shader_recompiler/frontend: implement V_NOP

This commit is contained in:
Daniel R. 2024-08-24 23:18:04 +02:00
parent b52741b714
commit 510ad570d4

View file

@ -305,6 +305,9 @@ void Translator::EmitVectorAlu(const GcnInst& inst) {
return V_MBCNT_U32_B32(true, inst);
case Opcode::V_MBCNT_HI_U32_B32:
return V_MBCNT_U32_B32(false, inst);
case Opcode::V_NOP:
return;
default:
LogMissingOpcode(inst);
}