video_core: detiler: display micro 64bpp (#2137)

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psucien 2025-01-12 19:25:25 +01:00 committed by GitHub
parent 8a309c30a9
commit 394331f206
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7 changed files with 86 additions and 8 deletions

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@ -119,6 +119,7 @@ constexpr std::string_view NameOf(ImageType type) {
enum class TilingMode : u32 { enum class TilingMode : u32 {
Depth_MacroTiled = 0u, Depth_MacroTiled = 0u,
Display_Linear = 0x8u, Display_Linear = 0x8u,
Display_MicroTiled = 0x9u,
Display_MacroTiled = 0xAu, Display_MacroTiled = 0xAu,
Texture_MicroTiled = 0xDu, Texture_MicroTiled = 0xDu,
Texture_MacroTiled = 0xEu, Texture_MacroTiled = 0xEu,
@ -131,6 +132,8 @@ constexpr std::string_view NameOf(TilingMode type) {
return "Depth_MacroTiled"; return "Depth_MacroTiled";
case TilingMode::Display_Linear: case TilingMode::Display_Linear:
return "Display_Linear"; return "Display_Linear";
case TilingMode::Display_MicroTiled:
return "Display_MicroTiled";
case TilingMode::Display_MacroTiled: case TilingMode::Display_MacroTiled:
return "Display_MacroTiled"; return "Display_MacroTiled";
case TilingMode::Texture_MicroTiled: case TilingMode::Texture_MicroTiled:

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@ -2,6 +2,7 @@
# SPDX-License-Identifier: GPL-2.0-or-later # SPDX-License-Identifier: GPL-2.0-or-later
set(SHADER_FILES set(SHADER_FILES
detilers/display_micro_64bpp.comp
detilers/macro_32bpp.comp detilers/macro_32bpp.comp
detilers/macro_64bpp.comp detilers/macro_64bpp.comp
detilers/macro_8bpp.comp detilers/macro_8bpp.comp

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@ -0,0 +1,60 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#version 450
layout (local_size_x = 64, local_size_y = 1, local_size_z = 1) in;
layout(std430, binding = 0) buffer input_buf {
uint in_data[];
};
layout(std430, binding = 1) buffer output_buf {
uint out_data[];
};
layout(push_constant) uniform image_info {
uint num_levels;
uint pitch;
uint height;
uint c0;
uint c1;
} info;
const uint lut_64bpp[16] = {
0x05040100, 0x0d0c0908,
0x07060302, 0x0f0e0b0a,
0x15141110, 0x1d1c1918,
0x17161312, 0x1f1e1b1a,
0x25242120, 0x2d2c2928,
0x27262322, 0x2f2e2b2a,
0x35343130, 0x3d3c3938,
0x37363332, 0x3f3e3b3a,
};
#define MICRO_TILE_DIM (8)
#define MICRO_TILE_SZ (512)
#define TEXELS_PER_ELEMENT (1)
#define BPP (64)
void main() {
uint x = gl_GlobalInvocationID.x % info.pitch;
uint y = (gl_GlobalInvocationID.x / info.pitch) % info.height;
uint z = gl_GlobalInvocationID.x / (info.pitch * info.height);
uint col = bitfieldExtract(x, 0, 3);
uint row = bitfieldExtract(y, 0, 3);
uint idx_dw = lut_64bpp[(col + row * MICRO_TILE_DIM) >> 2u];
uint byte_ofs = gl_LocalInvocationID.x & 3u;
uint idx = bitfieldExtract(idx_dw >> (8 * byte_ofs), 0, 8);
uint slice_offs = z * info.c1 * MICRO_TILE_SZ;
uint tile_row = y / MICRO_TILE_DIM;
uint tile_column = x / MICRO_TILE_DIM;
uint tile_offs = ((tile_row * info.c0) + tile_column) * MICRO_TILE_SZ;
uint offs = slice_offs + tile_offs + ((idx * BPP) / 8u);
uint p0 = in_data[(offs >> 2) + 0];
uint p1 = in_data[(offs >> 2) + 1];
out_data[2 * gl_GlobalInvocationID.x + 0] = p0;
out_data[2 * gl_GlobalInvocationID.x + 1] = p1;
}

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@ -182,6 +182,7 @@ void ImageInfo::UpdateSize() {
case AmdGpu::TilingMode::Texture_Volume: case AmdGpu::TilingMode::Texture_Volume:
mip_d += (-mip_d) & 3u; mip_d += (-mip_d) & 3u;
[[fallthrough]]; [[fallthrough]];
case AmdGpu::TilingMode::Display_MicroTiled:
case AmdGpu::TilingMode::Texture_MicroTiled: { case AmdGpu::TilingMode::Texture_MicroTiled: {
std::tie(mip_info.pitch, mip_info.size) = std::tie(mip_info.pitch, mip_info.size) =
ImageSizeMicroTiled(mip_w, mip_h, bpp, num_samples); ImageSizeMicroTiled(mip_w, mip_h, bpp, num_samples);

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@ -469,9 +469,6 @@ ImageView& TextureCache::FindDepthTarget(BaseDesc& desc) {
} }
void TextureCache::RefreshImage(Image& image, Vulkan::Scheduler* custom_scheduler /*= nullptr*/) { void TextureCache::RefreshImage(Image& image, Vulkan::Scheduler* custom_scheduler /*= nullptr*/) {
RENDERER_TRACE;
TRACE_HINT(fmt::format("{:x}:{:x}", image.info.guest_address, image.info.guest_size));
if (False(image.flags & ImageFlagBits::Dirty)) { if (False(image.flags & ImageFlagBits::Dirty)) {
return; return;
} }
@ -480,6 +477,9 @@ void TextureCache::RefreshImage(Image& image, Vulkan::Scheduler* custom_schedule
return; return;
} }
RENDERER_TRACE;
TRACE_HINT(fmt::format("{:x}:{:x}", image.info.guest_address, image.info.guest_size));
if (True(image.flags & ImageFlagBits::MaybeCpuDirty) && if (True(image.flags & ImageFlagBits::MaybeCpuDirty) &&
False(image.flags & ImageFlagBits::CpuDirty)) { False(image.flags & ImageFlagBits::CpuDirty)) {
// The image size should be less than page size to be considered MaybeCpuDirty // The image size should be less than page size to be considered MaybeCpuDirty

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@ -8,6 +8,7 @@
#include "video_core/texture_cache/image_view.h" #include "video_core/texture_cache/image_view.h"
#include "video_core/texture_cache/tile_manager.h" #include "video_core/texture_cache/tile_manager.h"
#include "video_core/host_shaders/detilers/display_micro_64bpp_comp.h"
#include "video_core/host_shaders/detilers/macro_32bpp_comp.h" #include "video_core/host_shaders/detilers/macro_32bpp_comp.h"
#include "video_core/host_shaders/detilers/macro_64bpp_comp.h" #include "video_core/host_shaders/detilers/macro_64bpp_comp.h"
#include "video_core/host_shaders/detilers/macro_8bpp_comp.h" #include "video_core/host_shaders/detilers/macro_8bpp_comp.h"
@ -53,6 +54,14 @@ const DetilerContext* TileManager::GetDetiler(const ImageInfo& info) const {
return nullptr; return nullptr;
} }
break; break;
case AmdGpu::TilingMode::Display_MicroTiled:
switch (bpp) {
case 64:
return &detilers[DetilerType::Display_Micro64];
default:
return nullptr;
}
break;
default: default:
return nullptr; return nullptr;
} }
@ -68,10 +77,11 @@ struct DetilerParams {
TileManager::TileManager(const Vulkan::Instance& instance, Vulkan::Scheduler& scheduler) TileManager::TileManager(const Vulkan::Instance& instance, Vulkan::Scheduler& scheduler)
: instance{instance}, scheduler{scheduler} { : instance{instance}, scheduler{scheduler} {
static const std::array detiler_shaders{ static const std::array detiler_shaders{
HostShaders::MICRO_8BPP_COMP, HostShaders::MICRO_16BPP_COMP, HostShaders::MICRO_8BPP_COMP, HostShaders::MICRO_16BPP_COMP,
HostShaders::MICRO_32BPP_COMP, HostShaders::MICRO_64BPP_COMP, HostShaders::MICRO_32BPP_COMP, HostShaders::MICRO_64BPP_COMP,
HostShaders::MICRO_128BPP_COMP, HostShaders::MACRO_8BPP_COMP, HostShaders::MICRO_128BPP_COMP, HostShaders::MACRO_8BPP_COMP,
HostShaders::MACRO_32BPP_COMP, HostShaders::MACRO_64BPP_COMP, HostShaders::MACRO_32BPP_COMP, HostShaders::MACRO_64BPP_COMP,
HostShaders::DISPLAY_MICRO_64BPP_COMP,
}; };
boost::container::static_vector<vk::DescriptorSetLayoutBinding, 2> bindings{ boost::container::static_vector<vk::DescriptorSetLayoutBinding, 2> bindings{
@ -258,7 +268,8 @@ std::pair<vk::Buffer, u32> TileManager::TryDetile(vk::Buffer in_buffer, u32 in_o
params.num_levels = info.resources.levels; params.num_levels = info.resources.levels;
params.pitch0 = info.pitch >> (info.props.is_block ? 2u : 0u); params.pitch0 = info.pitch >> (info.props.is_block ? 2u : 0u);
params.height = info.size.height; params.height = info.size.height;
if (info.tiling_mode == AmdGpu::TilingMode::Texture_Volume) { if (info.tiling_mode == AmdGpu::TilingMode::Texture_Volume ||
info.tiling_mode == AmdGpu::TilingMode::Display_MicroTiled) {
ASSERT(info.resources.levels == 1); ASSERT(info.resources.levels == 1);
const auto tiles_per_row = info.pitch / 8u; const auto tiles_per_row = info.pitch / 8u;
const auto tiles_per_slice = tiles_per_row * ((info.size.height + 7u) / 8u); const auto tiles_per_slice = tiles_per_row * ((info.size.height + 7u) / 8u);

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@ -22,6 +22,8 @@ enum DetilerType : u32 {
Macro32, Macro32,
Macro64, Macro64,
Display_Micro64,
Max Max
}; };