mirror of
https://gitlab.freedesktop.org/monado/monado.git
synced 2024-12-29 11:06:18 +00:00
96 lines
3.1 KiB
C++
96 lines
3.1 KiB
C++
// Copyright 2022, Collabora, Ltd.
|
|
// SPDX-License-Identifier: BSL-1.0
|
|
/*!
|
|
* @file
|
|
* @brief Direct3D 12 tests.
|
|
* @author Ryan Pavlik <ryan.pavlik@collabora.com>
|
|
*/
|
|
|
|
|
|
#include "mock/mock_compositor.h"
|
|
#include "client/comp_d3d12_client.h"
|
|
|
|
#include "catch/catch.hpp"
|
|
#include "util/u_handles.h"
|
|
|
|
#include <d3d/d3d_dxgi_helpers.hpp>
|
|
#include <d3d/d3d_d3d12_helpers.hpp>
|
|
#include <stdint.h>
|
|
#include <util/u_win32_com_guard.hpp>
|
|
|
|
#include <d3d11_4.h>
|
|
|
|
|
|
using namespace xrt::auxiliary::d3d;
|
|
using namespace xrt::auxiliary::d3d::d3d12;
|
|
using namespace xrt::auxiliary::util;
|
|
|
|
TEST_CASE("d3d12_client_compositor", "[.][needgpu]")
|
|
{
|
|
xrt_compositor_native *xcn = mock_create_native_compositor();
|
|
struct mock_compositor *mc = mock_compositor(&(xcn->base));
|
|
|
|
ComGuard comGuard;
|
|
|
|
wil::com_ptr<ID3D12Device> device = createDevice();
|
|
wil::com_ptr<ID3D12CommandQueue> queue;
|
|
D3D12_COMMAND_QUEUE_DESC desc{D3D12_COMMAND_LIST_TYPE_DIRECT, D3D12_COMMAND_QUEUE_PRIORITY_NORMAL,
|
|
D3D12_COMMAND_QUEUE_FLAG_NONE, 0};
|
|
device->CreateCommandQueue(&desc, IID_PPV_ARGS(queue.put()));
|
|
struct xrt_compositor_d3d12 *xcd3d = client_d3d12_compositor_create(xcn, device.get(), queue.get());
|
|
struct xrt_compositor *xc = &xcd3d->base;
|
|
|
|
SECTION("Swapchain create and import")
|
|
{
|
|
struct Data
|
|
{
|
|
bool nativeCreateCalled = false;
|
|
|
|
bool nativeImportCalled = false;
|
|
} data;
|
|
mc->userdata = &data;
|
|
mc->compositor_hooks.create_swapchain =
|
|
[](struct mock_compositor *mc, struct mock_compositor_swapchain *mcsc,
|
|
const struct xrt_swapchain_create_info *info, struct xrt_swapchain **out_xsc) {
|
|
auto *data = static_cast<Data *>(mc->userdata);
|
|
data->nativeCreateCalled = true;
|
|
return XRT_SUCCESS;
|
|
};
|
|
mc->compositor_hooks.import_swapchain =
|
|
[](struct mock_compositor *mc, struct mock_compositor_swapchain *mcsc,
|
|
const struct xrt_swapchain_create_info *info, struct xrt_image_native *native_images,
|
|
uint32_t image_count, struct xrt_swapchain **out_xscc) {
|
|
auto *data = static_cast<Data *>(mc->userdata);
|
|
data->nativeImportCalled = true;
|
|
// need to release the native handles to avoid leaks
|
|
for (uint32_t i = 0; i < image_count; ++i) {
|
|
u_graphics_buffer_unref(&native_images[i].handle);
|
|
}
|
|
return XRT_SUCCESS;
|
|
};
|
|
xrt_swapchain_create_info xsci{};
|
|
xsci.format = DXGI_FORMAT_B8G8R8A8_UNORM_SRGB;
|
|
xsci.bits = (xrt_swapchain_usage_bits)(XRT_SWAPCHAIN_USAGE_COLOR | XRT_SWAPCHAIN_USAGE_SAMPLED);
|
|
xsci.sample_count = 1;
|
|
xsci.width = 800;
|
|
xsci.height = 600;
|
|
xsci.face_count = 1;
|
|
xsci.array_size = 1;
|
|
xsci.mip_count = 1;
|
|
SECTION("Swapchain Create")
|
|
{
|
|
struct xrt_swapchain *xsc = nullptr;
|
|
// This will fail because the mock compositor doesn't actually import, but it will get far
|
|
// enough to trigger our hook and update the flag.
|
|
xrt_comp_create_swapchain(xc, &xsci, &xsc);
|
|
// D3D always imports into the native compositor
|
|
CHECK(data.nativeImportCalled);
|
|
CHECK_FALSE(data.nativeCreateCalled);
|
|
xrt_swapchain_reference(&xsc, nullptr);
|
|
}
|
|
}
|
|
|
|
xrt_comp_destroy(&xc);
|
|
xrt_comp_native_destroy(&xcn);
|
|
}
|