monado/src/xrt/compositor/shaders
2023-05-19 23:36:41 +01:00
..
blit.comp c/shaders: Add blit compute shader 2023-05-19 23:36:41 +01:00
clear.comp c/shader: Fix color values in compute clear shader 2022-03-01 13:58:07 +00:00
CMakeLists.txt xrt: Add all of Monado 2019-03-18 05:52:32 +00:00
cube.frag xrt: Enable XR_KHR_composition_layer_cube 2022-08-11 13:42:09 +01:00
cube.vert xrt: Enable XR_KHR_composition_layer_cube 2022-08-11 13:42:09 +01:00
distortion.comp c/shaders: Fix typos 2023-02-08 17:35:14 -06:00
equirect1.frag c/shaders: Tidy and codestyle 2021-11-02 20:19:05 +00:00
equirect1.vert c/shaders: Tidy and codestyle 2021-11-02 20:19:05 +00:00
equirect2.frag c/shaders: Tidy and codestyle 2021-11-02 20:19:05 +00:00
equirect2.vert c/shaders: Tidy and codestyle 2021-11-02 20:19:05 +00:00
layer.comp c/render: Fix handling of alpha channel in compute layer renderer 2023-02-21 11:10:10 -05:00
layer.frag c/shaders: Tidy and codestyle 2021-11-02 20:19:05 +00:00
layer.vert c/shaders: Tidy and codestyle 2021-11-02 20:19:05 +00:00
mesh.frag c/shaders: Tidy and codestyle 2021-11-02 20:19:05 +00:00
mesh.vert c/render: If we only have a projection layer skip the layer renderer 2021-11-03 13:25:14 +00:00
srgb.inc.glsl c/main: Add compute distortion rendering backend 2021-09-14 16:15:27 +00:00