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https://github.com/shadps4-emu/shadPS4.git
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shader_recompiler: Sample images using correct result type. (#1068)
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11c155d0f1
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45e206e248
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@ -76,77 +76,89 @@ Id EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id c
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const IR::Value& offset) {
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const IR::Value& offset) {
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const auto& texture = ctx.images[handle & 0xFFFF];
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const auto& texture = ctx.images[handle & 0xFFFF];
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const Id image = ctx.OpLoad(texture.image_type, texture.id);
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const Id image = ctx.OpLoad(texture.image_type, texture.id);
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const Id result_type = texture.data_types->Get(4);
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const Id sampler = ctx.OpLoad(ctx.sampler_type, ctx.samplers[handle >> 16]);
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const Id sampler = ctx.OpLoad(ctx.sampler_type, ctx.samplers[handle >> 16]);
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const Id sampled_image = ctx.OpSampledImage(texture.sampled_type, image, sampler);
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const Id sampled_image = ctx.OpSampledImage(texture.sampled_type, image, sampler);
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ImageOperands operands;
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ImageOperands operands;
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operands.Add(spv::ImageOperandsMask::Bias, bias);
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operands.Add(spv::ImageOperandsMask::Bias, bias);
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operands.AddOffset(ctx, offset);
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operands.AddOffset(ctx, offset);
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return ctx.OpImageSampleImplicitLod(ctx.F32[4], sampled_image, coords, operands.mask,
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const Id sample = ctx.OpImageSampleImplicitLod(result_type, sampled_image, coords,
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operands.operands);
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operands.mask, operands.operands);
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return texture.is_integer ? ctx.OpBitcast(ctx.F32[4], sample) : sample;
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}
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}
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Id EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id lod,
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Id EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id lod,
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const IR::Value& offset) {
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const IR::Value& offset) {
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const auto& texture = ctx.images[handle & 0xFFFF];
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const auto& texture = ctx.images[handle & 0xFFFF];
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const Id image = ctx.OpLoad(texture.image_type, texture.id);
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const Id image = ctx.OpLoad(texture.image_type, texture.id);
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const Id result_type = texture.data_types->Get(4);
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const Id sampler = ctx.OpLoad(ctx.sampler_type, ctx.samplers[handle >> 16]);
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const Id sampler = ctx.OpLoad(ctx.sampler_type, ctx.samplers[handle >> 16]);
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const Id sampled_image = ctx.OpSampledImage(texture.sampled_type, image, sampler);
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const Id sampled_image = ctx.OpSampledImage(texture.sampled_type, image, sampler);
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ImageOperands operands;
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ImageOperands operands;
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operands.Add(spv::ImageOperandsMask::Lod, lod);
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operands.Add(spv::ImageOperandsMask::Lod, lod);
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operands.AddOffset(ctx, offset);
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operands.AddOffset(ctx, offset);
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return ctx.OpImageSampleExplicitLod(ctx.F32[4], sampled_image, coords, operands.mask,
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const Id sample = ctx.OpImageSampleExplicitLod(result_type, sampled_image, coords,
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operands.operands);
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operands.mask, operands.operands);
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return texture.is_integer ? ctx.OpBitcast(ctx.F32[4], sample) : sample;
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}
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}
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Id EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id dref,
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Id EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id dref,
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Id bias, const IR::Value& offset) {
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Id bias, const IR::Value& offset) {
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const auto& texture = ctx.images[handle & 0xFFFF];
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const auto& texture = ctx.images[handle & 0xFFFF];
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const Id image = ctx.OpLoad(texture.image_type, texture.id);
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const Id image = ctx.OpLoad(texture.image_type, texture.id);
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const Id result_type = texture.data_types->Get(1);
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const Id sampler = ctx.OpLoad(ctx.sampler_type, ctx.samplers[handle >> 16]);
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const Id sampler = ctx.OpLoad(ctx.sampler_type, ctx.samplers[handle >> 16]);
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const Id sampled_image = ctx.OpSampledImage(texture.sampled_type, image, sampler);
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const Id sampled_image = ctx.OpSampledImage(texture.sampled_type, image, sampler);
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ImageOperands operands;
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ImageOperands operands;
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operands.Add(spv::ImageOperandsMask::Bias, bias);
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operands.Add(spv::ImageOperandsMask::Bias, bias);
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operands.AddOffset(ctx, offset);
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operands.AddOffset(ctx, offset);
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return ctx.OpImageSampleDrefImplicitLod(ctx.F32[1], sampled_image, coords, dref, operands.mask,
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const Id sample = ctx.OpImageSampleDrefImplicitLod(result_type, sampled_image, coords, dref,
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operands.operands);
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operands.mask, operands.operands);
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return texture.is_integer ? ctx.OpBitcast(ctx.F32[1], sample) : sample;
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}
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}
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Id EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id dref,
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Id EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id dref,
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Id lod, const IR::Value& offset) {
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Id lod, const IR::Value& offset) {
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const auto& texture = ctx.images[handle & 0xFFFF];
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const auto& texture = ctx.images[handle & 0xFFFF];
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const Id image = ctx.OpLoad(texture.image_type, texture.id);
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const Id image = ctx.OpLoad(texture.image_type, texture.id);
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const Id result_type = texture.data_types->Get(1);
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const Id sampler = ctx.OpLoad(ctx.sampler_type, ctx.samplers[handle >> 16]);
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const Id sampler = ctx.OpLoad(ctx.sampler_type, ctx.samplers[handle >> 16]);
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const Id sampled_image = ctx.OpSampledImage(texture.sampled_type, image, sampler);
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const Id sampled_image = ctx.OpSampledImage(texture.sampled_type, image, sampler);
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ImageOperands operands;
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ImageOperands operands;
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operands.AddOffset(ctx, offset);
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operands.AddOffset(ctx, offset);
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operands.Add(spv::ImageOperandsMask::Lod, lod);
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operands.Add(spv::ImageOperandsMask::Lod, lod);
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return ctx.OpImageSampleDrefExplicitLod(ctx.F32[1], sampled_image, coords, dref, operands.mask,
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const Id sample = ctx.OpImageSampleDrefExplicitLod(result_type, sampled_image, coords, dref,
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operands.operands);
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operands.mask, operands.operands);
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return texture.is_integer ? ctx.OpBitcast(ctx.F32[1], sample) : sample;
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}
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}
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Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords,
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Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords,
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const IR::Value& offset) {
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const IR::Value& offset) {
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const auto& texture = ctx.images[handle & 0xFFFF];
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const auto& texture = ctx.images[handle & 0xFFFF];
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const Id image = ctx.OpLoad(texture.image_type, texture.id);
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const Id image = ctx.OpLoad(texture.image_type, texture.id);
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const Id result_type = texture.data_types->Get(4);
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const Id sampler = ctx.OpLoad(ctx.sampler_type, ctx.samplers[handle >> 16]);
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const Id sampler = ctx.OpLoad(ctx.sampler_type, ctx.samplers[handle >> 16]);
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const Id sampled_image = ctx.OpSampledImage(texture.sampled_type, image, sampler);
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const Id sampled_image = ctx.OpSampledImage(texture.sampled_type, image, sampler);
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const u32 comp = inst->Flags<IR::TextureInstInfo>().gather_comp.Value();
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const u32 comp = inst->Flags<IR::TextureInstInfo>().gather_comp.Value();
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ImageOperands operands;
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ImageOperands operands;
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operands.AddOffset(ctx, offset, true);
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operands.AddOffset(ctx, offset, true);
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return ctx.OpImageGather(ctx.F32[4], sampled_image, coords, ctx.ConstU32(comp), operands.mask,
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const Id texels = ctx.OpImageGather(result_type, sampled_image, coords, ctx.ConstU32(comp),
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operands.operands);
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operands.mask, operands.operands);
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return texture.is_integer ? ctx.OpBitcast(ctx.F32[4], texels) : texels;
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}
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}
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Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords,
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Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords,
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const IR::Value& offset, Id dref) {
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const IR::Value& offset, Id dref) {
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const auto& texture = ctx.images[handle & 0xFFFF];
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const auto& texture = ctx.images[handle & 0xFFFF];
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const Id image = ctx.OpLoad(texture.image_type, texture.id);
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const Id image = ctx.OpLoad(texture.image_type, texture.id);
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const Id result_type = texture.data_types->Get(4);
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const Id sampler = ctx.OpLoad(ctx.sampler_type, ctx.samplers[handle >> 16]);
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const Id sampler = ctx.OpLoad(ctx.sampler_type, ctx.samplers[handle >> 16]);
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const Id sampled_image = ctx.OpSampledImage(texture.sampled_type, image, sampler);
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const Id sampled_image = ctx.OpSampledImage(texture.sampled_type, image, sampler);
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ImageOperands operands;
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ImageOperands operands;
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operands.AddOffset(ctx, offset, true);
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operands.AddOffset(ctx, offset, true);
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return ctx.OpImageDrefGather(ctx.F32[4], sampled_image, coords, dref, operands.mask,
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const Id texels = ctx.OpImageDrefGather(result_type, sampled_image, coords, dref, operands.mask,
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operands.operands);
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operands.operands);
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return texture.is_integer ? ctx.OpBitcast(ctx.F32[4], texels) : texels;
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}
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}
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Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, const IR::Value& offset,
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Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, const IR::Value& offset,
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@ -161,7 +173,7 @@ Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, const
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texture.is_storage
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texture.is_storage
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? ctx.OpImageRead(result_type, image, coords, operands.mask, operands.operands)
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? ctx.OpImageRead(result_type, image, coords, operands.mask, operands.operands)
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: ctx.OpImageFetch(result_type, image, coords, operands.mask, operands.operands);
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: ctx.OpImageFetch(result_type, image, coords, operands.mask, operands.operands);
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return ctx.OpBitcast(ctx.F32[4], texel);
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return texture.is_integer ? ctx.OpBitcast(ctx.F32[4], texel) : texel;
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}
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}
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Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, u32 handle, Id lod, bool has_mips) {
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Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, u32 handle, Id lod, bool has_mips) {
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@ -204,13 +216,15 @@ Id EmitImageGradient(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id
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const IR::Value& offset, Id lod_clamp) {
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const IR::Value& offset, Id lod_clamp) {
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const auto& texture = ctx.images[handle & 0xFFFF];
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const auto& texture = ctx.images[handle & 0xFFFF];
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const Id image = ctx.OpLoad(texture.image_type, texture.id);
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const Id image = ctx.OpLoad(texture.image_type, texture.id);
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const Id result_type = texture.data_types->Get(4);
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const Id sampler = ctx.OpLoad(ctx.sampler_type, ctx.samplers[handle >> 16]);
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const Id sampler = ctx.OpLoad(ctx.sampler_type, ctx.samplers[handle >> 16]);
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const Id sampled_image = ctx.OpSampledImage(texture.sampled_type, image, sampler);
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const Id sampled_image = ctx.OpSampledImage(texture.sampled_type, image, sampler);
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ImageOperands operands;
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ImageOperands operands;
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operands.AddDerivatives(ctx, derivatives);
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operands.AddDerivatives(ctx, derivatives);
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operands.AddOffset(ctx, offset);
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operands.AddOffset(ctx, offset);
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return ctx.OpImageSampleExplicitLod(ctx.F32[4], sampled_image, coords, operands.mask,
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const Id sample = ctx.OpImageSampleExplicitLod(result_type, sampled_image, coords,
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operands.operands);
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operands.mask, operands.operands);
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return texture.is_integer ? ctx.OpBitcast(ctx.F32[4], sample) : sample;
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}
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}
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Id EmitImageRead(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords) {
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Id EmitImageRead(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords) {
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@ -532,6 +532,8 @@ Id ImageType(EmitContext& ctx, const ImageResource& desc, Id sampled_type) {
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void EmitContext::DefineImagesAndSamplers() {
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void EmitContext::DefineImagesAndSamplers() {
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for (const auto& image_desc : info.images) {
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for (const auto& image_desc : info.images) {
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const bool is_integer = image_desc.nfmt == AmdGpu::NumberFormat::Uint ||
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image_desc.nfmt == AmdGpu::NumberFormat::Sint;
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const VectorIds& data_types = GetAttributeType(*this, image_desc.nfmt);
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const VectorIds& data_types = GetAttributeType(*this, image_desc.nfmt);
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const Id sampled_type = data_types[1];
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const Id sampled_type = data_types[1];
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const Id image_type{ImageType(*this, image_desc, sampled_type)};
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const Id image_type{ImageType(*this, image_desc, sampled_type)};
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@ -547,6 +549,7 @@ void EmitContext::DefineImagesAndSamplers() {
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.sampled_type = image_desc.is_storage ? sampled_type : TypeSampledImage(image_type),
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.sampled_type = image_desc.is_storage ? sampled_type : TypeSampledImage(image_type),
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.pointer_type = pointer_type,
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.pointer_type = pointer_type,
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.image_type = image_type,
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.image_type = image_type,
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.is_integer = is_integer,
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.is_storage = image_desc.is_storage,
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.is_storage = image_desc.is_storage,
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});
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});
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interfaces.push_back(id);
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interfaces.push_back(id);
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@ -201,6 +201,7 @@ public:
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Id sampled_type;
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Id sampled_type;
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Id pointer_type;
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Id pointer_type;
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Id image_type;
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Id image_type;
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bool is_integer = false;
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bool is_storage = false;
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bool is_storage = false;
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};
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};
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