monado/src/xrt/compositor/main/comp_renderer.h
Jakob Bornecrantz 7ab48b691c c/main&ipc: Adopt to flip y in layers change
Client side changes by Lubosz Sarnecki.
2020-05-26 11:33:58 +01:00

81 lines
1.4 KiB
C

// Copyright 2019, Collabora, Ltd.
// SPDX-License-Identifier: BSL-1.0
/*!
* @file
* @brief Compositor rendering code header.
* @author Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
* @author Jakob Bornecrantz <jakob@collabora.com>
* @ingroup comp_main
*/
#pragma once
#include "xrt/xrt_compiler.h"
#ifdef __cplusplus
extern "C" {
#endif
struct comp_compositor;
struct comp_renderer;
struct comp_swapchain_image;
/*!
* Called by the main compositor code to create the renderer.
*
* @ingroup comp_main
*/
struct comp_renderer *
comp_renderer_create(struct comp_compositor *c);
/*!
* Render a distorted stereo frame.
*
* @ingroup comp_main
*/
void
comp_renderer_frame(struct comp_renderer *r,
struct comp_swapchain_image *left,
uint32_t left_layer,
struct comp_swapchain_image *right,
uint32_t right_layer,
bool flip_y);
/*!
* Reset renderer as input has changed.
*
* @ingroup comp_main
*/
void
comp_renderer_reset(struct comp_renderer *r);
/*!
* Clean up and free the renderer.
*
* @ingroup comp_main
*/
void
comp_renderer_destroy(struct comp_renderer *r);
/*!
* Set dummy images in renderer.
*
* @ingroup comp_main
*/
void
comp_renderer_set_idle_images(struct comp_renderer *r);
/*!
* Render frame without setting new images.
*
* @ingroup comp_main
*/
void
comp_renderer_frame_cached(struct comp_renderer *r);
#ifdef __cplusplus
}
#endif