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hot-fix: debug build fixed
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@ -94,8 +94,8 @@ s32 PS4_SYSV_ABI scePngDecDecode(OrbisPngDecHandle handle, const OrbisPngDecDeco
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LOG_TRACE(Lib_Png,
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"pngMemSize = {} , imageMemSize = {} , pixelFormat = {} , alphaValue = {} , "
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"imagePitch = {}",
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param->pngMemSize, param->imageMemSize, param->pixelFormat, param->alphaValue,
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param->imagePitch);
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param->png_mem_size, param->image_mem_size, int(param->pixel_format),
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param->alpha_value, param->image_pitch);
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auto pngh = (PngHandler*)handle;
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@ -240,8 +240,8 @@ s32 PS4_SYSV_ABI scePngDecParseHeader(const OrbisPngDecParseParam* param,
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LOG_TRACE(
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Lib_Png,
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"imageWidth = {} , imageHeight = {} , colorSpace = {} , bitDepth = {} , imageFlag = {}",
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imageInfo->imageWidth, imageInfo->imageHeight, imageInfo->colorSpace, imageInfo->bitDepth,
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imageInfo->imageFlag);
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imageInfo->image_width, imageInfo->image_height, int(imageInfo->color_space),
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imageInfo->bit_depth, int(imageInfo->image_flag));
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return ORBIS_OK;
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}
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@ -195,8 +195,9 @@ s32 PS4_SYSV_ABI sceVideoOutGetFlipStatus(s32 handle, FlipStatus* status) {
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LOG_TRACE(Lib_VideoOut,
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"count = {}, processTime = {}, tsc = {}, submitTsc = {}, flipArg = {}, gcQueueNum = "
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"{}, flipPendingNum = {}, currentBuffer = {}",
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status->count, status->processTime, status->tsc, status->submitTsc, status->flipArg,
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status->gcQueueNum, status->flipPendingNum, status->currentBuffer);
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status->count, status->process_time, status->tsc, status->submit_tsc,
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status->flip_arg, status->gc_queue_num, status->flip_pending_num,
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status->current_buffer);
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return ORBIS_OK;
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}
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