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https://github.com/shadps4-emu/shadPS4.git
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fix for crash in apps when splash is missing
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77cf875585
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38061ae636
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@ -622,7 +622,9 @@ public:
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void SubmitDone() {
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// This is wrong as `submitDone()` should never be blocking. The behavior will be
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// reworked with mutiple queues introduction
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cp.get();
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if (cp.valid()) {
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cp.get();
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}
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}
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private:
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@ -161,13 +161,17 @@ void RendererVulkan::RecreateFrame(Frame* frame, u32 width, u32 height) {
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}
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bool RendererVulkan::ShowSplash(Frame* frame /*= nullptr*/) {
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const auto* splash = Common::Singleton<Splash>::Instance();
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if (splash->GetImageData().empty()) {
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return false;
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}
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if (!Libraries::SystemService::IsSplashVisible()) {
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return false;
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}
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if (!frame) {
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if (!splash_img.has_value()) {
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const auto* splash = Common::Singleton<Splash>::Instance();
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VideoCore::ImageInfo info{};
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info.pixel_format = vk::Format::eR8G8B8A8Srgb;
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