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Fix + documentation update (#1689)
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@ -113,7 +113,7 @@ find_package(FFmpeg 5.1.2 MODULE)
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find_package(fmt 10.2.0 CONFIG)
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find_package(glslang 15 CONFIG)
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find_package(half 1.12.0 MODULE)
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find_package(magic_enum 0.9.6 CONFIG)
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find_package(magic_enum 0.9.7 CONFIG)
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find_package(PNG 1.6 MODULE)
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find_package(RenderDoc 1.6.0 MODULE)
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find_package(SDL3 3.1.2 CONFIG)
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@ -25,8 +25,8 @@ Once you are within the installer:
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Beware, this requires you to create a Qt account. If you do not want to do this, please follow the MSYS2/MinGW compilation method instead.
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1. Under the current, non beta version of Qt (at the time of writing 6.7.2), select the option `MSVC 2019 64-bit` or similar.
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If you are on Windows on ARM / Qualcomm Snapdragon Elite X, select `MSVC 2019 ARM64` instead.
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1. Under the current, non beta version of Qt (at the time of writing 6.7.3), select the option `MSVC 2022 64-bit` or similar.
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If you are on Windows on ARM / Qualcomm Snapdragon Elite X, select `MSVC 2022 ARM64` instead.
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Go through the installation normally. If you know what you are doing, you may unselect individual components that eat up too much disk space.
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@ -35,7 +35,7 @@ Beware, this requires you to create a Qt account. If you do not want to do this,
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Once you are finished, you will have to configure Qt within Visual Studio:
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1. Tools -> Options -> Qt -> Versions
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2. Add a new Qt version and navigate it to the correct folder. Should look like so: `C:\Qt\6.7.2\msvc2019_64`
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2. Add a new Qt version and navigate it to the correct folder. Should look like so: `C:\Qt\6.7.3\msvc2022_64`
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3. Enable the default checkmark on the new version you just created.
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### (Prerequisite) Download [**Git for Windows**](https://git-scm.com/download/win)
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@ -55,16 +55,16 @@ Go through the Git for Windows installation as normal
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3. If you want to build shadPS4 with the Qt Gui:
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1. Click x64-Clang-Release and select "Manage Configurations"
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2. Look for "CMake command arguments" and add to the text field
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`-DENABLE_QT_GUI=ON -DCMAKE_PREFIX_PATH=C:\Qt\6.7.2\msvc2019_64`
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`-DENABLE_QT_GUI=ON -DCMAKE_PREFIX_PATH=C:\Qt\6.7.3\msvc2022_64`
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(Change Qt path if you've installed it to non-default path)
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3. Press CTRL+S to save and wait a moment for CMake generation
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4. Change the project to build to shadps4.exe
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5. Build -> Build All
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Your shadps4.exe will be in `c:\path\to\source\Build\x64-Clang-Release\`
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Your shadps4.exe will be in `C:\path\to\source\Build\x64-Clang-Release\`
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To automatically populate the necessary files to run shadPS4.exe, run in a command prompt or terminal:
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`C:\Qt\6.7.2\msvc2019_64\bin\windeployqt.exe "c:\path\to\shadps4.exe"`
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`C:\Qt\6.7.3\msvc2022_64\bin\windeployqt.exe "C:\path\to\shadps4.exe"`
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(Change Qt path if you've installed it to non-default path)
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## Option 2: MSYS2/MinGW
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