monado/src/xrt/auxiliary/util/u_timing.h
2021-04-09 18:22:42 -05:00

405 lines
11 KiB
C

// Copyright 2020-2021, Collabora, Ltd.
// SPDX-License-Identifier: BSL-1.0
/*!
* @file
* @brief Shared timing code.
* @author Jakob Bornecrantz <jakob@collabora.com>
* @ingroup aux_util
*/
#pragma once
#include "xrt/xrt_compiler.h"
#include "xrt/xrt_defines.h"
#ifdef __cplusplus
extern "C" {
#endif
/*!
* @defgroup aux_timing Frame and Render timing
*
* @ingroup aux_util
* @see @ref frame-timing.
*/
/*!
* For marking timepoints on a frame's lifetime, not a async event.
*
* @ingroup aux_timing
*/
enum u_timing_point
{
U_TIMING_POINT_WAKE_UP, //!< Woke up after sleeping in wait frame.
U_TIMING_POINT_BEGIN, //!< Began CPU side work for GPU.
U_TIMING_POINT_SUBMIT, //!< Submitted work to the GPU.
};
/*
*
* Frame timing helper.
*
*/
/*!
* Frame timing helper struct, used for the compositors own frame timing.
*
* @ingroup aux_timing
*/
struct u_frame_timing
{
/*!
* Predict the next frame.
*
* @param[in] uft The frame timing struct.
* @param[out] out_frame_id Id used to refer to this frame again.
* @param[out] out_wake_up_time_ns When should the compositor wake up.
* @param[out] out_desired_present_time_ns The GPU should start scanning out at this time.
* @param[out] out_present_slop_ns Any looseness to the desired present timing.
* @param[out] out_predicted_display_time_ns At what time have we predicted that pixels turns to photons.
* @param[out] out_predicted_display_period_ns Display period that we are running on.
* @param[out] out_min_display_period_ns The fastest theoretical display period.
*
* @see @ref frame-timing.
*/
void (*predict)(struct u_frame_timing *uft,
int64_t *out_frame_id,
uint64_t *out_wake_up_time_ns,
uint64_t *out_desired_present_time_ns,
uint64_t *out_present_slop_ns,
uint64_t *out_predicted_display_time_ns,
uint64_t *out_predicted_display_period_ns,
uint64_t *out_min_display_period_ns);
/*!
* Mark a point on the frame's lifetime.
*
* @see @ref frame-timing.
*/
void (*mark_point)(struct u_frame_timing *uft, enum u_timing_point point, int64_t frame_id, uint64_t when_ns);
/*!
* Provide frame timing information about a delivered frame, this is
* usually provided by the display system. These arguments currently
* matches 1-to-1 what VK_GOOGLE_display_timing provides.
*
* Depend on when the information is delivered this can be called at any
* point of the following frames.
*
* @see @ref frame-timing.
*/
void (*info)(struct u_frame_timing *uft,
int64_t frame_id,
uint64_t desired_present_time_ns,
uint64_t actual_present_time_ns,
uint64_t earliest_present_time_ns,
uint64_t present_margin_ns);
/*!
* Destroy this u_frame_timing.
*/
void (*destroy)(struct u_frame_timing *uft);
};
/*!
* @copydoc u_frame_timing::predict
*
* Helper for calling through the function pointer.
*
* @public @memberof u_frame_timing
* @ingroup aux_timing
*/
static inline void
u_ft_predict(struct u_frame_timing *uft,
int64_t *out_frame_id,
uint64_t *out_wake_up_time_ns,
uint64_t *out_desired_present_time_ns,
uint64_t *out_present_slop_ns,
uint64_t *out_predicted_display_time_ns,
uint64_t *out_predicted_display_period_ns,
uint64_t *out_min_display_period_ns)
{
uft->predict(uft, //
out_frame_id, //
out_wake_up_time_ns, //
out_desired_present_time_ns, //
out_present_slop_ns, //
out_predicted_display_time_ns, //
out_predicted_display_period_ns, //
out_min_display_period_ns); //
}
/*!
* @copydoc u_frame_timing::mark_point
*
* Helper for calling through the function pointer.
*
* @public @memberof u_frame_timing
* @ingroup aux_timing
*/
static inline void
u_ft_mark_point(struct u_frame_timing *uft, enum u_timing_point point, int64_t frame_id, uint64_t when_ns)
{
uft->mark_point(uft, point, frame_id, when_ns);
}
/*!
* @copydoc u_frame_timing::info
*
* Helper for calling through the function pointer.
*
* @public @memberof u_frame_timing
* @ingroup aux_timing
*/
static inline void
u_ft_info(struct u_frame_timing *uft,
int64_t frame_id,
uint64_t desired_present_time_ns,
uint64_t actual_present_time_ns,
uint64_t earliest_present_time_ns,
uint64_t present_margin_ns)
{
uft->info(uft, frame_id, desired_present_time_ns, actual_present_time_ns, earliest_present_time_ns,
present_margin_ns);
}
/*!
* @copydoc u_frame_timing::destroy
*
* Helper for calling through the function pointer: does a null check and sets
* uft_ptr to null if freed.
*
* @public @memberof u_frame_timing
* @ingroup aux_timing
*/
static inline void
u_ft_destroy(struct u_frame_timing **uft_ptr)
{
struct u_frame_timing *uft = *uft_ptr;
if (uft == NULL) {
return;
}
uft->destroy(uft);
*uft_ptr = NULL;
}
/*
*
* Render timing helper.
*
*/
/*!
* This render timing helper is designed to schedule the rendering time of
* clients that submit frames to a compositor, which runs its own render loop
* that picks latest completed frames for that client.
*
* @ingroup aux_timing
*/
struct u_render_timing
{
/*!
* Predict when the client's next: rendered frame will be display; when the
* client should be woken up from sleeping; and its display period.
*
* This is called from `xrWaitFrame`, but it does not do any waiting, the caller
* should wait till `out_wake_up_time`.
*
* @param urt Render timing helper.
* @param[out] out_frame_id Frame ID of this predicted frame.
* @param[out] out_wake_up_time When the client should be woken up.
* @param[out] out_predicted_display_time Predicted display time.
* @param[out] out_predicted_display_period Predicted display period.
*/
void (*predict)(struct u_render_timing *urt,
int64_t *out_frame_id,
uint64_t *out_wake_up_time,
uint64_t *out_predicted_display_time,
uint64_t *out_predicted_display_period);
/*!
* Mark a point on the frame's lifetime.
*
* @see @ref frame-timing.
*/
void (*mark_point)(struct u_render_timing *urt, int64_t frame_id, enum u_timing_point point, uint64_t when_ns);
/*!
* When a frame has been discarded.
*/
void (*mark_discarded)(struct u_render_timing *urt, int64_t frame_id);
/*!
* A frame has been delivered from the client, see `xrEndFrame`. The GPU might
* still be rendering the work.
*/
void (*mark_delivered)(struct u_render_timing *urt, int64_t frame_id);
/*!
* Add a new sample point from the main render loop.
*
* This is called in the main renderer loop that tightly submits frames to the
* real compositor for displaying. This is only used to inform the render helper
* when the frame will be shown, not any timing information about the client.
*
* When this is called doesn't matter that much, as the render timing will need
* to be able to predict one or more frames into the future anyways. But
* preferably as soon as the main loop wakes up from wait frame.
*
* @param urt Self pointer
* @param predicted_display_time_ns Predicted display time for this sample.
* @param predicted_display_period_ns Predicted display period for this sample.
* @param extra_ns Time between display and when this sample
* was created, that is when the main loop
* was woken up by the main compositor.
*/
void (*info)(struct u_render_timing *urt,
uint64_t predicted_display_time_ns,
uint64_t predicted_display_period_ns,
uint64_t extra_ns);
/*!
* Destroy this u_render_timing.
*/
void (*destroy)(struct u_render_timing *urt);
};
/*!
* @copydoc u_render_timing::predict
*
* Helper for calling through the function pointer.
*
* @public @memberof u_render_timing
* @ingroup aux_timing
*/
static inline void
u_rt_predict(struct u_render_timing *urt,
int64_t *out_frame_id,
uint64_t *out_wake_up_time,
uint64_t *out_predicted_display_time,
uint64_t *out_predicted_display_period)
{
urt->predict(urt, out_frame_id, out_wake_up_time, out_predicted_display_time, out_predicted_display_period);
}
/*!
* @copydoc u_render_timing::mark_point
*
* Helper for calling through the function pointer.
*
* @public @memberof u_render_timing
* @ingroup aux_timing
*/
static inline void
u_rt_mark_point(struct u_render_timing *urt, int64_t frame_id, enum u_timing_point point, uint64_t when_ns)
{
urt->mark_point(urt, frame_id, point, when_ns);
}
/*!
* @copydoc u_render_timing::mark_discarded
*
* Helper for calling through the function pointer.
*
* @public @memberof u_render_timing
* @ingroup aux_timing
*/
static inline void
u_rt_mark_discarded(struct u_render_timing *urt, int64_t frame_id)
{
urt->mark_discarded(urt, frame_id);
}
/*!
* @copydoc u_render_timing::mark_delivered
*
* Helper for calling through the function pointer.
*
* @public @memberof u_render_timing
* @ingroup aux_timing
*/
static inline void
u_rt_mark_delivered(struct u_render_timing *urt, int64_t frame_id)
{
urt->mark_delivered(urt, frame_id);
}
/*!
* @copydoc u_render_timing::info
*
* Helper for calling through the function pointer.
*
* @public @memberof u_render_timing
* @ingroup aux_timing
*/
static inline void
u_rt_info(struct u_render_timing *urt,
uint64_t predicted_display_time_ns,
uint64_t predicted_display_period_ns,
uint64_t extra_ns)
{
urt->info(urt, predicted_display_time_ns, predicted_display_period_ns, extra_ns);
}
/*!
* @copydoc u_render_timing::destroy
*
* Helper for calling through the function pointer: does a null check and sets
* urt_ptr to null if freed.
*
* @public @memberof u_frame_timing
* @ingroup aux_timing
*/
static inline void
u_rt_destroy(struct u_render_timing **urt_ptr)
{
struct u_render_timing *urt = *urt_ptr;
if (urt == NULL) {
return;
}
urt->destroy(urt);
*urt_ptr = NULL;
}
/*
*
* Implementations.
*
*/
/*!
* Meant to be used with VK_GOOGLE_display_timing.
*
* @ingroup aux_timing
*/
xrt_result_t
u_ft_display_timing_create(uint64_t estimated_frame_period_ns, struct u_frame_timing **out_uft);
/*!
* When you can not get display timing information use this.
*
* @ingroup aux_timing
*/
xrt_result_t
u_ft_fake_create(uint64_t estimated_frame_period_ns, struct u_frame_timing **out_uft);
/*!
* Creates a new render timing.
*
* @ingroup aux_timing
*/
xrt_result_t
u_rt_create(struct u_render_timing **out_urt);
#ifdef __cplusplus
}
#endif