monado/src/xrt
Campbell Suter bb414f7d39 d/qwerty: Fix the aim pose not being HMD-relative
Commit e41cc1eec3 added support for the XRT_INPUT_SIMPLE_AIM_POSE pose
input in the QWERTY driver. Unfortunately it didn't change the code that
identifies whether the pose for a controller or HMD is being read.

In the QWERTY driver, the hands are positioned relative to the HMD, so
if you move or rotate the HMD the hands stay in the same place
on-screen. Whether a pose lookup is multiplied by the HMD transform
depends on whether the pose being looked up is that of a controller.

Thus the aim pose would not be positioned relative to the HMD.
2022-06-01 12:52:17 +00:00
..
auxiliary a/tracking: Document and fix cond var loop in psvr 2022-05-31 13:38:56 +00:00
compositor c/main: Document cond var loop 2022-05-31 13:38:56 +00:00
drivers d/qwerty: Fix the aim pose not being HMD-relative 2022-06-01 12:52:17 +00:00
include c/null: Add null compositor 2022-05-28 17:30:19 +00:00
ipc ipc: add missing sys/types include 2022-05-27 15:08:40 +00:00
state_trackers st/oxr: Implement dpad emulation 2022-05-31 13:25:48 +00:00
targets depthai : added missing target 2022-05-30 18:21:14 -07:00
tracking t/hand: Remove gstreamer dependency 2022-05-31 22:39:17 +01:00
.clang-format xrt: Change number of columns to 120 2021-01-15 13:44:44 +00:00
.editorconfig editorconfig: Update 2021-04-13 11:46:53 -05:00
CMakeLists.txt t/hand: Add async wrapper around sync helper 2022-03-08 20:44:18 +00:00