more dummy GnmDriver function calls

This commit is contained in:
georgemoralis 2023-07-17 13:39:00 +03:00
parent d9da9ade78
commit 35e21f9a8c
2 changed files with 95 additions and 3 deletions

View file

@ -50,6 +50,63 @@ namespace HLE::Libs::LibSceGnmDriver {
{
return 0;
}
void sceGnmDingDong(u32 ring_id, u32 offset_dw)
{
}
bool sceRazorIsLoaded()
{ return true;// hmm???
}
int sceGnmDeleteEqEvent(/* SceKernelEqueue eq, EqEventType id*/)
{ return 0;
}
int32_t sceGnmSubmitDone()
{ return 0;
}
int /* MipStatsError*/ sceGnmDisableMipStatsReport()
{ return 0;
}
int sceGnmSubmitAndFlipCommandBuffersForWorkload()
{ return 0;
}
int sceGnmSubmitCommandBuffersForWorkload()
{ return 0;
}
int /* WorkloadStatus*/ sceGnmDestroyWorkloadStream(/*WorkloadStream workloadStream*/)
{ return 0;
}
void sceGnmDingDongForWorkload()
{
}
void sceGnmDriverCaptureInProgress() {}
void sceGnmUnmapComputeQueue(){}
void sceGnmDriverTraceInProgress(){}
void sceGnmDriverTriggerCapture(){}
void sceGnmEndWorkload(){}
void sceGnmFlushGarlic(){}
void sceGnmGetEqEventType(){}
void sceGnmGetEqTimeStamp(){}
void sceGnmGetGpuBlockStatus(){}
void sceGnmGetGpuInfoStatus(){}
void sceGnmGetLastWaitedAddress(){}
void sceGnmGetNumTcaUnits(){}
void sceGnmGetOffChipTessellationBufferSize(){}
void sceGnmGetPhysicalCounterFromVirtualized(){}
void sceGnmGetProtectionFaultTimeStamp(){}
void sceGnmGetShaderProgramBaseAddress(){}
void sceGnmGetShaderStatus(){}
void sceGnmGetTheTessellationFactorRingBufferBaseAddress(){}
void sceGnmIsUserPaEnabled(){}
void sceGnmLogicalCuIndexToPhysicalCuIndex(){}
void sceGnmLogicalCuMaskToPhysicalCuMask(){}
void sceGnmMapComputeQueue(){}
void sceGnmMapComputeQueueWithPriority(){}
void sceRazorCaptureImmediate(){}
void sceGnmRequestFlipAndSubmitDone(){}
void sceGnmRequestFlipAndSubmitDoneForWorkload(){}
void sceGnmRequestMipStatsReportAndReset(){}
void LibSceGnmDriver_Register(SymbolsResolver* sym)
{
LIB_FUNCTION("b0xyllnVY-I", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmAddEqEvent);
@ -62,8 +119,7 @@ namespace HLE::Libs::LibSceGnmDriver {
LIB_FUNCTION("+xuDhxlWRPg", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmSetupMipStatsReport);
LIB_FUNCTION("zwY0YV91TTI", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmSubmitCommandBuffers);
LIB_FUNCTION("xbxNatawohc", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmSubmitAndFlipCommandBuffers);
/*LIB_FUNCTION("Ga6r7H6Y0RI", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmSubmitAndFlipCommandBuffersForWorkload);
LIB_FUNCTION("Ga6r7H6Y0RI", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmSubmitAndFlipCommandBuffersForWorkload);
LIB_FUNCTION("f33OrruQYbM", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceRazorIsLoaded);
LIB_FUNCTION("jRcI8VcgTz4", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmSubmitCommandBuffersForWorkload);
LIB_FUNCTION("PVT+fuoS9gU", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmDeleteEqEvent);
@ -98,7 +154,7 @@ namespace HLE::Libs::LibSceGnmDriver {
LIB_FUNCTION("u9YKpRRHe-M", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceRazorCaptureImmediate);
LIB_FUNCTION("gObODli-OH8", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmRequestFlipAndSubmitDone);
LIB_FUNCTION("6YRHhh5mHCs", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmRequestFlipAndSubmitDoneForWorkload);
LIB_FUNCTION("f85orjx7qts", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmRequestMipStatsReportAndReset);*/
LIB_FUNCTION("f85orjx7qts", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmRequestMipStatsReportAndReset);
}
};

View file

@ -19,4 +19,40 @@ int sceGnmSubmitCommandBuffers(uint32_t count, void* dcb_gpu_addrs[], const uint
const uint32_t* ccb_sizes_in_bytes);
int sceGnmSubmitAndFlipCommandBuffers(uint32_t count, void* dcb_gpu_addrs[], const uint32_t* dcb_sizes_in_bytes, void* ccb_gpu_addrs[],
const uint32_t* ccb_sizes_in_bytes, int handle, int index, int flip_mode, int64_t flip_arg);
void sceGnmDingDong(u32 ring_id, u32 offset_dw);
bool sceRazorIsLoaded();
int sceGnmDeleteEqEvent(/* SceKernelEqueue eq, EqEventType id*/);
int32_t sceGnmSubmitDone();
int /* MipStatsError*/ sceGnmDisableMipStatsReport();
int sceGnmSubmitAndFlipCommandBuffersForWorkload();
int sceGnmSubmitCommandBuffersForWorkload();
int /* WorkloadStatus*/ sceGnmDestroyWorkloadStream(/*WorkloadStream workloadStream*/);
void sceGnmDingDongForWorkload();
void sceGnmDriverCaptureInProgress();
void sceGnmUnmapComputeQueue();
void sceGnmDriverTraceInProgress();
void sceGnmDriverTriggerCapture();
void sceGnmEndWorkload();
void sceGnmFlushGarlic();
void sceGnmGetEqEventType();
void sceGnmGetEqTimeStamp();
void sceGnmGetGpuBlockStatus();
void sceGnmGetGpuInfoStatus();
void sceGnmGetLastWaitedAddress();
void sceGnmGetNumTcaUnits();
void sceGnmGetOffChipTessellationBufferSize();
void sceGnmGetPhysicalCounterFromVirtualized();
void sceGnmGetProtectionFaultTimeStamp();
void sceGnmGetShaderProgramBaseAddress();
void sceGnmGetShaderStatus();
void sceGnmGetTheTessellationFactorRingBufferBaseAddress();
void sceGnmIsUserPaEnabled();
void sceGnmLogicalCuIndexToPhysicalCuIndex();
void sceGnmLogicalCuMaskToPhysicalCuMask();
void sceGnmMapComputeQueue();
void sceGnmMapComputeQueueWithPriority();
void sceRazorCaptureImmediate();
void sceGnmRequestFlipAndSubmitDone();
void sceGnmRequestFlipAndSubmitDoneForWorkload();
void sceGnmRequestMipStatsReportAndReset();
}; // namespace HLE::Libs::LibSceGnmDriver