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blit.comp
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c/shaders: Add blit compute shader
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2023-05-19 23:36:41 +01:00 |
clear.comp
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c/shader: Fix color values in compute clear shader
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2022-03-01 13:58:07 +00:00 |
CMakeLists.txt
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xrt: Add all of Monado
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2019-03-18 05:52:32 +00:00 |
cube.frag
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xrt: Enable XR_KHR_composition_layer_cube
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2022-08-11 13:42:09 +01:00 |
cube.vert
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xrt: Enable XR_KHR_composition_layer_cube
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2022-08-11 13:42:09 +01:00 |
distortion.comp
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c/shaders: Fix typos
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2023-02-08 17:35:14 -06:00 |
equirect1.frag
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c/shaders: Tidy and codestyle
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2021-11-02 20:19:05 +00:00 |
equirect1.vert
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c/shaders: Tidy and codestyle
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2021-11-02 20:19:05 +00:00 |
equirect2.frag
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c/shaders: Tidy and codestyle
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2021-11-02 20:19:05 +00:00 |
equirect2.vert
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c/shaders: Tidy and codestyle
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2021-11-02 20:19:05 +00:00 |
layer.comp
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c/render: Fix handling of alpha channel in compute layer renderer
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2023-02-21 11:10:10 -05:00 |
layer.frag
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c/shaders: Tidy and codestyle
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2021-11-02 20:19:05 +00:00 |
layer.vert
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c/shaders: Tidy and codestyle
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2021-11-02 20:19:05 +00:00 |
mesh.frag
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c/shaders: Tidy and codestyle
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2021-11-02 20:19:05 +00:00 |
mesh.vert
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c/render: If we only have a projection layer skip the layer renderer
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2021-11-03 13:25:14 +00:00 |
srgb.inc.glsl
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c/main: Add compute distortion rendering backend
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2021-09-14 16:15:27 +00:00 |