
|
||||
thread->is_almost_done = true;
|
||||
}
|
||||
|
||||
static void* run_thread(void* arg) {
|
||||
auto* thread = static_cast<ScePthread>(arg);
|
||||
void* ret = nullptr;
|
||||
g_pthread_self = thread;
|
||||
pthread_cleanup_push(cleanup_thread, thread);
|
||||
thread->is_started = true;
|
||||
ret = thread->entry(thread->arg);
|
||||
pthread_cleanup_pop(1);
|
||||
return ret;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI scePthreadCreate(ScePthread* thread, const ScePthreadAttr* attr,
|
||||
pthreadEntryFunc start_routine, void* arg, const char* name) {
|
||||
if (thread == nullptr) {
|
||||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
auto* pthread_pool = g_pthread_cxt->GetPthreadPool();
|
||||
|
||||
if (attr == nullptr) {
|
||||
attr = g_pthread_cxt->GetDefaultAttr();
|
||||
}
|
||||
|
||||
*thread = pthread_pool->Create();
|
||||
|
||||
if ((*thread)->attr != nullptr) {
|
||||
scePthreadAttrDestroy(&(*thread)->attr);
|
||||
}
|
||||
|
||||
scePthreadAttrInit(&(*thread)->attr);
|
||||
|
||||
int result = pthread_copy_attributes(&(*thread)->attr, attr);
|
||||
|
||||
if (result == 0) {
|
||||
(*thread)->name = name;
|
||||
(*thread)->entry = start_routine;
|
||||
(*thread)->arg = arg;
|
||||
(*thread)->is_almost_done = false;
|
||||
(*thread)->is_detached = (*attr)->detached;
|
||||
(*thread)->is_started = false;
|
||||
|
||||
result = pthread_create(&(*thread)->pth, &(*attr)->pth_attr, run_thread, *thread);
|
||||
}
|
||||
|
||||
if (result == 0) {
|
||||
while (!(*thread)->is_started) {
|
||||
std::this_thread::sleep_for(std::chrono::microseconds(1000));
|
||||
}
|
||||
}
|
||||
LOG_INFO(Kernel_Pthread, "thread create name = {}", (*thread)->name);
|
||||
|
||||
switch (result) {
|
||||
case 0:
|
||||
return SCE_OK;
|
||||
case ENOMEM:
|
||||
return SCE_KERNEL_ERROR_ENOMEM;
|
||||
case EAGAIN:
|
||||
return SCE_KERNEL_ERROR_EAGAIN;
|
||||
case EDEADLK:
|
||||
return SCE_KERNEL_ERROR_EDEADLK;
|
||||
case EPERM:
|
||||
return SCE_KERNEL_ERROR_EPERM;
|
||||
default:
|
||||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
}
|
||||
|
||||
ScePthread PThreadPool::Create() {
|
||||
std::scoped_lock lock{m_mutex};
|
||||
|
||||
for (auto* p : m_threads) {
|
||||
if (p->is_free) {
|
||||
p->is_free = false;
|
||||
return p;
|
||||
}
|
||||
}
|
||||
|
||||
auto* ret = new PthreadInternal{};
|
||||
|
||||
ret->is_free = false;
|
||||
ret->is_detached = false;
|
||||
ret->is_almost_done = false;
|
||||
ret->attr = nullptr;
|
||||
|
||||
m_threads.push_back(ret);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
void PS4_SYSV_ABI scePthreadYield() {
|
||||
sched_yield();
|
||||
}
|
||||
|
||||
void pthreadSymbolsRegister(Loader::SymbolsResolver* sym) {
|
||||
LIB_FUNCTION("4+h9EzwKF4I", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrSetschedpolicy);
|
||||
LIB_FUNCTION("-Wreprtu0Qs", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrSetdetachstate);
|
||||
|
@ -507,11 +896,15 @@ void pthreadSymbolsRegister(Loader::SymbolsResolver* sym) {
|
|||
LIB_FUNCTION("aI+OeCz8xrQ", "libkernel", 1, "libkernel", 1, 1, scePthreadSelf);
|
||||
LIB_FUNCTION("3qxgM4ezETA", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrSetaffinity);
|
||||
LIB_FUNCTION("8+s5BzZjxSg", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrGetaffinity);
|
||||
LIB_FUNCTION("x1X76arYMxU", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrGet);
|
||||
|
||||
LIB_FUNCTION("bt3CTBKmGyI", "libkernel", 1, "libkernel", 1, 1, scePthreadSetaffinity);
|
||||
LIB_FUNCTION("6UgtwV+0zb4", "libkernel", 1, "libkernel", 1, 1, scePthreadCreate);
|
||||
LIB_FUNCTION("T72hz6ffq08", "libkernel", 1, "libkernel", 1, 1, scePthreadYield);
|
||||
|
||||
// mutex calls
|
||||
LIB_FUNCTION("cmo1RIYva9o", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexInit);
|
||||
LIB_FUNCTION("2Of0f+3mhhE", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexDestroy);
|
||||
LIB_FUNCTION("F8bUHwAG284", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexattrInit);
|
||||
LIB_FUNCTION("smWEktiyyG0", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexattrDestroy);
|
||||
LIB_FUNCTION("iMp8QpE+XO4", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexattrSettype);
|
||||
|
@ -528,6 +921,10 @@ void pthreadSymbolsRegister(Loader::SymbolsResolver* sym) {
|
|||
LIB_FUNCTION("2Z+PpY6CaJg", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutex_unlock);
|
||||
LIB_FUNCTION("mkx2fVhNMsg", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_cond_broadcast);
|
||||
|
||||
LIB_FUNCTION("QBi7HCK03hw", "libkernel", 1, "libkernel", 1, 1, sceKernelClockGettime);
|
||||
LIB_FUNCTION("lLMT9vJAck0", "libkernel", 1, "libkernel", 1, 1, clock_gettime);
|
||||
LIB_FUNCTION("yS8U2TGCe1A", "libScePosix", 1, "libkernel", 1, 1, nanosleep);
|
||||
|
||||
// openorbis weird functions
|
||||
LIB_FUNCTION("7H0iTOciTLo", "libkernel", 1, "libkernel", 1, 1, posix_pthread_mutex_lock);
|
||||
LIB_FUNCTION("2Z+PpY6CaJg", "libkernel", 1, "libkernel", 1, 1, posix_pthread_mutex_unlock);
|
||||
|
|
|
@ -4,10 +4,13 @@
|
|||
#pragma once
|
||||
#define _TIMESPEC_DEFINED
|
||||
|
||||
#include <atomic>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
#include <pthread.h>
|
||||
#include <sched.h>
|
||||
|
||||
#include "common/types.h"
|
||||
|
||||
namespace Core::Loader {
|
||||
|
@ -33,11 +36,22 @@ using ScePthreadCondattr = PthreadCondAttrInternal*;
|
|||
|
||||
using pthreadEntryFunc = PS4_SYSV_ABI void* (*)(void*);
|
||||
|
||||
struct SceKernelTimespec {
|
||||
int64_t tv_sec;
|
||||
int64_t tv_nsec;
|
||||
};
|
||||
|
||||
struct PthreadInternal {
|
||||
u8 reserved[4096];
|
||||
std::string name;
|
||||
pthread_t pth;
|
||||
ScePthreadAttr attr;
|
||||
pthreadEntryFunc entry;
|
||||
void* arg;
|
||||
std::atomic_bool is_started;
|
||||
std::atomic_bool is_detached;
|
||||
std::atomic_bool is_almost_done;
|
||||
std::atomic_bool is_free;
|
||||
};
|
||||
|
||||
struct PthreadAttrInternal {
|
||||
|
@ -72,6 +86,15 @@ struct PthreadCondAttrInternal {
|
|||
pthread_condattr_t cond_attr;
|
||||
};
|
||||
|
||||
class PThreadPool {
|
||||
public:
|
||||
ScePthread Create();
|
||||
|
||||
private:
|
||||
std::vector<ScePthread> m_threads;
|
||||
std::mutex m_mutex;
|
||||
};
|
||||
|
||||
class PThreadCxt {
|
||||
public:
|
||||
ScePthreadMutexattr* getDefaultMutexattr() {
|
||||
|
@ -86,10 +109,24 @@ public:
|
|||
void setDefaultCondattr(ScePthreadCondattr attr) {
|
||||
m_default_condattr = attr;
|
||||
}
|
||||
ScePthreadAttr* GetDefaultAttr() {
|
||||
return &m_default_attr;
|
||||
}
|
||||
void SetDefaultAttr(ScePthreadAttr attr) {
|
||||
m_default_attr = attr;
|
||||
}
|
||||
PThreadPool* GetPthreadPool() {
|
||||
return m_pthread_pool;
|
||||
}
|
||||
void SetPthreadPool(PThreadPool* pool) {
|
||||
m_pthread_pool = pool;
|
||||
}
|
||||
|
||||
private:
|
||||
ScePthreadMutexattr m_default_mutexattr = nullptr;
|
||||
ScePthreadCondattr m_default_condattr = nullptr;
|
||||
ScePthreadAttr m_default_attr = nullptr;
|
||||
PThreadPool* m_pthread_pool = nullptr;
|
||||
};
|
||||
|
||||
void init_pthreads();
|
||||
|
|
|
@ -11,13 +11,13 @@
|
|||
namespace OldLibraries::LibPad {
|
||||
|
||||
int PS4_SYSV_ABI scePadInit() {
|
||||
LOG_WARNING(Lib_Pad, "(STUBBED) called");
|
||||
LOG_WARNING(Lib_Pad, "(DUMMY) called");
|
||||
return SCE_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI scePadOpen(Libraries::UserService::OrbisUserServiceUserId user_id, s32 type,
|
||||
s32 index, const ScePadOpenParam* pParam) {
|
||||
LOG_INFO(Lib_Pad, "(STUBBED) called user_id = {} type = {} index = {}", user_id, type, index);
|
||||
LOG_INFO(Lib_Pad, "(DUMMY) called user_id = {} type = {} index = {}", user_id, type, index);
|
||||
return 1; // dummy
|
||||
}
|
||||
|
||||
|
@ -48,10 +48,79 @@ int PS4_SYSV_ABI scePadReadState(int32_t handle, ScePadData* pData) {
|
|||
return SCE_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI scePadRead(int handle, ScePadData* pData, int num) {
|
||||
int connected_count = 0;
|
||||
bool connected = false;
|
||||
Emulator::Host::Controller::State states[64];
|
||||
auto* controller = Common::Singleton<Emulator::Host::Controller::GameController>::Instance();
|
||||
int ret_num = controller->ReadStates(states, num, &connected, &connected_count);
|
||||
|
||||
if (!connected) {
|
||||
ret_num = 1;
|
||||
}
|
||||
|
||||
for (int i = 0; i < ret_num; i++) {
|
||||
pData[i].buttons = states[i].buttonsState;
|
||||
pData[i].leftStick.x = 128; // dummy
|
||||
pData[i].leftStick.y = 128; // dummy
|
||||
pData[i].rightStick.x = 0; // dummy
|
||||
pData[i].rightStick.y = 0; // dummy
|
||||
pData[i].analogButtons.l2 = 0; // dummy
|
||||
pData[i].analogButtons.r2 = 0; // dummy
|
||||
pData[i].orientation.x = 0.0f;
|
||||
pData[i].orientation.y = 0.0f;
|
||||
pData[i].orientation.z = 0.0f;
|
||||
pData[i].orientation.w = 1.0f;
|
||||
pData[i].acceleration.x = 0.0f;
|
||||
pData[i].acceleration.y = 0.0f;
|
||||
pData[i].acceleration.z = 0.0f;
|
||||
pData[i].angularVelocity.x = 0.0f;
|
||||
pData[i].angularVelocity.y = 0.0f;
|
||||
pData[i].angularVelocity.z = 0.0f;
|
||||
pData[i].touchData.touchNum = 0;
|
||||
pData[i].touchData.touch[0].x = 0;
|
||||
pData[i].touchData.touch[0].y = 0;
|
||||
pData[i].touchData.touch[0].id = 1;
|
||||
pData[i].touchData.touch[1].x = 0;
|
||||
pData[i].touchData.touch[1].y = 0;
|
||||
pData[i].touchData.touch[1].id = 2;
|
||||
pData[i].connected = connected;
|
||||
pData[i].timestamp = states[i].time;
|
||||
pData[i].connectedCount = connected_count;
|
||||
pData[i].deviceUniqueDataLen = 0;
|
||||
}
|
||||
|
||||
return ret_num;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePadGetControllerInformation(s32 handle, OrbisPadInformation* info) {
|
||||
LOG_INFO(Lib_Pad, "called handle = {}", handle);
|
||||
info->touchpadDensity = 1;
|
||||
info->touchResolutionX = 1920;
|
||||
info->touchResolutionY = 950;
|
||||
info->stickDeadzoneL = 2;
|
||||
info->stickDeadzoneR = 2;
|
||||
info->connectionType = ORBIS_PAD_CONNECTION_TYPE_STANDARD;
|
||||
info->count = 1;
|
||||
info->connected = 1;
|
||||
info->deviceClass = ORBIS_PAD_PORT_TYPE_STANDARD;
|
||||
return SCE_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePadSetMotionSensorState(s32 handle, bool enable) {
|
||||
LOG_INFO(Lib_Pad, "(DUMMY) called handle = {} enabled = {}", handle,
|
||||
(enable ? "true" : "false"));
|
||||
return SCE_OK;
|
||||
}
|
||||
|
||||
void padSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
|
||||
LIB_FUNCTION("hv1luiJrqQM", "libScePad", 1, "libScePad", 1, 1, scePadInit);
|
||||
LIB_FUNCTION("xk0AcarP3V4", "libScePad", 1, "libScePad", 1, 1, scePadOpen);
|
||||
LIB_FUNCTION("YndgXqQVV7c", "libScePad", 1, "libScePad", 1, 1, scePadReadState);
|
||||
LIB_FUNCTION("q1cHNfGycLI", "libScePad", 1, "libScePad", 1, 1, scePadRead);
|
||||
|
||||
LIB_FUNCTION("gjP9-KQzoUk", "libScePad", 1, "libScePad", 1, 1, scePadGetControllerInformation);
|
||||
LIB_FUNCTION("clVvL4ZDntw", "libScePad", 1, "libScePad", 1, 1, scePadSetMotionSensorState);
|
||||
}
|
||||
|
||||
} // namespace OldLibraries::LibPad
|
||||
|
|
|
@ -12,6 +12,16 @@ class SymbolsResolver;
|
|||
|
||||
namespace OldLibraries::LibPad {
|
||||
|
||||
#define ORBIS_PAD_PORT_TYPE_STANDARD 0
|
||||
#define ORBIS_PAD_PORT_TYPE_SPECIAL 2
|
||||
|
||||
#define ORBIS_PAD_DEVICE_CLASS_PAD 0
|
||||
#define ORBIS_PAD_DEVICE_CLASS_GUITAR 1
|
||||
#define ORBIS_PAD_DEVICE_CLASS_DRUMS 2
|
||||
|
||||
#define ORBIS_PAD_CONNECTION_TYPE_STANDARD 0
|
||||
#define ORBIS_PAD_CONNECTION_TYPE_REMOTE 2
|
||||
|
||||
enum ScePadButton : u32 {
|
||||
L3 = 0x00000002,
|
||||
R3 = 0x00000004,
|
||||
|
@ -95,6 +105,19 @@ struct ScePadData {
|
|||
uint8_t deviceUniqueData[12];
|
||||
};
|
||||
|
||||
struct OrbisPadInformation {
|
||||
float touchpadDensity;
|
||||
u16 touchResolutionX;
|
||||
u16 touchResolutionY;
|
||||
u8 stickDeadzoneL;
|
||||
u8 stickDeadzoneR;
|
||||
u8 connectionType;
|
||||
u8 count;
|
||||
s8 connected;
|
||||
s8 deviceClass;
|
||||
u8 unknown[8];
|
||||
};
|
||||
|
||||
int PS4_SYSV_ABI scePadInit();
|
||||
int PS4_SYSV_ABI scePadOpen(Libraries::UserService::OrbisUserServiceUserId userId, s32 type,
|
||||
s32 index, const ScePadOpenParam* pParam);
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include "core/hle/libraries/libs.h"
|
||||
#include "core/hle/libraries/libscegnmdriver/libscegnmdriver.h"
|
||||
#include "src/core/libraries/libkernel.h"
|
||||
#include "src/core/libraries/libsceaudioin.h"
|
||||
#include "src/core/libraries/libsceaudioout.h"
|
||||
#include "src/core/libraries/libscecommondialog.h"
|
||||
#include "src/core/libraries/libscehttp.h"
|
||||
|
@ -47,6 +48,7 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
|
|||
Libraries::SysModule::RegisterlibSceSysmodule(sym);
|
||||
Libraries::Kernel::Registerlibkernel(sym);
|
||||
Libraries::Posix::Registerlibsceposix(sym);
|
||||
Libraries::AudioIn::RegisterlibSceAudioIn(sym);
|
||||
}
|
||||
|
||||
} // namespace OldLibraries
|
||||
|
|
|
@ -9,19 +9,60 @@
|
|||
|
||||
namespace Core::Libraries::LibSceGnmDriver {
|
||||
|
||||
int32_t sceGnmSubmitDone() {
|
||||
int32_t PS4_SYSV_ABI sceGnmSubmitDone() {
|
||||
LOG_WARNING(Lib_GnmDriver, "(STUBBED) called");
|
||||
return 0;
|
||||
}
|
||||
|
||||
void sceGnmFlushGarlic() {
|
||||
void PS4_SYSV_ABI sceGnmFlushGarlic() {
|
||||
LOG_WARNING(Lib_GnmDriver, "(STUBBED) called");
|
||||
GPU::flushGarlic(Emu::getGraphicCtx());
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceGnmDrawIndex(u32* cmd, u64 size, u32 index_count, const void* index_addr,
|
||||
u32 flags, u32 type) {
|
||||
LOG_INFO(Lib_GnmDriver,
|
||||
"(STUBBED) called cmd_buffer = 0x{:x} size = {} index_count = {} index_addr = 0x{:x} "
|
||||
"flags = 0x{:x} type = {}",
|
||||
reinterpret_cast<uint64_t>(cmd), size, index_count,
|
||||
reinterpret_cast<uint64_t>(index_addr), flags, type);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceGnmSetVsShader(u32* cmd, u64 size, const u32* vs_regs, u32 shader_modifier) {
|
||||
LOG_INFO(Lib_GnmDriver,
|
||||
"(STUBBED) called cmd_buffer = 0x{:x} size = {} shader_modifier = {} vs_reg0 = "
|
||||
"0x{:x} vs_reg1 = 0x{:x} vs_reg2 = 0x{:x} vs_reg3 = 0x{:x} vs_reg4 = 0x{:x} vs_reg5 = "
|
||||
"0x{:x} vs_reg6 = 0x{:x}",
|
||||
reinterpret_cast<uint64_t>(cmd), size, shader_modifier, vs_regs[0], vs_regs[1],
|
||||
vs_regs[2], vs_regs[3], vs_regs[4], vs_regs[5], vs_regs[6]);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceGnmUpdateVsShader(u32* cmd, u64 size, const u32* vs_regs, u32 shader_modifier) {
|
||||
LOG_INFO(Lib_GnmDriver,
|
||||
"(STUBBED) called cmd_buffer = 0x{:x} size = {} shader_modifier = {} vs_reg0 = "
|
||||
"0x{:x} vs_reg1 = 0x{:x} vs_reg2 = 0x{:x} vs_reg3 = 0x{:x} vs_reg4 = 0x{:x} vs_reg5 = "
|
||||
"0x{:x} vs_reg6 = 0x{:x}",
|
||||
reinterpret_cast<uint64_t>(cmd), size, shader_modifier, vs_regs[0], vs_regs[1],
|
||||
vs_regs[2], vs_regs[3], vs_regs[4], vs_regs[5], vs_regs[6]);
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 PS4_SYSV_ABI sceGnmDrawInitDefaultHardwareState350(u32* cmd, u64 size) {
|
||||
LOG_INFO(Lib_GnmDriver, "(STUBBED) called cmd_buffer = 0x{:x} size = {}",
|
||||
reinterpret_cast<uint64_t>(cmd), size);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void LibSceGnmDriver_Register(Loader::SymbolsResolver* sym) {
|
||||
LIB_FUNCTION("yvZ73uQUqrk", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmSubmitDone);
|
||||
LIB_FUNCTION("iBt3Oe00Kvc", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmFlushGarlic);
|
||||
LIB_FUNCTION("HlTPoZ-oY7Y", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmDrawIndex);
|
||||
LIB_FUNCTION("gAhCn6UiU4Y", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmSetVsShader);
|
||||
LIB_FUNCTION("V31V01UiScY", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1,
|
||||
sceGnmUpdateVsShader);
|
||||
LIB_FUNCTION("yb2cRhagD1I", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1,
|
||||
sceGnmDrawInitDefaultHardwareState350);
|
||||
}
|
||||
|
||||
}; // namespace Core::Libraries::LibSceGnmDriver
|
||||
|
|
|
@ -11,8 +11,8 @@ class SymbolsResolver;
|
|||
|
||||
namespace Core::Libraries::LibSceGnmDriver {
|
||||
|
||||
int32_t sceGnmSubmitDone();
|
||||
void sceGnmFlushGarlic();
|
||||
int32_t PS4_SYSV_ABI sceGnmSubmitDone();
|
||||
void PS4_SYSV_ABI sceGnmFlushGarlic();
|
||||
|
||||
void LibSceGnmDriver_Register(Loader::SymbolsResolver* sym);
|
||||
|
||||
|
|
280
src/core/libraries/libsceaudioin.cpp
Normal file
280
src/core/libraries/libsceaudioin.cpp
Normal file
|
@ -0,0 +1,280 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
// Generated By moduleGenerator
|
||||
#include "common/logging/log.h"
|
||||
#include "error_codes.h"
|
||||
#include "libsceaudioin.h"
|
||||
|
||||
namespace Libraries::AudioIn {
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInChangeAppModuleState() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInClose() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInCountPorts() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInDeviceHqOpen() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInDeviceIdHqOpen() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInDeviceIdOpen() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInDeviceOpen() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInDeviceOpenEx() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInExtClose() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInExtCtrl() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInExtInput() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInExtOpen() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInExtSetAecMode() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInGetGain() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInGetHandleStatusInfo() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInGetRerouteCount() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInGetSilentState() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInHqOpen() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInHqOpenEx() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInInit() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInInput() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInInputs() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInIsSharedDevice() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInOpen() {
|
||||
LOG_ERROR(Lib_AudioIn, "(DUMMY) called");
|
||||
return 0x80260005; // ports are full return
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInOpenEx() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInSetAllMute() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInSetCompressorPreGain() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInSetConnections() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInSetConnectionsForUser() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInSetDevConnection() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInSetFocusForUser() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInSetMode() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInSetMode2() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInSetPortConnections() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInSetPortStatuses() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInSetSparkParam() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInSetSparkSideTone() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInSetUsbGain() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInSetUserMute() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInVmicCreate() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInVmicDestroy() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInVmicWrite() {
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
void RegisterlibSceAudioIn(Core::Loader::SymbolsResolver* sym) {
|
||||
LIB_FUNCTION("IQtWgnrw6v8", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
|
||||
sceAudioInChangeAppModuleState);
|
||||
LIB_FUNCTION("Jh6WbHhnI68", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInClose);
|
||||
LIB_FUNCTION("8mtcsG-Qp5E", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInCountPorts);
|
||||
LIB_FUNCTION("5qRVfxOmbno", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInDeviceHqOpen);
|
||||
LIB_FUNCTION("gUNabrUkZNg", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
|
||||
sceAudioInDeviceIdHqOpen);
|
||||
LIB_FUNCTION("X-AQLtdxQOo", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInDeviceIdOpen);
|
||||
LIB_FUNCTION("VoX9InuwwTg", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInDeviceOpen);
|
||||
LIB_FUNCTION("48-miagyJ2I", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInDeviceOpenEx);
|
||||
LIB_FUNCTION("kFKJ3MVcDuo", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInExtClose);
|
||||
LIB_FUNCTION("mhAfefP9m2g", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInExtCtrl);
|
||||
LIB_FUNCTION("KpBKoHKVKEc", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInExtInput);
|
||||
LIB_FUNCTION("YZ+3seW7CyY", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInExtOpen);
|
||||
LIB_FUNCTION("FVGWf8JaHOE", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInExtSetAecMode);
|
||||
LIB_FUNCTION("S-rDUfQk9sg", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInGetGain);
|
||||
LIB_FUNCTION("NJam1-F7lNY", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
|
||||
sceAudioInGetHandleStatusInfo);
|
||||
LIB_FUNCTION("3shKmTrTw6c", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
|
||||
sceAudioInGetRerouteCount);
|
||||
LIB_FUNCTION("BohEAQ7DlUE", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
|
||||
sceAudioInGetSilentState);
|
||||
LIB_FUNCTION("nya-R5gDYhM", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInHqOpen);
|
||||
LIB_FUNCTION("CTh72m+IYbU", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInHqOpenEx);
|
||||
LIB_FUNCTION("SxQprgjttKE", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInInit);
|
||||
LIB_FUNCTION("LozEOU8+anM", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInInput);
|
||||
LIB_FUNCTION("rmgXsZ-2Tyk", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInInputs);
|
||||
LIB_FUNCTION("6QP1MzdFWhs", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
|
||||
sceAudioInIsSharedDevice);
|
||||
LIB_FUNCTION("5NE8Sjc7VC8", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInOpen);
|
||||
LIB_FUNCTION("+DY07NwJb0s", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInOpenEx);
|
||||
LIB_FUNCTION("vYFsze1SqU8", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInSetAllMute);
|
||||
LIB_FUNCTION("vyh-T6sMqnw", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
|
||||
sceAudioInSetCompressorPreGain);
|
||||
LIB_FUNCTION("YeBSNVAELe4", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
|
||||
sceAudioInSetConnections);
|
||||
LIB_FUNCTION("thLNHvkWSeg", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
|
||||
sceAudioInSetConnectionsForUser);
|
||||
LIB_FUNCTION("rcgv2ciDrtc", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
|
||||
sceAudioInSetDevConnection);
|
||||
LIB_FUNCTION("iN3KqF-8R-w", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
|
||||
sceAudioInSetFocusForUser);
|
||||
LIB_FUNCTION("VAzfxqDwbQ0", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInSetMode);
|
||||
LIB_FUNCTION("CwBFvAlOv7k", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInSetMode2);
|
||||
LIB_FUNCTION("tQpOPpYwv7o", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
|
||||
sceAudioInSetPortConnections);
|
||||
LIB_FUNCTION("NUWqWguYcNQ", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
|
||||
sceAudioInSetPortStatuses);
|
||||
LIB_FUNCTION("U0ivfdKFZbA", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInSetSparkParam);
|
||||
LIB_FUNCTION("hWMCAPpqzDo", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
|
||||
sceAudioInSetSparkSideTone);
|
||||
LIB_FUNCTION("nqXpw3MaN50", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInSetUsbGain);
|
||||
LIB_FUNCTION("arJp991xk5k", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInSetUserMute);
|
||||
LIB_FUNCTION("DVTn+iMSpBM", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInVmicCreate);
|
||||
LIB_FUNCTION("3ULZGIl+Acc", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInVmicDestroy);
|
||||
LIB_FUNCTION("4kHw99LUG3A", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInVmicWrite);
|
||||
};
|
||||
|
||||
} // namespace Libraries::AudioIn
|
54
src/core/libraries/libsceaudioin.h
Normal file
54
src/core/libraries/libsceaudioin.h
Normal file
|
@ -0,0 +1,54 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "library_common.h"
|
||||
|
||||
namespace Libraries::AudioIn {
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInChangeAppModuleState();
|
||||
int PS4_SYSV_ABI sceAudioInClose();
|
||||
int PS4_SYSV_ABI sceAudioInCountPorts();
|
||||
int PS4_SYSV_ABI sceAudioInDeviceHqOpen();
|
||||
int PS4_SYSV_ABI sceAudioInDeviceIdHqOpen();
|
||||
int PS4_SYSV_ABI sceAudioInDeviceIdOpen();
|
||||
int PS4_SYSV_ABI sceAudioInDeviceOpen();
|
||||
int PS4_SYSV_ABI sceAudioInDeviceOpenEx();
|
||||
int PS4_SYSV_ABI sceAudioInExtClose();
|
||||
int PS4_SYSV_ABI sceAudioInExtCtrl();
|
||||
int PS4_SYSV_ABI sceAudioInExtInput();
|
||||
int PS4_SYSV_ABI sceAudioInExtOpen();
|
||||
int PS4_SYSV_ABI sceAudioInExtSetAecMode();
|
||||
int PS4_SYSV_ABI sceAudioInGetGain();
|
||||
int PS4_SYSV_ABI sceAudioInGetHandleStatusInfo();
|
||||
int PS4_SYSV_ABI sceAudioInGetRerouteCount();
|
||||
int PS4_SYSV_ABI sceAudioInGetSilentState();
|
||||
int PS4_SYSV_ABI sceAudioInHqOpen();
|
||||
int PS4_SYSV_ABI sceAudioInHqOpenEx();
|
||||
int PS4_SYSV_ABI sceAudioInInit();
|
||||
int PS4_SYSV_ABI sceAudioInInput();
|
||||
int PS4_SYSV_ABI sceAudioInInputs();
|
||||
int PS4_SYSV_ABI sceAudioInIsSharedDevice();
|
||||
int PS4_SYSV_ABI sceAudioInOpen();
|
||||
int PS4_SYSV_ABI sceAudioInOpenEx();
|
||||
int PS4_SYSV_ABI sceAudioInSetAllMute();
|
||||
int PS4_SYSV_ABI sceAudioInSetCompressorPreGain();
|
||||
int PS4_SYSV_ABI sceAudioInSetConnections();
|
||||
int PS4_SYSV_ABI sceAudioInSetConnectionsForUser();
|
||||
int PS4_SYSV_ABI sceAudioInSetDevConnection();
|
||||
int PS4_SYSV_ABI sceAudioInSetFocusForUser();
|
||||
int PS4_SYSV_ABI sceAudioInSetMode();
|
||||
int PS4_SYSV_ABI sceAudioInSetMode2();
|
||||
int PS4_SYSV_ABI sceAudioInSetPortConnections();
|
||||
int PS4_SYSV_ABI sceAudioInSetPortStatuses();
|
||||
int PS4_SYSV_ABI sceAudioInSetSparkParam();
|
||||
int PS4_SYSV_ABI sceAudioInSetSparkSideTone();
|
||||
int PS4_SYSV_ABI sceAudioInSetUsbGain();
|
||||
int PS4_SYSV_ABI sceAudioInSetUserMute();
|
||||
int PS4_SYSV_ABI sceAudioInVmicCreate();
|
||||
int PS4_SYSV_ABI sceAudioInVmicDestroy();
|
||||
int PS4_SYSV_ABI sceAudioInVmicWrite();
|
||||
|
||||
void RegisterlibSceAudioIn(Core::Loader::SymbolsResolver* sym);
|
||||
} // namespace Libraries::AudioIn
|
|
@ -272,8 +272,11 @@ s32 PS4_SYSV_ABI sceAudioOutOutput(s32 handle, const void* ptr) {
|
|||
return audio->AudioOutOutput(handle, ptr);
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioOutOutputs() {
|
||||
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
||||
int PS4_SYSV_ABI sceAudioOutOutputs(OrbisAudioOutOutputParam* param, u32 num) {
|
||||
for (u32 i = 0; i < num; i++) {
|
||||
if (auto err = audio->AudioOutOutput(param[i].handle, param[i].ptr); err != 0)
|
||||
return err;
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
|
@ -367,8 +370,10 @@ int PS4_SYSV_ABI sceAudioOutSetUsbVolume() {
|
|||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioOutSetVolume() {
|
||||
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
||||
s32 PS4_SYSV_ABI sceAudioOutSetVolume(s32 handle, s32 flag, s32* vol) {
|
||||
if (!audio->AudioOutSetVolume(handle, flag, vol)) {
|
||||
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
|
|
|
@ -30,6 +30,11 @@ enum OrbisAudioOutParam {
|
|||
ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_8CH_STD = 7
|
||||
};
|
||||
|
||||
struct OrbisAudioOutOutputParam {
|
||||
s32 handle;
|
||||
const void* ptr;
|
||||
};
|
||||
|
||||
int PS4_SYSV_ABI sceAudioOutDeviceIdOpen();
|
||||
int PS4_SYSV_ABI sceAudioDeviceControlGet();
|
||||
int PS4_SYSV_ABI sceAudioDeviceControlSet();
|
||||
|
@ -69,7 +74,7 @@ s32 PS4_SYSV_ABI sceAudioOutOpen(UserService::OrbisUserServiceUserId user_id,
|
|||
u32 sample_rate, OrbisAudioOutParam param_type);
|
||||
int PS4_SYSV_ABI sceAudioOutOpenEx();
|
||||
s32 PS4_SYSV_ABI sceAudioOutOutput(s32 handle, const void* ptr);
|
||||
int PS4_SYSV_ABI sceAudioOutOutputs();
|
||||
s32 PS4_SYSV_ABI sceAudioOutOutputs(OrbisAudioOutOutputParam* param, u32 num);
|
||||
int PS4_SYSV_ABI sceAudioOutPtClose();
|
||||
int PS4_SYSV_ABI sceAudioOutPtGetLastOutputTime();
|
||||
int PS4_SYSV_ABI sceAudioOutPtOpen();
|
||||
|
@ -88,7 +93,7 @@ int PS4_SYSV_ABI sceAudioOutSetPortStatuses();
|
|||
int PS4_SYSV_ABI sceAudioOutSetRecMode();
|
||||
int PS4_SYSV_ABI sceAudioOutSetSparkParam();
|
||||
int PS4_SYSV_ABI sceAudioOutSetUsbVolume();
|
||||
int PS4_SYSV_ABI sceAudioOutSetVolume();
|
||||
s32 PS4_SYSV_ABI sceAudioOutSetVolume(s32 handle, s32 flag, s32* vol);
|
||||
int PS4_SYSV_ABI sceAudioOutSetVolumeDown();
|
||||
int PS4_SYSV_ABI sceAudioOutStartAuxBroadcast();
|
||||
int PS4_SYSV_ABI sceAudioOutStartSharePlay();
|
||||
|
|
|
@ -84,7 +84,7 @@ int PS4_SYSV_ABI _ZTVN3sce16CommonDialogUtil6ClientE() {
|
|||
}
|
||||
|
||||
int PS4_SYSV_ABI sceCommonDialogInitialize() {
|
||||
LOG_ERROR(Lib_CommonDlg, "(STUBBED) called");
|
||||
LOG_ERROR(Lib_CommonDlg, "(DUMMY) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
// Generated By moduleGenerator
|
||||
#include <common/assert.h>
|
||||
#include "common/logging/log.h"
|
||||
#include "error_codes.h"
|
||||
#include "libscesavedata.h"
|
||||
|
@ -328,9 +329,15 @@ int PS4_SYSV_ABI sceSaveDataMount() {
|
|||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceSaveDataMount2() {
|
||||
LOG_ERROR(Lib_SaveData, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
s32 PS4_SYSV_ABI sceSaveDataMount2(const OrbisSaveDataMount2* mount,
|
||||
OrbisSaveDataMountResult* mount_result) {
|
||||
// will return save data not found , breakpoint for others
|
||||
LOG_ERROR(Lib_SaveData, "(DUMMY) called user_id = {} dir_name = {} blocks = {} mount_mode = {}",
|
||||
mount->user_id, mount->dir_name->data, mount->blocks, mount->mount_mode);
|
||||
if (mount->mount_mode == 1) { // open
|
||||
return 0x809F0008; // save data not found
|
||||
}
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceSaveDataMount5() {
|
||||
|
|
|
@ -7,6 +7,37 @@
|
|||
|
||||
namespace Libraries::SaveData {
|
||||
|
||||
constexpr int ORBIS_SAVE_DATA_DIRNAME_DATA_MAXSIZE =
|
||||
32; // Maximum size for a save data directory name
|
||||
constexpr int ORBIS_SAVE_DATA_MOUNT_POINT_DATA_MAXSIZE = 16; // Maximum size for a mount point name
|
||||
|
||||
struct OrbisSaveDataDirName {
|
||||
char data[ORBIS_SAVE_DATA_DIRNAME_DATA_MAXSIZE];
|
||||
};
|
||||
|
||||
struct OrbisSaveDataMount2 {
|
||||
s32 user_id;
|
||||
s32 unk1;
|
||||
const OrbisSaveDataDirName* dir_name;
|
||||
u64 blocks;
|
||||
u32 mount_mode;
|
||||
u8 reserved[32];
|
||||
s32 unk2;
|
||||
};
|
||||
|
||||
struct OrbisSaveDataMountPoint {
|
||||
char data[ORBIS_SAVE_DATA_MOUNT_POINT_DATA_MAXSIZE];
|
||||
};
|
||||
|
||||
struct OrbisSaveDataMountResult {
|
||||
OrbisSaveDataMountPoint mount_point;
|
||||
u64 required_blocks;
|
||||
u32 unused;
|
||||
u32 mount_status;
|
||||
u8 reserved[28];
|
||||
s32 unk1;
|
||||
};
|
||||
|
||||
int PS4_SYSV_ABI sceSaveDataAbort();
|
||||
int PS4_SYSV_ABI sceSaveDataBackup();
|
||||
int PS4_SYSV_ABI sceSaveDataBindPsnAccount();
|
||||
|
@ -71,7 +102,8 @@ int PS4_SYSV_ABI sceSaveDataIsDeletingUsbDb();
|
|||
int PS4_SYSV_ABI sceSaveDataIsMounted();
|
||||
int PS4_SYSV_ABI sceSaveDataLoadIcon();
|
||||
int PS4_SYSV_ABI sceSaveDataMount();
|
||||
int PS4_SYSV_ABI sceSaveDataMount2();
|
||||
s32 PS4_SYSV_ABI sceSaveDataMount2(const OrbisSaveDataMount2* mount,
|
||||
OrbisSaveDataMountResult* mount_result);
|
||||
int PS4_SYSV_ABI sceSaveDataMount5();
|
||||
int PS4_SYSV_ABI sceSaveDataMountInternal();
|
||||
int PS4_SYSV_ABI sceSaveDataMountSys();
|
||||
|
|
Loading…
Reference in a new issue