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The STOPPING state has two possible follow up paths: STOPPING -> IDLE -> READY STOPPING -> IDLE -> EXITING After EXITING, the application must call xrDestroySession; there is no meaningful session state after EXITING. To go to the READY state again, the application should first create a new session. Applications that are lazy and drain the entire event queue and only handle the last encountered state would be affected by "skipping" the EXITING state. |
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auxiliary | ||
compositor | ||
drivers | ||
include | ||
ipc | ||
state_trackers | ||
targets | ||
.clang-format | ||
.editorconfig | ||
CMakeLists.txt | ||
meson.build |