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https://github.com/shadps4-emu/shadPS4.git
synced 2024-12-27 18:16:23 +00:00
Disable trophy pop-up with config setting (#1834)
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5eebb04de9
commit
433d9459e0
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@ -34,6 +34,7 @@ namespace Config {
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static bool isNeo = false;
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static bool isNeo = false;
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static bool isFullscreen = false;
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static bool isFullscreen = false;
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static bool playBGM = false;
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static bool playBGM = false;
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static bool isTrophyPopupDisabled = false;
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static int BGMvolume = 50;
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static int BGMvolume = 50;
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static bool enableDiscordRPC = false;
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static bool enableDiscordRPC = false;
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static u32 screenWidth = 1280;
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static u32 screenWidth = 1280;
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@ -98,6 +99,10 @@ bool isFullscreenMode() {
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return isFullscreen;
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return isFullscreen;
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}
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}
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bool getisTrophyPopupDisabled() {
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return isTrophyPopupDisabled;
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}
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bool getPlayBGM() {
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bool getPlayBGM() {
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return playBGM;
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return playBGM;
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}
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}
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@ -294,6 +299,10 @@ void setFullscreenMode(bool enable) {
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isFullscreen = enable;
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isFullscreen = enable;
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}
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}
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void setisTrophyPopupDisabled(bool disable) {
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isTrophyPopupDisabled = disable;
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}
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void setPlayBGM(bool enable) {
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void setPlayBGM(bool enable) {
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playBGM = enable;
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playBGM = enable;
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}
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}
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@ -549,6 +558,7 @@ void load(const std::filesystem::path& path) {
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isNeo = toml::find_or<bool>(general, "isPS4Pro", false);
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isNeo = toml::find_or<bool>(general, "isPS4Pro", false);
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isFullscreen = toml::find_or<bool>(general, "Fullscreen", false);
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isFullscreen = toml::find_or<bool>(general, "Fullscreen", false);
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playBGM = toml::find_or<bool>(general, "playBGM", false);
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playBGM = toml::find_or<bool>(general, "playBGM", false);
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isTrophyPopupDisabled = toml::find_or<bool>(general, "isTrophyPopupDisabled", false);
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BGMvolume = toml::find_or<int>(general, "BGMvolume", 50);
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BGMvolume = toml::find_or<int>(general, "BGMvolume", 50);
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enableDiscordRPC = toml::find_or<bool>(general, "enableDiscordRPC", true);
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enableDiscordRPC = toml::find_or<bool>(general, "enableDiscordRPC", true);
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logFilter = toml::find_or<std::string>(general, "logFilter", "");
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logFilter = toml::find_or<std::string>(general, "logFilter", "");
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@ -667,6 +677,7 @@ void save(const std::filesystem::path& path) {
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data["General"]["isPS4Pro"] = isNeo;
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data["General"]["isPS4Pro"] = isNeo;
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data["General"]["Fullscreen"] = isFullscreen;
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data["General"]["Fullscreen"] = isFullscreen;
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data["General"]["isTrophyPopupDisabled"] = isTrophyPopupDisabled;
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data["General"]["playBGM"] = playBGM;
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data["General"]["playBGM"] = playBGM;
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data["General"]["BGMvolume"] = BGMvolume;
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data["General"]["BGMvolume"] = BGMvolume;
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data["General"]["enableDiscordRPC"] = enableDiscordRPC;
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data["General"]["enableDiscordRPC"] = enableDiscordRPC;
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@ -763,6 +774,7 @@ void saveMainWindow(const std::filesystem::path& path) {
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void setDefaultValues() {
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void setDefaultValues() {
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isNeo = false;
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isNeo = false;
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isFullscreen = false;
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isFullscreen = false;
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isTrophyPopupDisabled = false;
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playBGM = false;
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playBGM = false;
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BGMvolume = 50;
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BGMvolume = 50;
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enableDiscordRPC = true;
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enableDiscordRPC = true;
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@ -19,6 +19,7 @@ bool isNeoMode();
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bool isFullscreenMode();
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bool isFullscreenMode();
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bool getPlayBGM();
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bool getPlayBGM();
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int getBGMvolume();
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int getBGMvolume();
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bool getisTrophyPopupDisabled();
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bool getEnableDiscordRPC();
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bool getEnableDiscordRPC();
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bool getSeparateUpdateEnabled();
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bool getSeparateUpdateEnabled();
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bool getCompatibilityEnabled();
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bool getCompatibilityEnabled();
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@ -62,6 +63,7 @@ void setGpuId(s32 selectedGpuId);
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void setScreenWidth(u32 width);
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void setScreenWidth(u32 width);
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void setScreenHeight(u32 height);
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void setScreenHeight(u32 height);
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void setFullscreenMode(bool enable);
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void setFullscreenMode(bool enable);
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void setisTrophyPopupDisabled(bool disable);
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void setPlayBGM(bool enable);
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void setPlayBGM(bool enable);
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void setBGMvolume(int volume);
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void setBGMvolume(int volume);
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void setEnableDiscordRPC(bool enable);
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void setEnableDiscordRPC(bool enable);
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@ -5,6 +5,7 @@
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#include <mutex>
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#include <mutex>
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#include <imgui.h>
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#include <imgui.h>
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#include "common/assert.h"
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#include "common/assert.h"
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#include "common/config.h"
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#include "common/singleton.h"
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#include "common/singleton.h"
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#include "imgui/imgui_std.h"
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#include "imgui/imgui_std.h"
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#include "trophy_ui.h"
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#include "trophy_ui.h"
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@ -82,7 +83,10 @@ void TrophyUI::Draw() {
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void AddTrophyToQueue(const std::filesystem::path& trophyIconPath, const std::string& trophyName) {
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void AddTrophyToQueue(const std::filesystem::path& trophyIconPath, const std::string& trophyName) {
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std::lock_guard<std::mutex> lock(queueMtx);
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std::lock_guard<std::mutex> lock(queueMtx);
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if (current_trophy_ui.has_value()) {
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if (Config::getisTrophyPopupDisabled()) {
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return;
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} else if (current_trophy_ui.has_value()) {
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TrophyInfo new_trophy;
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TrophyInfo new_trophy;
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new_trophy.trophy_icon_path = trophyIconPath;
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new_trophy.trophy_icon_path = trophyIconPath;
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new_trophy.trophy_name = trophyName;
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new_trophy.trophy_name = trophyName;
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@ -194,6 +194,7 @@ SettingsDialog::SettingsDialog(std::span<const QString> physical_devices, QWidge
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ui->updaterGroupBox->installEventFilter(this);
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ui->updaterGroupBox->installEventFilter(this);
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#endif
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#endif
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ui->GUIgroupBox->installEventFilter(this);
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ui->GUIgroupBox->installEventFilter(this);
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ui->disableTrophycheckBox->installEventFilter(this);
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// Input
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// Input
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ui->hideCursorGroupBox->installEventFilter(this);
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ui->hideCursorGroupBox->installEventFilter(this);
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@ -263,6 +264,8 @@ void SettingsDialog::LoadValuesFromConfig() {
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ui->dumpShadersCheckBox->setChecked(toml::find_or<bool>(data, "GPU", "dumpShaders", false));
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ui->dumpShadersCheckBox->setChecked(toml::find_or<bool>(data, "GPU", "dumpShaders", false));
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ui->nullGpuCheckBox->setChecked(toml::find_or<bool>(data, "GPU", "nullGpu", false));
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ui->nullGpuCheckBox->setChecked(toml::find_or<bool>(data, "GPU", "nullGpu", false));
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ui->playBGMCheckBox->setChecked(toml::find_or<bool>(data, "General", "playBGM", false));
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ui->playBGMCheckBox->setChecked(toml::find_or<bool>(data, "General", "playBGM", false));
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ui->disableTrophycheckBox->setChecked(
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toml::find_or<bool>(data, "General", "isTrophyPopupDisabled", false));
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ui->BGMVolumeSlider->setValue(toml::find_or<int>(data, "General", "BGMvolume", 50));
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ui->BGMVolumeSlider->setValue(toml::find_or<int>(data, "General", "BGMvolume", 50));
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ui->discordRPCCheckbox->setChecked(
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ui->discordRPCCheckbox->setChecked(
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toml::find_or<bool>(data, "General", "enableDiscordRPC", true));
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toml::find_or<bool>(data, "General", "enableDiscordRPC", true));
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@ -397,6 +400,8 @@ void SettingsDialog::updateNoteTextEdit(const QString& elementName) {
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#endif
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#endif
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} else if (elementName == "GUIgroupBox") {
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} else if (elementName == "GUIgroupBox") {
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text = tr("GUIgroupBox");
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text = tr("GUIgroupBox");
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} else if (elementName == "disableTrophycheckBox") {
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text = tr("disableTrophycheckBox");
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}
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}
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// Input
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// Input
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@ -485,6 +490,7 @@ void SettingsDialog::UpdateSettings() {
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Config::setBackButtonBehavior(TouchPadIndex[ui->backButtonBehaviorComboBox->currentIndex()]);
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Config::setBackButtonBehavior(TouchPadIndex[ui->backButtonBehaviorComboBox->currentIndex()]);
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Config::setNeoMode(ui->ps4proCheckBox->isChecked());
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Config::setNeoMode(ui->ps4proCheckBox->isChecked());
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Config::setFullscreenMode(ui->fullscreenCheckBox->isChecked());
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Config::setFullscreenMode(ui->fullscreenCheckBox->isChecked());
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Config::setisTrophyPopupDisabled(ui->disableTrophycheckBox->isChecked());
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Config::setPlayBGM(ui->playBGMCheckBox->isChecked());
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Config::setPlayBGM(ui->playBGMCheckBox->isChecked());
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Config::setNeoMode(ui->ps4proCheckBox->isChecked());
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Config::setNeoMode(ui->ps4proCheckBox->isChecked());
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Config::setLogType(ui->logTypeComboBox->currentText().toStdString());
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Config::setLogType(ui->logTypeComboBox->currentText().toStdString());
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@ -549,4 +555,4 @@ void SettingsDialog::ResetInstallFolders() {
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}
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}
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Config::setGameInstallDirs(settings_install_dirs_config);
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Config::setGameInstallDirs(settings_install_dirs_config);
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}
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}
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}
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}
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@ -59,9 +59,9 @@
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<property name="geometry">
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<property name="geometry">
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<rect>
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<rect>
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<x>0</x>
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<x>0</x>
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<y>0</y>
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<y>-97</y>
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<width>832</width>
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<width>815</width>
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<height>431</height>
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<height>618</height>
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</rect>
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</rect>
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</property>
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</property>
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<property name="sizePolicy">
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<property name="sizePolicy">
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@ -469,6 +469,13 @@
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<property name="bottomMargin">
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<property name="bottomMargin">
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<number>11</number>
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<number>11</number>
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</property>
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</property>
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<item>
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<widget class="QCheckBox" name="disableTrophycheckBox">
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<property name="text">
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<string>Disable Trophy Pop-ups</string>
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</property>
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</widget>
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</item>
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<item>
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<item>
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<layout class="QVBoxLayout" name="GUIMusicLayout">
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<layout class="QVBoxLayout" name="GUIMusicLayout">
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<property name="topMargin">
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<property name="topMargin">
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@ -561,16 +568,6 @@
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</item>
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</item>
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</layout>
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</layout>
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</item>
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</item>
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<item>
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<widget class="QWidget" name="GUIwidgetSpacer" native="true">
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<property name="minimumSize">
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<size>
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<width>0</width>
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<height>61</height>
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</size>
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</property>
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</widget>
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</item>
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</layout>
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</layout>
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</widget>
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</widget>
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</item>
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</item>
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@ -696,7 +693,7 @@
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<property name="bottomMargin">
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<property name="bottomMargin">
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<number>5</number>
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<number>5</number>
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</property>
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</property>
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<item alignment="Qt::AlignmentFlag::AlignHCenter">
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<item>
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<widget class="QSpinBox" name="idleTimeoutSpinBox">
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<widget class="QSpinBox" name="idleTimeoutSpinBox">
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<property name="enabled">
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<property name="enabled">
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<bool>true</bool>
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<bool>true</bool>
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@ -1201,6 +1201,11 @@
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<source>GUIgroupBox</source>
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<source>GUIgroupBox</source>
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<translation>Play Title Music:\nIf a game supports it, enable playing special music when selecting the game in the GUI.</translation>
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<translation>Play Title Music:\nIf a game supports it, enable playing special music when selecting the game in the GUI.</translation>
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</message>
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</message>
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<message>
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<location filename="../settings_dialog.cpp" line="267"/>
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<source>disableTrophycheckBox</source>
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<translation>Disable Trophy Pop-ups:\nDisable in-game trophy notifications. Trophy progress can still be tracked using the Trophy Viewer (right-click the game in the main window).</translation>
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</message>
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<message>
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<message>
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<location filename="../settings_dialog.cpp" line="450"/>
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<location filename="../settings_dialog.cpp" line="450"/>
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<source>hideCursorGroupBox</source>
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<source>hideCursorGroupBox</source>
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