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92205ab5be
This allows transitive dependencies to work easier and improves compatibility. It takes a little bit more storage at build time, and possibly a little extra time.
47 lines
1.3 KiB
CMake
47 lines
1.3 KiB
CMake
# Copyright 2019-2020, Collabora, Ltd.
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# SPDX-License-Identifier: BSL-1.0
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set(GUI_SOURCE_FILES
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gui_common.h
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gui_imgui.h
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gui_ogl.c
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gui_prober.c
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gui_scene.cpp
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gui_scene_calibrate.c
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gui_scene_debug.c
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gui_scene_main_menu.c
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gui_scene_video.c
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../../../external/imgui/cimgui.cpp
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../../../external/imgui/cimgui.h
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../../../external/imgui/imconfig.h
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../../../external/imgui/imgui.cpp
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../../../external/imgui/imgui.h
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../../../external/imgui/imgui_demo.cpp
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../../../external/imgui/imgui_draw.cpp
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../../../external/imgui/imgui_impl_opengl3.cpp
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../../../external/imgui/imgui_impl_opengl3.h
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../../../external/imgui/imgui_internal.h
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../../../external/imgui/imgui_widgets.cpp
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../../../external/imgui/imstb_rectpack.h
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../../../external/imgui/imstb_textedit.h
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../../../external/imgui/imstb_truetype.h
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)
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add_library(st_gui STATIC ${GUI_SOURCE_FILES})
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target_link_libraries(st_gui PRIVATE aux_util xrt-external-headers)
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target_include_directories(st_gui
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PUBLIC
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${CMAKE_CURRENT_SOURCE_DIR}/..
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)
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if(BUILD_WITH_SDL2)
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add_library(imgui_impl_sdl STATIC
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../../../external/imgui/cimgui_sdl.cpp
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../../../external/imgui/imgui_impl_sdl.cpp
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../../../external/imgui/imgui_impl_sdl.h
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)
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target_link_libraries(imgui_impl_sdl PRIVATE ${SDL2_LIBRARIES} xrt-external-headers)
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target_include_directories(imgui_impl_sdl PRIVATE ${SDL2_INCLUDE_DIRS})
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endif()
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