From 1d7ee198e1836aed65580a7553594d2a572eb24b Mon Sep 17 00:00:00 2001 From: squidbus <175574877+squidbus@users.noreply.github.com> Date: Fri, 6 Sep 2024 04:12:07 -0700 Subject: [PATCH] shader_recompiler: Add ConvertF16F32 to FP16 detection. (#800) --- src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp b/src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp index 7105f01f..5ce024b4 100644 --- a/src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp +++ b/src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp @@ -22,6 +22,7 @@ void Visit(Info& info, IR::Inst& inst) { case IR::Opcode::WriteSharedU64: info.uses_shared = true; break; + case IR::Opcode::ConvertF16F32: case IR::Opcode::ConvertF32F16: case IR::Opcode::BitCastF16U16: info.uses_fp16 = true;