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hot-fix: Enforce minimum stack size of 64KB
Fixes some crashes in BB from unity pt 1
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@ -243,6 +243,13 @@ int PS4_SYSV_ABI posix_pthread_create_name_np(PthreadT* thread, const PthreadAtt
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static int TidCounter = 1;
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static int TidCounter = 1;
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new_thread->tid = ++TidCounter;
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new_thread->tid = ++TidCounter;
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if (new_thread->attr.stackaddr_attr == 0) {
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/* Enforce minimum stack size of 64 KB */
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static constexpr size_t MinimumStack = 64_KB;
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auto& stacksize = new_thread->attr.stacksize_attr;
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stacksize = std::max(stacksize, MinimumStack);
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}
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if (thread_state->CreateStack(&new_thread->attr) != 0) {
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if (thread_state->CreateStack(&new_thread->attr) != 0) {
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/* Insufficient memory to create a stack: */
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/* Insufficient memory to create a stack: */
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thread_state->Free(curthread, new_thread);
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thread_state->Free(curthread, new_thread);
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