monado/src/xrt/drivers/rift_s/rift_s_hmd.c
2023-03-09 15:51:12 +00:00

372 lines
12 KiB
C

/*
* Copyright 2013, Fredrik Hultin.
* Copyright 2013, Jakob Bornecrantz.
* Copyright 2016 Philipp Zabel
* Copyright 2019-2022 Jan Schmidt
* SPDX-License-Identifier: BSL-1.0
*
*/
/*!
* @file
* @brief Driver code for Oculus Rift S headsets
*
* Implementation for the HMD communication, calibration and
* IMU integration.
*
* Ported from OpenHMD
*
* @author Jan Schmidt <jan@centricular.com>
* @ingroup drv_rift_s
*/
/* Oculus Rift S Driver - HID/USB Driver Implementation */
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <time.h>
#include <assert.h>
#include <inttypes.h>
#include "math/m_api.h"
#include "math/m_vec3.h"
#include "os/os_time.h"
#include "util/u_device.h"
#include "util/u_trace_marker.h"
#include "util/u_var.h"
#include "xrt/xrt_device.h"
#include "rift_s_hmd.h"
#define DEG_TO_RAD(D) ((D)*M_PI / 180.)
static void
rift_s_update_inputs(struct xrt_device *xdev)
{}
static void
rift_s_get_tracked_pose(struct xrt_device *xdev,
enum xrt_input_name name,
uint64_t at_timestamp_ns,
struct xrt_space_relation *out_relation)
{
struct rift_s_hmd *hmd = (struct rift_s_hmd *)(xdev);
if (name != XRT_INPUT_GENERIC_HEAD_POSE) {
RIFT_S_ERROR("Unknown input name");
return;
}
U_ZERO(out_relation);
rift_s_tracker_get_tracked_pose(hmd->tracker, RIFT_S_TRACKER_POSE_DEVICE, at_timestamp_ns, out_relation);
}
static void
rift_s_get_view_poses(struct xrt_device *xdev,
const struct xrt_vec3 *default_eye_relation,
uint64_t at_timestamp_ns,
uint32_t view_count,
struct xrt_space_relation *out_head_relation,
struct xrt_fov *out_fovs,
struct xrt_pose *out_poses)
{
u_device_get_view_poses(xdev, default_eye_relation, at_timestamp_ns, view_count, out_head_relation, out_fovs,
out_poses);
}
void
rift_s_hmd_handle_report(struct rift_s_hmd *hmd, timepoint_ns local_ts, rift_s_hmd_report_t *report)
{
struct rift_s_imu_config_info_t *imu_config = &hmd->config->imu_config_info;
struct rift_s_imu_calibration *imu_calibration = &hmd->config->imu_calibration;
const uint32_t TICK_LEN_US = 1000000 / imu_config->imu_hz;
uint32_t dt = TICK_LEN_US;
int n_samples = 0;
for (int i = 0; i < 3; i++) {
rift_s_hmd_imu_sample_t *s = report->samples + i;
if (s->marker & 0x80)
break; /* Sample (and remaining ones) are invalid */
n_samples++;
}
/* Check that there's at least 1 valid sample */
if (n_samples == 0)
return;
if (hmd->last_imu_timestamp_ns != 0) {
/* Avoid wrap-around on 32-bit device times */
dt = report->timestamp - hmd->last_imu_timestamp32;
} else {
hmd->last_imu_timestamp_ns = (timepoint_ns)(report->timestamp) * OS_NS_PER_USEC;
hmd->last_imu_timestamp32 = report->timestamp;
}
/* Give the tracker an update for matching local clock to device. The sample ts we're
* given seems to be the time the first IMU sample was captured, but the local_ts
* is USB packet arrival time, which is after the last IMU sample was captured,
* so calculate the correct imu timestamp accordingly */
uint64_t packet_duration_us = (n_samples - 1) * TICK_LEN_US + dt;
uint64_t end_imu_timestamp_ns = hmd->last_imu_timestamp_ns + (OS_NS_PER_USEC * packet_duration_us);
rift_s_tracker_clock_update(hmd->tracker, end_imu_timestamp_ns, local_ts);
const float gyro_scale = 1.0 / imu_config->gyro_scale;
const float accel_scale = MATH_GRAVITY_M_S2 / imu_config->accel_scale;
const float temperature_scale = 1.0 / imu_config->temperature_scale;
const float temperature_offset = imu_config->temperature_offset;
for (int i = 0; i < 3; i++) {
rift_s_hmd_imu_sample_t *s = report->samples + i;
if (s->marker & 0x80)
break; /* Sample (and remaining ones) are invalid */
struct xrt_vec3 raw_accel, raw_gyro;
struct xrt_vec3 accel, gyro;
raw_gyro.x = DEG_TO_RAD(gyro_scale * s->gyro[0]);
raw_gyro.y = DEG_TO_RAD(gyro_scale * s->gyro[1]);
raw_gyro.z = DEG_TO_RAD(gyro_scale * s->gyro[2]);
raw_accel.x = accel_scale * s->accel[0];
raw_accel.y = accel_scale * s->accel[1];
raw_accel.z = accel_scale * s->accel[2];
/* Apply correction offsets first, then rectify */
accel = m_vec3_sub(raw_accel, imu_calibration->accel.offset_at_0C);
gyro = m_vec3_sub(raw_gyro, imu_calibration->gyro.offset);
math_matrix_3x3_transform_vec3(&imu_calibration->accel.rectification, &raw_accel, &accel);
math_matrix_3x3_transform_vec3(&imu_calibration->gyro.rectification, &raw_gyro, &gyro);
/* FIXME: This doesn't seem to produce the right numbers, but it's OK - we don't use it anyway */
hmd->temperature = temperature_scale * (s->temperature - temperature_offset) + 25;
#if 0
RIFT_S_DEBUG("Sample %d dt %f ts %" PRIu64 " report ts %u "
"accel %f %f %f (len %f) gyro %f %f %f",
i, (double)(dt) / (1000000), hmd->last_imu_timestamp_ns,
report->timestamp,
accel.x, accel.y, accel.z, m_vec3_len(raw_accel),
gyro.x, gyro.y, gyro.z);
#endif
// Send the sample to the pose tracker
rift_s_tracker_imu_update(hmd->tracker, hmd->last_imu_timestamp_ns, &accel, &gyro);
hmd->last_imu_timestamp_ns += (uint64_t)dt * OS_NS_PER_USEC;
hmd->last_imu_timestamp32 += dt;
dt = TICK_LEN_US;
}
}
static bool
rift_s_compute_distortion(struct xrt_device *xdev, uint32_t view, float u, float v, struct xrt_uv_triplet *result)
{
struct rift_s_hmd *hmd = (struct rift_s_hmd *)(xdev);
return u_compute_distortion_panotools(&hmd->distortion_vals[view], u, v, result);
}
#if 0
static int
dump_fw_block(struct os_hid_device *handle, uint8_t block_id) {
int res;
char *data = NULL;
int len;
res = rift_s_read_firmware_block (handle, block_id, &data, &len);
if (res < 0)
return res;
free (data);
return 0;
}
#endif
static void
rift_s_hmd_destroy(struct xrt_device *xdev)
{
struct rift_s_hmd *hmd = (struct rift_s_hmd *)(xdev);
DRV_TRACE_MARKER();
/* Remove this device from the system */
rift_s_system_remove_hmd(hmd->sys);
/* Drop the reference to the system */
rift_s_system_reference(&hmd->sys, NULL);
u_var_remove_root(hmd);
u_device_free(&hmd->base);
}
struct rift_s_hmd *
rift_s_hmd_create(struct rift_s_system *sys, const unsigned char *hmd_serial_no, struct rift_s_hmd_config *config)
{
DRV_TRACE_MARKER();
enum u_device_alloc_flags flags =
(enum u_device_alloc_flags)(U_DEVICE_ALLOC_HMD | U_DEVICE_ALLOC_TRACKING_NONE);
struct rift_s_hmd *hmd = U_DEVICE_ALLOCATE(struct rift_s_hmd, flags, 1, 0);
if (hmd == NULL) {
return NULL;
}
/* Take a reference to the rift_s_system */
rift_s_system_reference(&hmd->sys, sys);
hmd->config = config;
hmd->base.tracking_origin = &sys->base;
hmd->base.update_inputs = rift_s_update_inputs;
hmd->base.get_tracked_pose = rift_s_get_tracked_pose;
hmd->base.get_view_poses = rift_s_get_view_poses;
hmd->base.destroy = rift_s_hmd_destroy;
hmd->base.name = XRT_DEVICE_GENERIC_HMD;
hmd->base.device_type = XRT_DEVICE_TYPE_HMD;
hmd->tracker = rift_s_system_get_tracker(sys);
// Print name.
snprintf(hmd->base.str, XRT_DEVICE_NAME_LEN, "Oculus Rift S");
snprintf(hmd->base.serial, XRT_DEVICE_NAME_LEN, "%s", hmd_serial_no);
// Setup input.
hmd->base.inputs[0].name = XRT_INPUT_GENERIC_HEAD_POSE;
hmd->last_imu_timestamp_ns = 0;
struct os_hid_device *hid_hmd = rift_s_system_hid_handle(hmd->sys);
RIFT_S_DEBUG("Configuring firmware provided proximity sensor threshold %u", config->proximity_threshold);
if (rift_s_protocol_set_proximity_threshold(hid_hmd, (uint16_t)config->proximity_threshold) < 0)
goto cleanup;
#if 0
dump_fw_block(hid_hmd, 0xB);
dump_fw_block(hid_hmd, 0xF);
dump_fw_block(hid_hmd, 0x10);
dump_fw_block(hid_hmd, 0x12);
#endif
// Set up display details
// FIXME: These are all wrong and should be derived from HMD reports
// refresh rate
hmd->base.hmd->screens[0].nominal_frame_interval_ns = time_s_to_ns(1.0f / 80.0f);
/* In the Rift S, there's one panel that is rotated
* to the right, so reported to the OS as a
* 1440x2560 wxh panel that needs to be split
* in two and each view rotated for rendering */
const int view_w = 1440;
const int view_h = 1280;
/* screen is the physical width/height of the panel
* as presented to the OS */
hmd->base.hmd->screens[0].w_pixels = view_w;
hmd->base.hmd->screens[0].h_pixels = view_h * 2;
// Left, Right eye view setup
for (uint8_t eye = 0; eye < 2; ++eye) {
// Display w/h need to be swapped, as the client sees / renders
hmd->base.hmd->views[eye].display.w_pixels = view_h;
hmd->base.hmd->views[eye].display.h_pixels = view_w;
// Viewport is position on the output panel
hmd->base.hmd->views[eye].viewport.y_pixels = 0;
hmd->base.hmd->views[eye].viewport.w_pixels = view_w;
hmd->base.hmd->views[eye].viewport.h_pixels = view_h;
hmd->base.hmd->views[eye].rot = u_device_rotation_right;
}
// left eye starts at y=0, right eye starts at y=view_height
hmd->base.hmd->views[0].viewport.y_pixels = 0;
hmd->base.hmd->views[1].viewport.y_pixels = view_h;
/* FIXME: Incorrection distortion taken from the Rift CV1 for now */
const double display_w_meters = 0.149760f / 2.0; // Per-eye width
const double display_h_meters = 0.093600f;
const double lens_sep = 0.074f;
const double hFOV = DEG_TO_RAD(105.0);
// center of projection
const double hCOP = lens_sep / 2.0;
const double vCOP = display_h_meters / 2.0;
struct u_panotools_values distortion_vals = {
.distortion_k = {0.819f, -0.241f, 0.324f, 0.098f, 0.0},
.aberration_k = {0.9952420f, 1.0f, 1.0008074f},
.scale = display_w_meters -
lens_sep / 2.0, // Assume distortion is across the larger distance from lens center to edge
.lens_center = {display_w_meters - hCOP, vCOP},
.viewport_size = {display_w_meters, display_h_meters},
};
if (
/* right eye */
!math_compute_fovs(display_w_meters, hCOP, hFOV, display_h_meters, vCOP, 0.0,
&hmd->base.hmd->distortion.fov[1]) ||
/*
* left eye - same as right eye, except the horizontal center of projection is moved in the opposite
* direction now
*/
!math_compute_fovs(display_w_meters, display_w_meters - hCOP, hFOV, display_h_meters, vCOP, 0.0,
&hmd->base.hmd->distortion.fov[0])) {
// If those failed, it means our math was impossible.
RIFT_S_ERROR("Failed to setup basic device info");
goto cleanup;
}
hmd->distortion_vals[0] = distortion_vals;
// Move the lens center for the right view
distortion_vals.lens_center.x = hCOP;
hmd->distortion_vals[1] = distortion_vals;
hmd->base.hmd->distortion.models = XRT_DISTORTION_MODEL_COMPUTE;
hmd->base.hmd->distortion.preferred = XRT_DISTORTION_MODEL_COMPUTE;
hmd->base.compute_distortion = rift_s_compute_distortion;
u_distortion_mesh_fill_in_compute(&hmd->base);
/* Set Opaque blend mode */
hmd->base.hmd->blend_modes[0] = XRT_BLEND_MODE_OPAQUE;
hmd->base.hmd->blend_mode_count = 1;
// Setup variable tracker: Optional but useful for debugging
u_var_add_root(hmd, "Oculus Rift S", true);
/* Add tracker variables to the HMD debug */
rift_s_tracker_add_debug_ui(hmd->tracker, hmd);
u_var_add_gui_header(hmd, NULL, "Misc");
u_var_add_log_level(hmd, &rift_s_log_level, "log_level");
RIFT_S_DEBUG("Oculus Rift S HMD serial %s initialised.", hmd_serial_no);
return hmd;
cleanup:
rift_s_system_reference(&hmd->sys, NULL);
return NULL;
}
void
rift_s_hmd_set_proximity(struct rift_s_hmd *hmd, bool prox_sensor)
{
/* Enable the screen if the prox sensor is triggered, or turn it off otherwise. */
if (prox_sensor != hmd->display_on) {
struct os_hid_device *hid_hmd = rift_s_system_hid_handle(hmd->sys);
rift_s_set_screen_enable(hid_hmd, prox_sensor);
hmd->display_on = prox_sensor;
}
}