shadPS4/.github/workflows/windows.yml

35 lines
780 B
YAML
Raw Normal View History

2024-02-23 21:32:32 +00:00
# SPDX-FileCopyrightText: 2024 shadPS4 Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
2023-04-11 06:55:06 +00:00
2023-04-11 07:20:58 +00:00
name: Windows
2023-04-11 06:55:06 +00:00
on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
env:
2023-05-11 11:57:55 +00:00
BUILD_TYPE: Release
2023-04-11 06:55:06 +00:00
jobs:
build:
runs-on: windows-latest
steps:
- uses: actions/checkout@v4
2023-04-11 10:52:40 +00:00
with:
submodules: recursive
2024-06-23 06:57:32 +00:00
2023-05-11 12:04:07 +00:00
- name: Configure CMake
2023-07-23 16:55:08 +00:00
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -T ClangCL
2023-04-11 06:55:06 +00:00
- name: Build
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --parallel
- name: Upload executable
uses: actions/upload-artifact@v4
2023-04-15 16:23:14 +00:00
with:
2024-08-18 15:30:26 +00:00
name: shadps4-win64-sdl
path: |
${{github.workspace}}/build/Release/shadPS4.exe