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43 lines
1.5 KiB
C++
43 lines
1.5 KiB
C++
// Copyright 2022, Collabora, Ltd.
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// SPDX-License-Identifier: BSL-1.0
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/*!
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* @file
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* @brief DXGI formats shared between D3D11 and D3D12 tests.
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* @author Ryan Pavlik <ryan.pavlik@collabora.com>
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*/
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#pragma once
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#include <dxgi.h>
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#include <initializer_list>
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#include <algorithm>
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static constexpr std::initializer_list<DXGI_FORMAT> colorFormats = {
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DXGI_FORMAT_B8G8R8A8_UNORM_SRGB, DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_R16G16B16A16_FLOAT,
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DXGI_FORMAT_R16G16B16A16_UNORM, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_UNORM,
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DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, DXGI_FORMAT_R8G8B8A8_UNORM,
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};
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static constexpr std::initializer_list<DXGI_FORMAT> depthStencilFormats = {
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DXGI_FORMAT_D16_UNORM,
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DXGI_FORMAT_D24_UNORM_S8_UINT,
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DXGI_FORMAT_D32_FLOAT_S8X24_UINT,
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DXGI_FORMAT_D32_FLOAT,
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};
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static constexpr std::initializer_list<DXGI_FORMAT> formats = {
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DXGI_FORMAT_B8G8R8A8_UNORM_SRGB, DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_R16G16B16A16_FLOAT,
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DXGI_FORMAT_R16G16B16A16_UNORM, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_UNORM,
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DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_D16_UNORM,
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DXGI_FORMAT_D24_UNORM_S8_UINT, DXGI_FORMAT_D32_FLOAT_S8X24_UINT, DXGI_FORMAT_D32_FLOAT,
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};
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static inline bool
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isDepthStencilFormat(DXGI_FORMAT format)
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{
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const auto b = depthStencilFormats.begin();
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const auto e = depthStencilFormats.end();
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auto it = std::find(b, e, format);
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return it != e;
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}
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