mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2024-12-28 02:26:07 +00:00
Keybord on README / Fix Play Time (#1786)
Some checks are pending
Build and Release / reuse (push) Waiting to run
Build and Release / clang-format (push) Waiting to run
Build and Release / get-info (push) Waiting to run
Build and Release / windows-sdl (push) Blocked by required conditions
Build and Release / windows-qt (push) Blocked by required conditions
Build and Release / macos-sdl (push) Blocked by required conditions
Build and Release / macos-qt (push) Blocked by required conditions
Build and Release / linux-sdl (push) Blocked by required conditions
Build and Release / linux-qt (push) Blocked by required conditions
Build and Release / pre-release (push) Blocked by required conditions
Some checks are pending
Build and Release / reuse (push) Waiting to run
Build and Release / clang-format (push) Waiting to run
Build and Release / get-info (push) Waiting to run
Build and Release / windows-sdl (push) Blocked by required conditions
Build and Release / windows-qt (push) Blocked by required conditions
Build and Release / macos-sdl (push) Blocked by required conditions
Build and Release / macos-qt (push) Blocked by required conditions
Build and Release / linux-sdl (push) Blocked by required conditions
Build and Release / linux-qt (push) Blocked by required conditions
Build and Release / pre-release (push) Blocked by required conditions
* Keybord on README F10_F11_F12 * Update game_list_frame.cpp
This commit is contained in:
parent
9aa1c13c7e
commit
3001b007f6
|
@ -76,6 +76,13 @@ For more information on how to test, debug and report issues with the emulator o
|
|||
|
||||
# Keyboard mapping
|
||||
|
||||
| Button | Function |
|
||||
|-------------|-------------|
|
||||
F10 | FPS Counter
|
||||
Ctrl+F10 | Video Debug Info
|
||||
F11 | Fullscreen
|
||||
F12 | Trigger RenderDoc Capture
|
||||
|
||||
> [!NOTE]
|
||||
> Xbox and DualShock controllers work out of the box.
|
||||
|
||||
|
|
|
@ -123,7 +123,7 @@ void GameListFrame::PopulateGameList() {
|
|||
formattedPlayTime = formattedPlayTime.trimmed();
|
||||
m_game_info->m_games[i].play_time = playTime.toStdString();
|
||||
if (formattedPlayTime.isEmpty()) {
|
||||
SetTableItem(i, 7, "0");
|
||||
SetTableItem(i, 7, QString("%1s").arg(seconds));
|
||||
} else {
|
||||
SetTableItem(i, 7, formattedPlayTime);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue