finished gpu buffer creation

This commit is contained in:
georgemoralis 2023-09-27 07:45:05 +03:00
parent c6633a511a
commit 21120ac0ae
2 changed files with 41 additions and 6 deletions

View file

@ -82,6 +82,7 @@ void* GPU::GPUMemory::memoryCreateObj(u64 submit_id, HLE::Libs::Graphics::Graphi
if (heap_id < 0) {
return nullptr;
}
auto& heap = m_heaps[heap_id];
ObjInfo objInfo = {};
@ -105,6 +106,25 @@ void* GPU::GPUMemory::memoryCreateObj(u64 submit_id, HLE::Libs::Graphics::Graphi
objInfo.gpu_object.obj = info.getCreateFunc()(ctx, objInfo.obj_params, virtual_addr, size, virtual_addr_num, &objInfo.mem);
// TODO we need more ...
return nullptr;
int index = static_cast<int>(heap.objects.size());
HeapObject hobj{};
hobj.block = createHeapBlock(virtual_addr, size, virtual_addr_num, heap_id, index);
hobj.info = objInfo;
hobj.free = false;
heap.objects.push_back(hobj);
return objInfo.gpu_object.obj;
}
GPU::HeapBlock GPU::GPUMemory::createHeapBlock(const u64* virtual_addr, const u64* size, int virtual_addr_num, int heap_id, int obj_id) {
auto& heap = m_heaps[heap_id];
GPU::HeapBlock heapBlock{};
heapBlock.virtual_addr_num = virtual_addr_num;
for (int vi = 0; vi < virtual_addr_num; vi++) {
heapBlock.virtual_addr[vi] = virtual_addr[vi];
heapBlock.size[vi] = size[vi];
}
return heapBlock;
}

View file

@ -11,10 +11,7 @@ class GPUObject;
enum class MemoryMode : u32 { NoAccess = 0, Read = 1, Write = 2, ReadWrite = 3 };
enum class MemoryObjectType : u64 { InvalidObj, VideoOutBufferObj };
struct MemoryHeap {
u64 allocated_virtual_addr = 0;
u64 allocated_size = 0;
};
struct GpuMemoryObject {
MemoryObjectType objectType = MemoryObjectType::InvalidObj;
@ -30,6 +27,23 @@ struct ObjInfo {
HLE::Libs::Graphics::VulkanMemory mem;
};
struct HeapBlock {
u64 virtual_addr[3] = {};
u64 size[3] = {};
int virtual_addr_num = 0;
};
struct HeapObject {
HeapBlock block;
ObjInfo info;
bool free = true;
};
struct MemoryHeap {
u64 allocated_virtual_addr = 0;
u64 allocated_size = 0;
std::vector<HeapObject> objects;
};
class GPUMemory {
public:
@ -40,6 +54,7 @@ class GPUMemory {
std::vector<MemoryHeap> m_heaps;
void* memoryCreateObj(u64 submit_id, HLE::Libs::Graphics::GraphicCtx* ctx, /*CommandBuffer* buffer*/ void* todo, const u64* virtual_addr,
const u64* size, int virtual_addr_num, const GPUObject& info);
HeapBlock createHeapBlock(const u64* virtual_addr, const u64* size, int virtual_addr_num, int heap_id, int obj_id);
};
class GPUObject {
public: