shadPS4/src/core/PS4/HLE/LibKernel.h

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#include "../Loader/SymbolsResolver.h"
namespace HLE::Libs::LibKernel {
void LibKernel_Register(SymbolsResolver* sym);
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// functions
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int32_t PS4_SYSV_ABI sceKernelReleaseDirectMemory(off_t start, size_t len);
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}; // namespace HLE::Libs::LibKernel