shadPS4/src/Util/config.h

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#pragma once
#include <filesystem>
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#include "common/types.h"
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namespace Config {
void load(const std::filesystem::path& path);
void save(const std::filesystem::path& path);
bool isNeoMode();
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u32 getLogLevel();
u32 getScreenWidth();
u32 getScreenHeight();
}; // namespace Config