shadPS4/src/Core/PS4/HLE/Libs.h

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#pragma once
#include "../Loader/SymbolsResolver.h"
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#define LIB_FUNCTION(nid, lib, libversion, mod, moduleVersionMajor, moduleVersionMinor, function) \
{\
SymbolRes sr{}; \
sr.name = nid; \
sr.library = lib; \
sr.library_version = libversion;\
sr.module = mod;\
sr.module_version_major = moduleVersionMajor;\
sr.module_version_minor = moduleVersionMinor;\
sr.type = STT_FUN;\
auto func = reinterpret_cast<u64>(function);\
sym->AddSymbol(sr, func);\
}
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namespace HLE::Libs {
void Init_HLE_Libs(SymbolsResolver* sym);
}