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1174 lines
34 KiB
C
1174 lines
34 KiB
C
// Copyright 2020, Collabora, Ltd.
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// Copyright 2016 Philipp Zabel
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// SPDX-License-Identifier: BSL-1.0
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/*!
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* @file
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* @brief Vive Controller prober and driver code
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* @author Christoph Haag <christoph.gaag@collabora.com>
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* @author Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
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* @author Ryan Pavlik <ryan.pavlik@collabora.com>
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* @author Jakob Bornecrantz <jakob@collabora.com>
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*
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* Portions based on the VRPN Razer Hydra driver,
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* originally written by Ryan Pavlik and available under the BSL-1.0.
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*/
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "xrt/xrt_prober.h"
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#include "math/m_api.h"
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#include "util/u_debug.h"
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#include "util/u_device.h"
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#include "util/u_json.h"
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#include "util/u_misc.h"
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#include "util/u_time.h"
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#include "os/os_hid.h"
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#include "os/os_threading.h"
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#include "os/os_time.h"
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#include "vive.h"
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#include "vive_protocol.h"
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#include "vive_controller.h"
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#include "vive_config.h"
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#ifdef XRT_OS_LINUX
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#include <unistd.h>
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#include <math.h>
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#endif
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/*
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*
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* Defines & structs.
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*
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*/
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DEBUG_GET_ONCE_LOG_OPTION(vive_log, "VIVE_LOG", U_LOGGING_WARN)
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enum vive_controller_input_index
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{
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// common inputs
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VIVE_CONTROLLER_INDEX_AIM_POSE = 0,
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VIVE_CONTROLLER_INDEX_GRIP_POSE,
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VIVE_CONTROLLER_INDEX_SYSTEM_CLICK,
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VIVE_CONTROLLER_INDEX_TRIGGER_CLICK,
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VIVE_CONTROLLER_INDEX_TRIGGER_VALUE,
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VIVE_CONTROLLER_INDEX_TRACKPAD,
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VIVE_CONTROLLER_INDEX_TRACKPAD_TOUCH,
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// Vive Wand specific inputs
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VIVE_CONTROLLER_INDEX_SQUEEZE_CLICK,
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VIVE_CONTROLLER_INDEX_MENU_CLICK,
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VIVE_CONTROLLER_INDEX_TRACKPAD_CLICK,
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// Valve Index specific inputs
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VIVE_CONTROLLER_INDEX_THUMBSTICK,
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VIVE_CONTROLLER_INDEX_A_CLICK,
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VIVE_CONTROLLER_INDEX_B_CLICK,
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VIVE_CONTROLLER_INDEX_THUMBSTICK_CLICK,
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VIVE_CONTROLLER_INDEX_THUMBSTICK_TOUCH,
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VIVE_CONTROLLER_INDEX_SYSTEM_TOUCH,
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VIVE_CONTROLLER_INDEX_A_TOUCH,
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VIVE_CONTROLLER_INDEX_B_TOUCH,
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VIVE_CONTROLLER_INDEX_SQUEEZE_VALUE,
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VIVE_CONTROLLER_INDEX_SQUEEZE_FORCE,
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VIVE_CONTROLLER_INDEX_TRIGGER_TOUCH,
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VIVE_CONTROLLER_INDEX_TRACKPAD_FORCE,
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VIVE_CONTROLLER_MAX_INDEX,
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};
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#define VIVE_CLOCK_FREQ 48000000.0f // Hz = 48 MHz
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#define DEFAULT_HAPTIC_FREQ 150.0f
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#define MIN_HAPTIC_DURATION 0.05f
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static inline struct vive_controller_device *
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vive_controller_device(struct xrt_device *xdev)
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{
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assert(xdev);
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struct vive_controller_device *ret =
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(struct vive_controller_device *)xdev;
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return ret;
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}
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static void
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vive_controller_device_destroy(struct xrt_device *xdev)
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{
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struct vive_controller_device *d = vive_controller_device(xdev);
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os_thread_helper_destroy(&d->controller_thread);
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m_imu_3dof_close(&d->fusion);
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if (d->controller_hid)
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os_hid_destroy(d->controller_hid);
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free(d);
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}
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static void
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vive_controller_device_update_wand_inputs(struct xrt_device *xdev)
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{
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struct vive_controller_device *d = vive_controller_device(xdev);
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os_thread_helper_lock(&d->controller_thread);
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uint8_t buttons = d->state.buttons;
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/*
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int i = 8;
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while(i--) {
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putchar('0' + ((buttons >> i) & 1));
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}
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printf("\n");
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*/
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uint64_t now = os_monotonic_get_ns();
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/* d->state.buttons is bitmask of currently pressed buttons.
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* (index n) nth bit in the bitmask -> input "name"
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*/
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const int button_index_map[] = {VIVE_CONTROLLER_INDEX_TRIGGER_CLICK,
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VIVE_CONTROLLER_INDEX_TRACKPAD_TOUCH,
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VIVE_CONTROLLER_INDEX_TRACKPAD_CLICK,
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VIVE_CONTROLLER_INDEX_SYSTEM_CLICK,
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VIVE_CONTROLLER_INDEX_SQUEEZE_CLICK,
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VIVE_CONTROLLER_INDEX_MENU_CLICK};
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int button_count = ARRAY_SIZE(button_index_map);
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for (int i = 0; i < button_count; i++) {
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bool pressed = (buttons >> i) & 1;
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bool last_pressed = (d->state.last_buttons >> i) & 1;
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if (pressed != last_pressed) {
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struct xrt_input *input =
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&d->base.inputs[button_index_map[i]];
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input->timestamp = now;
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input->value.boolean = pressed;
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VIVE_DEBUG(d, "button %d %s\n", i,
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pressed ? "pressed" : "released");
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}
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}
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d->state.last_buttons = d->state.buttons;
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struct xrt_input *trackpad_input =
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&d->base.inputs[VIVE_CONTROLLER_INDEX_TRACKPAD];
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trackpad_input->timestamp = now;
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trackpad_input->value.vec2.x = d->state.trackpad.x;
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trackpad_input->value.vec2.y = d->state.trackpad.y;
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VIVE_TRACE(d, "Trackpad: %f, %f", d->state.trackpad.x,
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d->state.trackpad.y);
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struct xrt_input *trigger_input =
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&d->base.inputs[VIVE_CONTROLLER_INDEX_TRIGGER_VALUE];
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trigger_input->timestamp = now;
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trigger_input->value.vec1.x = d->state.trigger;
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VIVE_TRACE(d, "Trigger: %f", d->state.trigger);
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os_thread_helper_unlock(&d->controller_thread);
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}
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static void
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vive_controller_device_update_index_inputs(struct xrt_device *xdev)
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{
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struct vive_controller_device *d = vive_controller_device(xdev);
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os_thread_helper_lock(&d->controller_thread);
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uint8_t buttons = d->state.buttons;
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/*
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int i = 8;
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while(i--) {
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putchar('0' + ((buttons >> i) & 1));
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}
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printf("\n");
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*/
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bool was_trackpad_touched =
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d->base.inputs[VIVE_CONTROLLER_INDEX_TRACKPAD_TOUCH].value.boolean;
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uint64_t now = os_monotonic_get_ns();
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/* d->state.buttons is bitmask of currently pressed buttons.
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* (index n) nth bit in the bitmask -> input "name"
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*/
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const int button_index_map[] = {VIVE_CONTROLLER_INDEX_TRIGGER_CLICK,
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VIVE_CONTROLLER_INDEX_TRACKPAD_TOUCH,
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VIVE_CONTROLLER_INDEX_THUMBSTICK_CLICK,
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VIVE_CONTROLLER_INDEX_SYSTEM_CLICK,
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VIVE_CONTROLLER_INDEX_A_CLICK,
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VIVE_CONTROLLER_INDEX_B_CLICK};
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int button_count = ARRAY_SIZE(button_index_map);
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for (int i = 0; i < button_count; i++) {
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bool pressed = (buttons >> i) & 1;
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bool last_pressed = (d->state.last_buttons >> i) & 1;
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if (pressed != last_pressed) {
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struct xrt_input *input =
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&d->base.inputs[button_index_map[i]];
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input->timestamp = now;
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input->value.boolean = pressed;
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VIVE_DEBUG(d, "button %d %s\n", i,
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pressed ? "pressed" : "released");
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}
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}
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d->state.last_buttons = d->state.buttons;
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bool is_trackpad_touched =
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d->base.inputs[VIVE_CONTROLLER_INDEX_TRACKPAD_TOUCH].value.boolean;
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/* trackpad and thumbstick position are the same usb events.
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* report trackpad position when trackpad has been touched last, and
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* thumbstick position when trackpad touch has been released
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*/
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struct xrt_input *thumb_input;
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// after releasing trackpad, next 0,0 position still goes to trackpad
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if (is_trackpad_touched || was_trackpad_touched)
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thumb_input = &d->base.inputs[VIVE_CONTROLLER_INDEX_TRACKPAD];
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else
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thumb_input = &d->base.inputs[VIVE_CONTROLLER_INDEX_THUMBSTICK];
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thumb_input->timestamp = now;
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thumb_input->value.vec2.x = d->state.trackpad.x;
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thumb_input->value.vec2.y = d->state.trackpad.y;
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const char *component = is_trackpad_touched || was_trackpad_touched
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? "Trackpad"
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: "Thumbstick";
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VIVE_TRACE(d, "%s: %f, %f", component, d->state.trackpad.x,
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d->state.trackpad.y);
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struct xrt_input *trigger_input =
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&d->base.inputs[VIVE_CONTROLLER_INDEX_TRIGGER_VALUE];
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trigger_input->timestamp = now;
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trigger_input->value.vec1.x = d->state.trigger;
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VIVE_TRACE(d, "Trigger: %f", d->state.trigger);
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/* d->state.touch is bitmask of currently touched buttons.
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* (index n) nth bit in the bitmask -> input "name"
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*/
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const int touched_button_index_map[] = {
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0,
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0,
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0,
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VIVE_CONTROLLER_INDEX_SYSTEM_TOUCH,
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VIVE_CONTROLLER_INDEX_A_TOUCH,
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VIVE_CONTROLLER_INDEX_B_TOUCH,
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VIVE_CONTROLLER_INDEX_THUMBSTICK_TOUCH};
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int touch_button_count = ARRAY_SIZE(touched_button_index_map);
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uint8_t touch_buttons = d->state.touch;
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for (int i = 0; i < touch_button_count; i++) {
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bool touched = (touch_buttons >> i) & 1;
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bool last_touched = (d->state.last_touch >> i) & 1;
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if (touched != last_touched) {
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struct xrt_input *input =
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&d->base.inputs[touched_button_index_map[i]];
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input->timestamp = now;
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input->value.boolean = touched;
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VIVE_DEBUG(d, "button %d %s\n", i,
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touched ? "touched" : "untouched");
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}
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}
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d->state.last_touch = d->state.touch;
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d->base.inputs[VIVE_CONTROLLER_INDEX_SQUEEZE_FORCE].value.vec1.x =
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(float)d->state.squeeze_force / UINT8_MAX;
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d->base.inputs[VIVE_CONTROLLER_INDEX_SQUEEZE_FORCE].timestamp = now;
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if (d->state.squeeze_force > 0) {
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VIVE_DEBUG(d, "Squeeze force: %f\n",
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(float)d->state.squeeze_force / UINT8_MAX);
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}
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d->base.inputs[VIVE_CONTROLLER_INDEX_TRACKPAD_FORCE].value.vec1.x =
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(float)d->state.trackpad_force / UINT8_MAX;
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d->base.inputs[VIVE_CONTROLLER_INDEX_TRACKPAD_FORCE].timestamp = now;
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if (d->state.trackpad_force > 0) {
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VIVE_DEBUG(d, "Trackpad force: %f\n",
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(float)d->state.trackpad_force / UINT8_MAX);
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}
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os_thread_helper_unlock(&d->controller_thread);
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}
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static void
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_update_tracker_inputs(struct xrt_device *xdev)
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{
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// Nothing to do here as the device does not send button reports.
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}
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static void
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vive_controller_device_get_tracked_pose(struct xrt_device *xdev,
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enum xrt_input_name name,
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uint64_t at_timestamp_ns,
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struct xrt_space_relation *out_relation)
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{
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struct vive_controller_device *d = vive_controller_device(xdev);
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// printf("input name %d %d\n", name, XRT_INPUT_VIVE_GRIP_POSE);
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if (name != XRT_INPUT_VIVE_AIM_POSE &&
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name != XRT_INPUT_VIVE_GRIP_POSE &&
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name != XRT_INPUT_INDEX_AIM_POSE &&
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name != XRT_INPUT_INDEX_GRIP_POSE) {
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VIVE_ERROR(d, "unknown input name");
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return;
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}
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// Clear out the relation.
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U_ZERO(out_relation);
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os_thread_helper_lock(&d->controller_thread);
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// Don't do anything if we have stopped.
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if (!os_thread_helper_is_running_locked(&d->controller_thread)) {
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os_thread_helper_unlock(&d->controller_thread);
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return;
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}
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out_relation->pose.orientation = d->rot_filtered;
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//! @todo assuming that orientation is actually currently tracked.
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out_relation->relation_flags = (enum xrt_space_relation_flags)(
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XRT_SPACE_RELATION_POSITION_VALID_BIT |
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XRT_SPACE_RELATION_POSITION_TRACKED_BIT |
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XRT_SPACE_RELATION_ORIENTATION_VALID_BIT |
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XRT_SPACE_RELATION_ORIENTATION_TRACKED_BIT);
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os_thread_helper_unlock(&d->controller_thread);
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struct xrt_vec3 pos = out_relation->pose.position;
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struct xrt_quat quat = out_relation->pose.orientation;
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VIVE_TRACE(d, "GET_TRACKED_POSE (%f, %f, %f) (%f, %f, %f, %f) ", pos.x,
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pos.y, pos.z, quat.x, quat.y, quat.z, quat.w);
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}
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static int
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vive_controller_haptic_pulse(struct vive_controller_device *d,
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union xrt_output_value *value)
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{
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float duration_seconds;
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//! @todo: proper min duration value
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if (value->vibration.duration == -1) {
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VIVE_TRACE(d, "Haptic pulse duration: using %f minimum",
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MIN_HAPTIC_DURATION);
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duration_seconds = 0.1;
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} else {
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duration_seconds = time_ns_to_s(value->vibration.duration);
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}
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VIVE_TRACE(d, "Haptic pulse amp %f, %fHz, %fs",
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value->vibration.amplitude, value->vibration.frequency,
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duration_seconds);
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float frequency = value->vibration.frequency;
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//! @todo: proper unspecified value
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if (frequency == 0) {
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VIVE_TRACE(
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d, "Haptic pulse frequency unspecified, setting to %fHz",
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DEFAULT_HAPTIC_FREQ);
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frequency = 200;
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}
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/* haptic pulse for Vive Controller:
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* desired_frequency = 1000 * 1000 / (high + low).
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* => (high + low) = 1000 * 1000 / desired_frequency
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* repeat = desired_duration_in_seconds * desired_frequency.
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*
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* I think:
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* Lowest amplitude: 1, high+low-1
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* Highest amplitude: (high+low)/2, / (high+low)/2
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*/
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float high_plus_low = 1000.f * 1000.f / frequency;
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uint16_t pulse_low =
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(uint16_t)(value->vibration.amplitude * high_plus_low / 2.);
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/* Vive Controller doesn't vibrate with value == 0.
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* Not sure if this actually happens, but let's fix it anyway. */
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if (pulse_low == 0)
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pulse_low = 1;
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uint16_t pulse_high = high_plus_low - pulse_low;
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uint16_t repeat_count = duration_seconds * frequency;
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const struct vive_controller_haptic_pulse_report report = {
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.id = VIVE_CONTROLLER_COMMAND_REPORT_ID,
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.command = VIVE_CONTROLLER_HAPTIC_PULSE_COMMAND,
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.len = 7,
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.zero = 0x00,
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.pulse_high = __cpu_to_le16(pulse_high),
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.pulse_low = __cpu_to_le16(pulse_low),
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.repeat_count = __cpu_to_le16(repeat_count),
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};
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return os_hid_set_feature(d->controller_hid, (uint8_t *)&report,
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sizeof(report));
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}
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static void
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vive_controller_device_set_output(struct xrt_device *xdev,
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enum xrt_output_name name,
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union xrt_output_value *value)
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{
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struct vive_controller_device *d = vive_controller_device(xdev);
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if (name != XRT_OUTPUT_NAME_VIVE_HAPTIC &&
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name != XRT_OUTPUT_NAME_INDEX_HAPTIC) {
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VIVE_ERROR(d, "Unknown output\n");
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return;
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}
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bool pulse = value->vibration.amplitude > 0.01;
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if (!pulse) {
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return;
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}
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vive_controller_haptic_pulse(d, value);
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}
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static void
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controller_handle_battery(struct vive_controller_device *d,
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struct vive_controller_battery_sample *sample)
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{
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uint8_t charge_percent =
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sample->battery & VIVE_CONTROLLER_BATTERY_CHARGE_MASK;
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bool charging = sample->battery & VIVE_CONTROLLER_BATTERY_CHARGING;
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VIVE_DEBUG(d, "Charging %d, percent %d\n", charging, charge_percent);
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d->state.charging = charging;
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d->state.battery = charge_percent;
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}
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static void
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controller_handle_buttons(struct vive_controller_device *d,
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struct vive_controller_button_sample *sample)
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{
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d->state.buttons = sample->buttons;
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}
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static void
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controller_handle_touch_position(struct vive_controller_device *d,
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struct vive_controller_touch_sample *sample)
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{
|
|
int16_t x = __le16_to_cpu(sample->touch[0]);
|
|
int16_t y = __le16_to_cpu(sample->touch[1]);
|
|
d->state.trackpad.x = (float)x / INT16_MAX;
|
|
d->state.trackpad.y = (float)y / INT16_MAX;
|
|
if (d->state.trackpad.x != 0 || d->state.trackpad.y != 0)
|
|
VIVE_TRACE(d, "Trackpad %f,%f\n", d->state.trackpad.x,
|
|
d->state.trackpad.y);
|
|
}
|
|
|
|
static void
|
|
controller_handle_analog_trigger(struct vive_controller_device *d,
|
|
struct vive_controller_trigger_sample *sample)
|
|
{
|
|
d->state.trigger = (float)sample->trigger / UINT8_MAX;
|
|
VIVE_TRACE(d, "Trigger %f\n", d->state.trigger);
|
|
}
|
|
|
|
static inline uint32_t
|
|
calc_dt_raw_and_handle_overflow(struct vive_controller_device *d,
|
|
uint32_t sample_time)
|
|
{
|
|
uint64_t dt_raw =
|
|
(uint64_t)sample_time - (uint64_t)d->imu.last_sample_time_raw;
|
|
d->imu.last_sample_time_raw = sample_time;
|
|
|
|
// The 32-bit tick counter has rolled over,
|
|
// adjust the "negative" value to be positive.
|
|
// It's easiest to do this with 64-bits.
|
|
if (dt_raw > 0xFFFFFFFF) {
|
|
dt_raw += 0x100000000;
|
|
}
|
|
|
|
return (uint32_t)dt_raw;
|
|
}
|
|
|
|
static inline uint64_t
|
|
cald_dt_ns(uint32_t dt_raw)
|
|
{
|
|
double f = (double)(dt_raw) / VIVE_CLOCK_FREQ;
|
|
uint64_t diff_ns = (uint64_t)(f * 1000.0 * 1000.0 * 1000.0);
|
|
return diff_ns;
|
|
}
|
|
|
|
static void
|
|
vive_controller_handle_imu_sample(struct vive_controller_device *d,
|
|
struct watchman_imu_sample *sample)
|
|
{
|
|
/* ouvrt: "Time in 48 MHz ticks, but we are missing the low byte" */
|
|
uint32_t time_raw = d->last_ticks | (sample->timestamp_hi << 8);
|
|
uint32_t dt_raw = calc_dt_raw_and_handle_overflow(d, time_raw);
|
|
uint64_t dt_ns = cald_dt_ns(dt_raw);
|
|
|
|
int16_t acc[3] = {
|
|
__le16_to_cpu(sample->acc[0]),
|
|
__le16_to_cpu(sample->acc[1]),
|
|
__le16_to_cpu(sample->acc[2]),
|
|
};
|
|
|
|
int16_t gyro[3] = {
|
|
__le16_to_cpu(sample->gyro[0]),
|
|
__le16_to_cpu(sample->gyro[1]),
|
|
__le16_to_cpu(sample->gyro[2]),
|
|
};
|
|
|
|
float scale = (float)d->imu.acc_range / 32768.0f;
|
|
struct xrt_vec3 acceleration = {
|
|
scale * d->imu.acc_scale.x * acc[0] - d->imu.acc_bias.x,
|
|
scale * d->imu.acc_scale.y * acc[1] - d->imu.acc_bias.y,
|
|
scale * d->imu.acc_scale.z * acc[2] - d->imu.acc_bias.z,
|
|
};
|
|
|
|
scale = (float)d->imu.gyro_range / 32768.0f;
|
|
struct xrt_vec3 angular_velocity = {
|
|
scale * d->imu.gyro_scale.x * gyro[0] - d->imu.gyro_bias.x,
|
|
scale * d->imu.gyro_scale.y * gyro[1] - d->imu.gyro_bias.y,
|
|
scale * d->imu.gyro_scale.z * gyro[2] - d->imu.gyro_bias.z,
|
|
};
|
|
|
|
VIVE_TRACE(d, "ACC %f %f %f", acceleration.x, acceleration.y,
|
|
acceleration.z);
|
|
VIVE_TRACE(d, "GYRO %f %f %f", angular_velocity.x, angular_velocity.y,
|
|
angular_velocity.z);
|
|
/*
|
|
*/
|
|
|
|
if (d->variant == CONTROLLER_VIVE_WAND) {
|
|
struct xrt_vec3 fixed_acceleration = {.x = -acceleration.x,
|
|
.y = -acceleration.z,
|
|
.z = -acceleration.y};
|
|
acceleration = fixed_acceleration;
|
|
|
|
struct xrt_vec3 fixed_angular_velocity = {
|
|
.x = -angular_velocity.x,
|
|
.y = -angular_velocity.z,
|
|
.z = -angular_velocity.y};
|
|
angular_velocity = fixed_angular_velocity;
|
|
} else if (d->variant == CONTROLLER_INDEX_RIGHT) {
|
|
struct xrt_vec3 fixed_acceleration = {.x = acceleration.z,
|
|
.y = -acceleration.y,
|
|
.z = acceleration.x};
|
|
acceleration = fixed_acceleration;
|
|
|
|
struct xrt_vec3 fixed_angular_velocity = {
|
|
.x = angular_velocity.z,
|
|
.y = -angular_velocity.y,
|
|
.z = angular_velocity.x};
|
|
angular_velocity = fixed_angular_velocity;
|
|
} else if (d->variant == CONTROLLER_INDEX_LEFT) {
|
|
struct xrt_vec3 fixed_acceleration = {.x = -acceleration.z,
|
|
.y = acceleration.x,
|
|
.z = -acceleration.y};
|
|
acceleration = fixed_acceleration;
|
|
|
|
struct xrt_vec3 fixed_angular_velocity = {
|
|
.x = -angular_velocity.z,
|
|
.y = angular_velocity.x,
|
|
.z = -angular_velocity.y};
|
|
angular_velocity = fixed_angular_velocity;
|
|
}
|
|
|
|
d->imu.time_ns += dt_ns;
|
|
d->last.acc = acceleration;
|
|
d->last.gyro = angular_velocity;
|
|
|
|
m_imu_3dof_update(&d->fusion, d->imu.time_ns, &acceleration,
|
|
&angular_velocity);
|
|
|
|
d->rot_filtered = d->fusion.rot;
|
|
|
|
// VIVE_TRACE(d, "Rot %f %f %f", d->rot_filtered.x,
|
|
// d->rot_filtered.y, d->rot_filtered.z);
|
|
}
|
|
|
|
static void
|
|
controller_handle_touch_force(struct vive_controller_device *d,
|
|
struct watchman_touch_force *sample)
|
|
{
|
|
d->state.touch = sample->touch;
|
|
|
|
d->state.middle_finger_handle = sample->middle_finger_handle;
|
|
d->state.ring_finger_handle = sample->ring_finger_handle;
|
|
d->state.pinky_finger_handle = sample->pinky_finger_handle;
|
|
d->state.index_finger_trigger = sample->index_finger_trigger;
|
|
|
|
d->state.squeeze_force = sample->squeeze_force;
|
|
d->state.trackpad_force = sample->trackpad_force;
|
|
}
|
|
|
|
static void
|
|
vive_controller_handle_lighthousev1(struct vive_controller_device *d,
|
|
uint8_t *buf,
|
|
uint8_t len)
|
|
{
|
|
VIVE_TRACE(d, "Got lighthouse message with len %d.\n", len);
|
|
}
|
|
|
|
/*
|
|
* Handles battery, imu, trigger, buttons, trackpad.
|
|
* Then hands off to vive_controller_handle_lighthousev1().
|
|
*/
|
|
static void
|
|
vive_controller_decode_watchmanv1(struct vive_controller_device *d,
|
|
struct vive_controller_message *message)
|
|
{
|
|
uint8_t *buf = message->payload;
|
|
uint8_t *end = message->payload + message->len - 1;
|
|
|
|
/*
|
|
for (int i = 0; i < message->len; i++) {
|
|
//printf("%02x ", buf[i]);
|
|
int j = 8;
|
|
while(j--) {
|
|
putchar('0' + ((buf[i] >> j) & 1));
|
|
}
|
|
putchar(' ');
|
|
}
|
|
printf("\n");
|
|
*/
|
|
|
|
/* payload starts with "event flags" byte.
|
|
* If it does not start with 111, it contains only lighthouse data.
|
|
* If it starts with 111, events follow in this order, each of them
|
|
* optional:
|
|
* - battery: 1 byte (1110???1)
|
|
* - trigger: 1 byte (1111?1??)
|
|
* - trackpad: 4 byte (1111??1?)
|
|
* - buttons: 1 byte (1111???1)
|
|
* - imu: 13 byte (111?1???)
|
|
* There may be another input event after a battery event.
|
|
* Lighthouse data may follow in the rest of the payload.
|
|
*/
|
|
|
|
// input events have first three bits set
|
|
if ((*buf & 0xe0) == 0xe0 && buf < end) {
|
|
|
|
// clang-format off
|
|
|
|
// battery follows when 1110???1
|
|
bool has_battery = (*buf & 0x10) != 0x10 && (*buf & 0x1) == 0x1;
|
|
|
|
// input follows when 1111?<trigger><trackpad><buttons>
|
|
bool has_trigger = (*buf & 0x10) == 0x10 && (*buf & 0x4) == 0x4;
|
|
bool has_trackpad = (*buf & 0x10) == 0x10 && (*buf & 0x2) == 0x2;
|
|
bool has_buttons = (*buf & 0x10) == 0x10 && (*buf & 0x1) == 0x1;
|
|
|
|
// imu event follows when 111?1???
|
|
// there are imu-only messages, and imu-after-battery
|
|
bool has_imu = (*buf & 0x08) == 0x8;
|
|
|
|
// clang-format on
|
|
|
|
VIVE_TRACE(d,
|
|
"battery %d trigger %d trackpad %d "
|
|
"buttons %d imu %d",
|
|
has_battery, has_trigger, has_trackpad, has_buttons,
|
|
has_imu);
|
|
|
|
buf++;
|
|
|
|
if (has_battery) {
|
|
controller_handle_battery(
|
|
d, (struct vive_controller_battery_sample *)buf);
|
|
buf += sizeof(struct vive_controller_battery_sample);
|
|
}
|
|
|
|
if (has_buttons) {
|
|
controller_handle_buttons(
|
|
d, (struct vive_controller_button_sample *)buf);
|
|
buf += sizeof(struct vive_controller_button_sample);
|
|
}
|
|
if (has_trigger) {
|
|
controller_handle_analog_trigger(
|
|
d, (struct vive_controller_trigger_sample *)buf);
|
|
buf += sizeof(struct vive_controller_trigger_sample);
|
|
}
|
|
if (has_trackpad) {
|
|
controller_handle_touch_position(
|
|
d, (struct vive_controller_touch_sample *)buf);
|
|
buf += 4;
|
|
}
|
|
if (has_imu) {
|
|
vive_controller_handle_imu_sample(
|
|
d, (struct watchman_imu_sample *)buf);
|
|
buf += sizeof(struct watchman_imu_sample);
|
|
}
|
|
}
|
|
|
|
if (buf > end)
|
|
VIVE_ERROR(d, "overshoot: %ld\n", buf - end);
|
|
|
|
if (buf < end)
|
|
vive_controller_handle_lighthousev1(d, buf, end - buf);
|
|
}
|
|
|
|
//#define WATCHMAN2_PRINT_HID
|
|
|
|
/*
|
|
* Handles battery, imu, trigger, buttons, trackpad.
|
|
* Then hands off to vive_controller_handle_lighthousev1().
|
|
*/
|
|
static void
|
|
vive_controller_decode_watchmanv2(struct vive_controller_device *d,
|
|
struct vive_controller_message *message)
|
|
{
|
|
uint8_t *buf = message->payload;
|
|
uint8_t *end = message->payload + message->len - 1;
|
|
|
|
#ifdef WATCHMAN2_PRINT_HID
|
|
for (int i = 0; i < message->len; i++) {
|
|
int j = 8;
|
|
while (j--) {
|
|
putchar('0' + ((buf[i] >> j) & 1));
|
|
}
|
|
putchar(' ');
|
|
}
|
|
printf("\n");
|
|
for (int i = 0; i < message->len; i++) {
|
|
printf("%8.02x ", buf[i]);
|
|
}
|
|
printf("\n");
|
|
#endif
|
|
|
|
|
|
/* payload starts with "event flags" byte. */
|
|
|
|
/*
|
|
* If flags == 0xe1 == 11100001, battery follows.
|
|
* Battery is always at the beginning of the payload.
|
|
* after battery there may be another payload.
|
|
* careful: 0xe1 often comes alone without actual data.
|
|
*/
|
|
if (*buf == 0xe1 && buf < end) {
|
|
buf++;
|
|
controller_handle_battery(
|
|
d, (struct vive_controller_battery_sample *)buf);
|
|
buf += sizeof(struct vive_controller_battery_sample);
|
|
|
|
#ifdef WATCHMAN2_PRINT_HID
|
|
printf(
|
|
" "
|
|
" battery");
|
|
#endif
|
|
}
|
|
|
|
|
|
/*
|
|
* If flags == 0xf0 == 11110000, 8 bytes touch+force follow.
|
|
* This package is always at the beginning of the payload.
|
|
*/
|
|
if (*buf == 0xf0 && buf < end) {
|
|
buf++;
|
|
controller_handle_touch_force(
|
|
d, (struct watchman_touch_force *)buf);
|
|
size_t s = sizeof(struct watchman_touch_force);
|
|
buf += s;
|
|
|
|
#ifdef WATCHMAN2_PRINT_HID
|
|
printf(" ");
|
|
for (size_t i = 0; i < s; i++)
|
|
printf(" t&force");
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
* If flags == 0xe8 == 11101000, imu data follows.
|
|
* This package can be at the beginning of the payload or after battery.
|
|
*/
|
|
// TODO: it's possible we misparse non-im udata as imu data
|
|
if (*buf == 0xe8 && buf < end) {
|
|
buf++;
|
|
vive_controller_handle_imu_sample(
|
|
d, (struct watchman_imu_sample *)buf);
|
|
size_t s = sizeof(struct watchman_imu_sample);
|
|
buf += s;
|
|
|
|
#ifdef WATCHMAN2_PRINT_HID
|
|
printf(" ");
|
|
for (size_t i = 0; i < s; i++)
|
|
printf(" imu");
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
* If flags starts with 1111, events follow in this order,
|
|
* each of them optional:
|
|
* - trigger: 1 byte (1111?1??)
|
|
* - trackpad: 4 byte (1111??1?)
|
|
* - buttons: 1 byte (1111???1)
|
|
* - touch&force+imu or imu: 8+13 or 13 byte (11111???)
|
|
* There may be another input event after a battery event.
|
|
*/
|
|
if ((*buf & 0xf0) == 0xf0 && buf < end - 1) {
|
|
|
|
// clang-format off
|
|
|
|
// input flags 1111<touch_force><trigger><trackpad><buttons>
|
|
bool has_touch_force = (*buf & 0x8) == 0x8;
|
|
bool has_trigger = (*buf & 0x4) == 0x4;
|
|
bool has_trackpad = (*buf & 0x2) == 0x2;
|
|
bool has_buttons = (*buf & 0x1) == 0x1;
|
|
|
|
// clang-format on
|
|
|
|
buf++;
|
|
|
|
#ifdef WATCHMAN2_PRINT_HID
|
|
printf(" ");
|
|
#endif
|
|
|
|
if (has_buttons) {
|
|
controller_handle_buttons(
|
|
d, (struct vive_controller_button_sample *)buf);
|
|
buf += sizeof(struct vive_controller_button_sample);
|
|
#ifdef WATCHMAN2_PRINT_HID
|
|
printf(" buttons");
|
|
#endif
|
|
}
|
|
if (has_trigger) {
|
|
controller_handle_analog_trigger(
|
|
d, (struct vive_controller_trigger_sample *)buf);
|
|
buf += sizeof(struct vive_controller_trigger_sample);
|
|
#ifdef WATCHMAN2_PRINT_HID
|
|
printf(" trigger");
|
|
#endif
|
|
}
|
|
if (has_trackpad) {
|
|
controller_handle_touch_position(
|
|
d, (struct vive_controller_touch_sample *)buf);
|
|
buf += sizeof(struct vive_controller_touch_sample);
|
|
#ifdef WATCHMAN2_PRINT_HID
|
|
for (unsigned long i = 0;
|
|
i < sizeof(struct vive_controller_touch_sample);
|
|
i++)
|
|
printf(" trackpad");
|
|
#endif
|
|
}
|
|
if (has_touch_force) {
|
|
uint8_t type_flag = *buf;
|
|
if (type_flag == TYPE_FLAG_TOUCH_FORCE) {
|
|
controller_handle_touch_force(
|
|
d, (struct watchman_touch_force *)buf);
|
|
size_t s = sizeof(struct watchman_touch_force);
|
|
buf += s;
|
|
#ifdef WATCHMAN2_PRINT_HID
|
|
for (unsigned long i = 0;
|
|
i < sizeof(struct watchman_touch_force);
|
|
i++)
|
|
printf(" t&force");
|
|
#endif
|
|
}
|
|
}
|
|
// if something still follows, usually imu
|
|
// sometimes it's 5 unknown bytes'
|
|
if (buf < end &&
|
|
end - buf >= (long)sizeof(struct watchman_imu_sample)) {
|
|
vive_controller_handle_imu_sample(
|
|
d, (struct watchman_imu_sample *)buf);
|
|
size_t s = sizeof(struct watchman_imu_sample);
|
|
buf += s;
|
|
#ifdef WATCHMAN2_PRINT_HID
|
|
for (unsigned long i = 0;
|
|
i < sizeof(struct watchman_imu_sample); i++)
|
|
printf(" imu");
|
|
#endif
|
|
}
|
|
}
|
|
|
|
|
|
#ifdef WATCHMAN2_PRINT_HID
|
|
printf("\n");
|
|
#endif
|
|
|
|
if (buf < end) {
|
|
VIVE_TRACE(d, "%ld bytes unparsed data in message\n",
|
|
message->len - (buf - message->payload) - 1);
|
|
}
|
|
if (buf > end)
|
|
VIVE_ERROR(d, "overshoot: %ld\n", buf - end);
|
|
|
|
//! @todo: Parse lighthouse v2 data
|
|
}
|
|
/*
|
|
* Decodes multiplexed Wireless Receiver messages.
|
|
*/
|
|
static void
|
|
vive_controller_decode_message(struct vive_controller_device *d,
|
|
struct vive_controller_message *message)
|
|
{
|
|
d->last_ticks =
|
|
(message->timestamp_hi << 24) | (message->timestamp_lo << 16);
|
|
|
|
//! @todo: Check if Vive controller on watchman2 is correctly handled
|
|
//! with watchman2 codepath
|
|
switch (d->watchman_gen) {
|
|
case WATCHMAN_GEN1:
|
|
vive_controller_decode_watchmanv1(d, message);
|
|
break;
|
|
case WATCHMAN_GEN2:
|
|
vive_controller_decode_watchmanv2(d, message);
|
|
break;
|
|
default: VIVE_ERROR(d, "Can't decode unknown watchman gen");
|
|
}
|
|
}
|
|
|
|
#define FEATURE_BUFFER_SIZE 256
|
|
|
|
static int
|
|
vive_controller_device_update(struct vive_controller_device *d)
|
|
{
|
|
uint8_t buf[FEATURE_BUFFER_SIZE];
|
|
|
|
int ret = os_hid_read(d->controller_hid, buf, sizeof(buf), 1000);
|
|
if (ret == 0) {
|
|
// controller off
|
|
return true;
|
|
}
|
|
|
|
if (ret < 0) {
|
|
VIVE_ERROR(d, "Failed to read device '%i'!", ret);
|
|
return false;
|
|
}
|
|
|
|
switch (buf[0]) {
|
|
case VIVE_CONTROLLER_REPORT1_ID:
|
|
vive_controller_decode_message(
|
|
d, &((struct vive_controller_report1 *)buf)->message);
|
|
break;
|
|
|
|
case VIVE_CONTROLLER_REPORT2_ID:
|
|
vive_controller_decode_message(
|
|
d, &((struct vive_controller_report2 *)buf)->message[0]);
|
|
vive_controller_decode_message(
|
|
d, &((struct vive_controller_report2 *)buf)->message[1]);
|
|
break;
|
|
case VIVE_CONTROLLER_DISCONNECT_REPORT_ID:
|
|
VIVE_DEBUG(d, "Controller disconnected.");
|
|
break;
|
|
default: VIVE_ERROR(d, "Unknown controller message type: %u", buf[0]);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static void *
|
|
vive_controller_run_thread(void *ptr)
|
|
{
|
|
struct vive_controller_device *d = (struct vive_controller_device *)ptr;
|
|
|
|
uint8_t buf[FEATURE_BUFFER_SIZE];
|
|
while (os_hid_read(d->controller_hid, buf, sizeof(buf), 0) > 0) {
|
|
// Empty queue first
|
|
}
|
|
|
|
os_thread_helper_lock(&d->controller_thread);
|
|
while (os_thread_helper_is_running_locked(&d->controller_thread)) {
|
|
os_thread_helper_unlock(&d->controller_thread);
|
|
|
|
if (!vive_controller_device_update(d)) {
|
|
return NULL;
|
|
}
|
|
|
|
// Just keep swimming.
|
|
os_thread_helper_lock(&d->controller_thread);
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
#define SET_WAND_INPUT(NAME, NAME2) \
|
|
do { \
|
|
(d->base.inputs[VIVE_CONTROLLER_INDEX_##NAME].name = \
|
|
XRT_INPUT_VIVE_##NAME2); \
|
|
} while (0)
|
|
|
|
#define SET_INDEX_INPUT(NAME, NAME2) \
|
|
do { \
|
|
(d->base.inputs[VIVE_CONTROLLER_INDEX_##NAME].name = \
|
|
XRT_INPUT_INDEX_##NAME2); \
|
|
} while (0)
|
|
|
|
struct vive_controller_device *
|
|
vive_controller_create(struct os_hid_device *controller_hid,
|
|
enum watchman_gen watchman_gen,
|
|
int controller_num)
|
|
{
|
|
|
|
enum u_device_alloc_flags flags = U_DEVICE_ALLOC_TRACKING_NONE;
|
|
struct vive_controller_device *d = U_DEVICE_ALLOCATE(
|
|
struct vive_controller_device, flags, VIVE_CONTROLLER_MAX_INDEX, 1);
|
|
|
|
d->ll = debug_get_log_option_vive_log();
|
|
d->watchman_gen = WATCHMAN_GEN_UNKNOWN;
|
|
d->variant = CONTROLLER_UNKNOWN;
|
|
|
|
d->watchman_gen = watchman_gen;
|
|
|
|
m_imu_3dof_init(&d->fusion, M_IMU_3DOF_USE_GRAVITY_DUR_20MS);
|
|
|
|
/* default values, will be queried from device */
|
|
d->imu.gyro_range = 8.726646f;
|
|
d->imu.acc_range = 39.226600f;
|
|
|
|
d->imu.acc_scale.x = 1.0f;
|
|
d->imu.acc_scale.y = 1.0f;
|
|
d->imu.acc_scale.z = 1.0f;
|
|
d->imu.gyro_scale.x = 1.0f;
|
|
d->imu.gyro_scale.y = 1.0f;
|
|
d->imu.gyro_scale.z = 1.0f;
|
|
|
|
d->imu.acc_bias.x = 0.0f;
|
|
d->imu.acc_bias.y = 0.0f;
|
|
d->imu.acc_bias.z = 0.0f;
|
|
d->imu.gyro_bias.x = 0.0f;
|
|
d->imu.gyro_bias.y = 0.0f;
|
|
d->imu.gyro_bias.z = 0.0f;
|
|
|
|
d->controller_hid = controller_hid;
|
|
|
|
d->base.destroy = vive_controller_device_destroy;
|
|
d->base.get_tracked_pose = vive_controller_device_get_tracked_pose;
|
|
d->base.set_output = vive_controller_device_set_output;
|
|
|
|
snprintf(d->base.str, XRT_DEVICE_NAME_LEN, "%s %i", "Vive Controller",
|
|
(int)(controller_num));
|
|
|
|
d->index = controller_num;
|
|
|
|
//! @todo: reading range report fails for powered off controller
|
|
if (vive_get_imu_range_report(d->controller_hid, &d->imu.gyro_range,
|
|
&d->imu.acc_range) != 0) {
|
|
VIVE_ERROR(d, "Could not get watchman IMU range packet!");
|
|
free(d);
|
|
return 0;
|
|
}
|
|
|
|
VIVE_DEBUG(d, "Vive controller gyroscope range %f",
|
|
d->imu.gyro_range);
|
|
VIVE_DEBUG(d, "Vive controller accelerometer range %f",
|
|
d->imu.acc_range);
|
|
|
|
// successful config parsing determines d->variant
|
|
char *config = vive_read_config(d->controller_hid);
|
|
if (config != NULL) {
|
|
vive_config_parse_controller(d, config);
|
|
free(config);
|
|
} else {
|
|
VIVE_ERROR(d, "Could not get Vive controller config\n");
|
|
free(d);
|
|
return 0;
|
|
}
|
|
|
|
if (d->variant == CONTROLLER_VIVE_WAND) {
|
|
d->base.name = XRT_DEVICE_VIVE_WAND;
|
|
|
|
SET_WAND_INPUT(SYSTEM_CLICK, SYSTEM_CLICK);
|
|
SET_WAND_INPUT(SQUEEZE_CLICK, SQUEEZE_CLICK);
|
|
SET_WAND_INPUT(MENU_CLICK, MENU_CLICK);
|
|
SET_WAND_INPUT(TRIGGER_CLICK, TRIGGER_CLICK);
|
|
SET_WAND_INPUT(TRIGGER_VALUE, TRIGGER_VALUE);
|
|
SET_WAND_INPUT(TRACKPAD, TRACKPAD);
|
|
SET_WAND_INPUT(TRACKPAD_CLICK, TRACKPAD_CLICK);
|
|
SET_WAND_INPUT(TRACKPAD_TOUCH, TRACKPAD_TOUCH);
|
|
|
|
SET_WAND_INPUT(AIM_POSE, AIM_POSE);
|
|
SET_WAND_INPUT(GRIP_POSE, GRIP_POSE);
|
|
|
|
d->base.outputs[0].name = XRT_OUTPUT_NAME_VIVE_HAPTIC;
|
|
|
|
d->base.update_inputs =
|
|
vive_controller_device_update_wand_inputs;
|
|
|
|
d->base.device_type = XRT_DEVICE_TYPE_ANY_HAND_CONTROLLER;
|
|
} else if (d->variant == CONTROLLER_INDEX_LEFT ||
|
|
d->variant == CONTROLLER_INDEX_RIGHT) {
|
|
d->base.name = XRT_DEVICE_INDEX_CONTROLLER;
|
|
|
|
SET_INDEX_INPUT(SYSTEM_CLICK, SYSTEM_CLICK);
|
|
SET_INDEX_INPUT(A_CLICK, A_CLICK);
|
|
SET_INDEX_INPUT(B_CLICK, B_CLICK);
|
|
SET_INDEX_INPUT(TRIGGER_CLICK, TRIGGER_CLICK);
|
|
SET_INDEX_INPUT(TRIGGER_VALUE, TRIGGER_VALUE);
|
|
SET_INDEX_INPUT(TRACKPAD, TRACKPAD);
|
|
SET_INDEX_INPUT(TRACKPAD_TOUCH, TRACKPAD_TOUCH);
|
|
SET_INDEX_INPUT(THUMBSTICK, THUMBSTICK);
|
|
SET_INDEX_INPUT(THUMBSTICK_CLICK, THUMBSTICK_CLICK);
|
|
|
|
SET_INDEX_INPUT(THUMBSTICK_TOUCH, THUMBSTICK_TOUCH);
|
|
SET_INDEX_INPUT(SYSTEM_TOUCH, SYSTEM_TOUCH);
|
|
SET_INDEX_INPUT(A_TOUCH, A_TOUCH);
|
|
SET_INDEX_INPUT(B_TOUCH, B_TOUCH);
|
|
SET_INDEX_INPUT(SQUEEZE_VALUE, SQUEEZE_VALUE);
|
|
SET_INDEX_INPUT(SQUEEZE_FORCE, SQUEEZE_FORCE);
|
|
SET_INDEX_INPUT(TRIGGER_TOUCH, TRIGGER_TOUCH);
|
|
SET_INDEX_INPUT(TRACKPAD_FORCE, TRACKPAD_FORCE);
|
|
|
|
SET_INDEX_INPUT(AIM_POSE, AIM_POSE);
|
|
SET_INDEX_INPUT(GRIP_POSE, GRIP_POSE);
|
|
|
|
d->base.outputs[0].name = XRT_OUTPUT_NAME_INDEX_HAPTIC;
|
|
|
|
d->base.update_inputs =
|
|
vive_controller_device_update_index_inputs;
|
|
if (d->variant == CONTROLLER_INDEX_LEFT) {
|
|
d->base.device_type =
|
|
XRT_DEVICE_TYPE_LEFT_HAND_CONTROLLER;
|
|
} else if (d->variant == CONTROLLER_INDEX_RIGHT) {
|
|
d->base.device_type =
|
|
XRT_DEVICE_TYPE_RIGHT_HAND_CONTROLLER;
|
|
}
|
|
} else if (d->variant == CONTROLLER_TRACKER_GEN1) {
|
|
d->base.name = XRT_DEVICE_VIVE_TRACKER_GEN1;
|
|
d->base.update_inputs = _update_tracker_inputs;
|
|
d->base.device_type = XRT_DEVICE_TYPE_GENERIC_TRACKER;
|
|
} else if (d->variant == CONTROLLER_TRACKER_GEN2) {
|
|
d->base.name = XRT_DEVICE_VIVE_TRACKER_GEN2;
|
|
d->base.update_inputs = _update_tracker_inputs;
|
|
d->base.device_type = XRT_DEVICE_TYPE_GENERIC_TRACKER;
|
|
} else {
|
|
d->base.name = XRT_DEVICE_GENERIC_HMD;
|
|
d->base.device_type = XRT_DEVICE_TYPE_GENERIC_TRACKER;
|
|
VIVE_ERROR(d, "Failed to assign update input function");
|
|
}
|
|
|
|
if (d->controller_hid) {
|
|
int ret = os_thread_helper_start(&d->controller_thread,
|
|
vive_controller_run_thread, d);
|
|
if (ret != 0) {
|
|
VIVE_ERROR(d, "Failed to start mainboard thread!");
|
|
vive_controller_device_destroy((struct xrt_device *)d);
|
|
return 0;
|
|
}
|
|
}
|
|
VIVE_DEBUG(d, "Opened vive controller!\n");
|
|
d->base.orientation_tracking_supported = true;
|
|
d->base.position_tracking_supported = false;
|
|
|
|
|
|
return d;
|
|
}
|