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714 lines
20 KiB
C
714 lines
20 KiB
C
// Copyright 2020-2022, Collabora, Ltd.
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// SPDX-License-Identifier: BSL-1.0
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/*!
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* @file
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* @brief Shared frame timing code.
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* @author Jakob Bornecrantz <jakob@collabora.com>
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* @ingroup aux_util
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*/
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#include "os/os_time.h"
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#include "util/u_time.h"
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#include "util/u_misc.h"
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#include "util/u_debug.h"
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#include "util/u_pacing.h"
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#include "util/u_logging.h"
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#include "util/u_trace_marker.h"
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#include <stdio.h>
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#include <assert.h>
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#include <inttypes.h>
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DEBUG_GET_ONCE_LOG_OPTION(log_level, "U_PACING_COMPOSITOR_LOG", U_LOGGING_WARN)
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#define UPC_LOG_T(...) U_LOG_IFL_T(debug_get_log_option_log_level(), __VA_ARGS__)
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#define UPC_LOG_D(...) U_LOG_IFL_D(debug_get_log_option_log_level(), __VA_ARGS__)
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#define UPC_LOG_I(...) U_LOG_IFL_I(debug_get_log_option_log_level(), __VA_ARGS__)
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#define UPC_LOG_W(...) U_LOG_IFL_W(debug_get_log_option_log_level(), __VA_ARGS__)
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#define UPC_LOG_E(...) U_LOG_IFL_E(debug_get_log_option_log_level(), __VA_ARGS__)
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#define NUM_FRAMES 16
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/*
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*
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* Compositor pacing code, which depends directly on the display's timing.
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*
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*/
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enum frame_state
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{
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STATE_SKIPPED = -1,
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STATE_CLEARED = 0,
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STATE_PREDICTED = 1,
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STATE_WOKE = 2,
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STATE_BEGAN = 3,
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STATE_SUBMITTED = 4,
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STATE_INFO = 5,
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};
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struct frame
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{
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//! An arbitrary id that identifies this frame. Set in `create_frame`.
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int64_t frame_id;
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//! When this frame was last used for a prediction. Set in `predict_next_frame`.
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uint64_t when_predict_ns;
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//! When should the compositor wake up. Set in `predict_next_frame`.
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uint64_t wake_up_time_ns;
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//! When we last woke up the compositor after its equivalent of wait_frame. Set in `pc_mark_point` with
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//! `U_TIMING_POINT_WAKE_UP`.
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uint64_t when_woke_ns;
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//! When the compositor started rendering a frame
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uint64_t when_began_ns;
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//! When the compositor finished rendering a frame
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uint64_t when_submitted_ns;
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//! When new frame timing info was last added.
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uint64_t when_infoed_ns;
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//! How much time we currently expect the compositor to take rendering a frame. Updated in `predict_next_frame`
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uint64_t current_comp_time_ns;
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uint64_t expected_done_time_ns; //!< When we expect the compositor to be done with its frame.
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uint64_t desired_present_time_ns; //!< The GPU should start scanning out at this time.
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uint64_t predicted_display_time_ns; //!< At what time have we predicted that pixels turns to photons.
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uint64_t present_margin_ns;
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uint64_t actual_present_time_ns;
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uint64_t earliest_present_time_ns;
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enum frame_state state;
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};
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struct pacing_compositor
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{
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struct u_pacing_compositor base;
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/*!
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* Very often the present time that we get from the system is only when
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* the display engine starts scanning out from the buffers we provided,
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* and not when the pixels turned into photons that the user sees.
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*/
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uint64_t present_offset_ns;
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/*!
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* Frame period of the device.
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*/
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uint64_t frame_period_ns;
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/*!
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* The amount of time that the compositor needs to render frame.
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*/
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uint64_t comp_time_ns;
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/*!
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* The amount of time that the compositor needs to render frame.
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*/
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uint64_t padding_time_ns;
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/*!
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* Used to generate frame IDs.
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*/
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int64_t next_frame_id;
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/*!
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* The maximum amount we give to the compositor.
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*/
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uint64_t comp_time_max_ns;
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/*!
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* If we missed a frame, back off this much.
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*/
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uint64_t adjust_missed_ns;
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/*!
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* Adjustment of time if we didn't miss the frame,
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* also used as range to stay around timing target.
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*/
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uint64_t adjust_non_miss_ns;
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/*!
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* Extra time between end of draw time and when the present happens.
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*/
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uint64_t margin_ns;
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/*!
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* Frame store.
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*/
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struct frame frames[NUM_FRAMES];
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};
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/*
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*
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* Helper functions.
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*
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*/
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static inline struct pacing_compositor *
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pacing_compositor(struct u_pacing_compositor *upc)
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{
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return (struct pacing_compositor *)upc;
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}
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static double
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ns_to_ms(int64_t t)
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{
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return (double)(t / 1000) / 1000.0;
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}
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static uint64_t
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get_percent_of_time(uint64_t time_ns, uint32_t fraction_percent)
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{
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double fraction = (double)fraction_percent / 100.0;
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return time_s_to_ns(time_ns_to_s(time_ns) * fraction);
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}
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static uint64_t
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calc_total_comp_time(struct pacing_compositor *pc)
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{
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return pc->comp_time_ns + pc->margin_ns;
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}
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static uint64_t
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calc_display_time_from_present_time(struct pacing_compositor *pc, uint64_t desired_present_time_ns)
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{
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return desired_present_time_ns + pc->present_offset_ns;
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}
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static inline bool
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is_within_of_each_other(uint64_t l, uint64_t r, uint64_t range)
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{
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int64_t t = (int64_t)l - (int64_t)r;
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return (-(int64_t)range < t) && (t < (int64_t)range);
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}
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static inline bool
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is_within_half_ms(uint64_t l, uint64_t r)
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{
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return is_within_of_each_other(l, r, U_TIME_HALF_MS_IN_NS);
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}
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/*!
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* Gets a frame data structure based on the @p frame_id.
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*
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* Note that this is done modulo the number of frame data structs we hold: the data in the frame you receive may not
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* match the @p frame_id you passed!
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*
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* @see create_frame to create a frame id and (partially) initialize the frame data structure, @ref do_clean_slate_frame
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* for a more complete initialization
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*/
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static struct frame *
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get_frame(struct pacing_compositor *pc, int64_t frame_id)
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{
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assert(frame_id >= 0);
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assert((uint64_t)frame_id <= (uint64_t)SIZE_MAX);
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size_t index = (size_t)(frame_id % NUM_FRAMES);
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return &pc->frames[index];
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}
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/*!
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* Assign the next available frame ID, initialize the corresponding frame data with the ID and @p state, and return a
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* pointer to that frame data.
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*
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* Fields other than frame::frame_id and frame::state are not modified, so may have old data in them. This may be a
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* feature rather than a bug.
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*/
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static struct frame *
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create_frame(struct pacing_compositor *pc, enum frame_state state)
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{
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int64_t frame_id = pc->next_frame_id++;
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struct frame *f = get_frame(pc, frame_id);
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f->frame_id = frame_id;
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f->state = state;
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return f;
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}
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/*!
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* Gets the most recent frame data whose state is greater than or equal to @p state, if any
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*
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* @return a frame pointer, or null if no frames have at least @p state
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*/
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static struct frame *
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get_latest_frame_with_state_at_least(struct pacing_compositor *pc, enum frame_state state)
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{
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uint64_t start_from = pc->next_frame_id;
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uint64_t count = 1;
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while (start_from >= count && count < NUM_FRAMES) {
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int64_t frame_id = start_from - count;
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count++;
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struct frame *f = get_frame(pc, frame_id);
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if (f->state >= state && f->frame_id == frame_id) {
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return f;
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}
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}
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return NULL;
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}
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/*!
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* "Create" a frame ID in state @ref STATE_PREDICTED (by calling @ref create_frame), and additionally initialize
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* frame::desired_present_time_ns (with a crude estimate) and frame::when_predict_ns.
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*/
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static struct frame *
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do_clean_slate_frame(struct pacing_compositor *pc, uint64_t now_ns)
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{
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struct frame *f = create_frame(pc, STATE_PREDICTED);
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// Wild shot in the dark.
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uint64_t the_time_ns = now_ns + pc->frame_period_ns * 10;
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f->when_predict_ns = now_ns;
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f->desired_present_time_ns = the_time_ns;
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return f;
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}
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/*!
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* Find the next possible present time for rendering that has not yet occurred, and create a frame/frame id with that
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* prediction in it.
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*/
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static struct frame *
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walk_forward_through_frames(struct pacing_compositor *pc, uint64_t last_present_time_ns, uint64_t now_ns)
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{
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// This is the earliest possible time we could present, assuming rendering still must take place.
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uint64_t from_time_ns = now_ns + calc_total_comp_time(pc);
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uint64_t desired_present_time_ns = last_present_time_ns + pc->frame_period_ns;
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while (desired_present_time_ns <= from_time_ns) {
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UPC_LOG_D(
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"Skipped!" //
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"\n\tfrom_time_ns: %" PRIu64 //
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"\n\tdesired_present_time_ns: %" PRIu64 //
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"\n\tdiff_ms: %.2f", //
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from_time_ns, //
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desired_present_time_ns, //
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ns_to_ms(from_time_ns - desired_present_time_ns)); //
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// Try next frame period.
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desired_present_time_ns += pc->frame_period_ns;
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}
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struct frame *f = create_frame(pc, STATE_PREDICTED);
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f->when_predict_ns = now_ns;
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f->desired_present_time_ns = desired_present_time_ns;
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return f;
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}
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static struct frame *
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predict_next_frame(struct pacing_compositor *pc, uint64_t now_ns)
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{
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struct frame *f = NULL;
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// Last earliest display time, can be zero.
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struct frame *last_predicted = get_latest_frame_with_state_at_least(pc, STATE_PREDICTED);
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struct frame *last_completed = get_latest_frame_with_state_at_least(pc, STATE_INFO);
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if (last_predicted == NULL && last_completed == NULL) {
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f = do_clean_slate_frame(pc, now_ns);
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} else if (last_completed == last_predicted) {
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// Very high propability that we missed a frame.
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f = walk_forward_through_frames(pc, last_completed->earliest_present_time_ns, now_ns);
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} else if (last_completed != NULL) {
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assert(last_predicted != NULL);
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assert(last_predicted->frame_id > last_completed->frame_id);
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int64_t diff_id = last_predicted->frame_id - last_completed->frame_id;
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int64_t diff_ns = last_completed->desired_present_time_ns - last_completed->earliest_present_time_ns;
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uint64_t adjusted_last_present_time_ns =
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last_completed->earliest_present_time_ns + diff_id * pc->frame_period_ns;
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if (diff_ns > U_TIME_1MS_IN_NS) {
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UPC_LOG_D("Large diff!");
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}
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if (diff_id > 1) {
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UPC_LOG_D(
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"diff_id > 1\n"
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"\tdiff_id: %" PRIi64
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"\n"
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"\tadjusted_last_present_time_ns: %" PRIu64,
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diff_id, adjusted_last_present_time_ns);
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}
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if (diff_id > 1) {
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diff_id = 1;
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}
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f = walk_forward_through_frames(pc, adjusted_last_present_time_ns, now_ns);
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} else {
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assert(last_predicted != NULL);
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f = walk_forward_through_frames(pc, last_predicted->predicted_display_time_ns, now_ns);
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}
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f->predicted_display_time_ns = calc_display_time_from_present_time(pc, f->desired_present_time_ns);
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f->wake_up_time_ns = f->desired_present_time_ns - calc_total_comp_time(pc);
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f->current_comp_time_ns = pc->comp_time_ns;
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return f;
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}
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static void
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adjust_comp_time(struct pacing_compositor *pc, struct frame *f)
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{
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uint64_t comp_time_ns = pc->comp_time_ns;
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if (f->actual_present_time_ns > f->desired_present_time_ns &&
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!is_within_half_ms(f->actual_present_time_ns, f->desired_present_time_ns)) {
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double missed_ms = ns_to_ms(f->actual_present_time_ns - f->desired_present_time_ns);
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UPC_LOG_W("Frame %" PRIu64 " missed by %.2f!", f->frame_id, missed_ms);
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comp_time_ns += pc->adjust_missed_ns;
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if (comp_time_ns > pc->comp_time_max_ns) {
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comp_time_ns = pc->comp_time_max_ns;
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}
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pc->comp_time_ns = comp_time_ns;
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return;
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}
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// We want the GPU work to stop at margin_ns.
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if (is_within_of_each_other( //
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f->present_margin_ns, //
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pc->margin_ns, //
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pc->adjust_non_miss_ns)) {
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// Nothing to do, the GPU ended its work +-adjust_non_miss_ns
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// of margin_ns before the present started.
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return;
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}
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// We didn't miss the frame but we were outside the range: adjust the compositor time.
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if (f->present_margin_ns > pc->margin_ns) {
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// Approach the present time.
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pc->comp_time_ns -= pc->adjust_non_miss_ns;
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} else {
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// Back off the present time.
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pc->comp_time_ns += pc->adjust_non_miss_ns;
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}
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}
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/*
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*
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* Member functions.
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*
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*/
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static void
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pc_predict(struct u_pacing_compositor *upc,
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uint64_t now_ns,
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int64_t *out_frame_id,
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uint64_t *out_wake_up_time_ns,
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uint64_t *out_desired_present_time_ns,
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uint64_t *out_present_slop_ns,
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uint64_t *out_predicted_display_time_ns,
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uint64_t *out_predicted_display_period_ns,
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uint64_t *out_min_display_period_ns)
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{
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struct pacing_compositor *pc = pacing_compositor(upc);
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struct frame *f = predict_next_frame(pc, now_ns);
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uint64_t wake_up_time_ns = f->wake_up_time_ns;
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uint64_t desired_present_time_ns = f->desired_present_time_ns;
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uint64_t present_slop_ns = U_TIME_HALF_MS_IN_NS;
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uint64_t predicted_display_time_ns = f->predicted_display_time_ns;
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uint64_t predicted_display_period_ns = pc->frame_period_ns;
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uint64_t min_display_period_ns = pc->frame_period_ns;
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*out_frame_id = f->frame_id;
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*out_wake_up_time_ns = wake_up_time_ns;
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*out_desired_present_time_ns = desired_present_time_ns;
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*out_present_slop_ns = present_slop_ns;
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*out_predicted_display_time_ns = predicted_display_time_ns;
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*out_predicted_display_period_ns = predicted_display_period_ns;
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*out_min_display_period_ns = min_display_period_ns;
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}
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static void
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pc_mark_point(struct u_pacing_compositor *upc, enum u_timing_point point, int64_t frame_id, uint64_t when_ns)
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{
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struct pacing_compositor *pc = pacing_compositor(upc);
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struct frame *f = get_frame(pc, frame_id);
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if (f->frame_id != frame_id) {
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UPC_LOG_W("Discarded point marking for unsubmitted or expired frame_id %" PRIx64, frame_id);
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struct frame *last = get_latest_frame_with_state_at_least(pc, STATE_PREDICTED);
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if (last != NULL) {
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UPC_LOG_W("The latest frame_id we have predicted is %" PRIx64, last->frame_id);
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}
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return;
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}
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switch (point) {
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case U_TIMING_POINT_WAKE_UP:
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assert(f->state == STATE_PREDICTED);
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f->state = STATE_WOKE;
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f->when_woke_ns = when_ns;
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break;
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case U_TIMING_POINT_BEGIN:
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assert(f->state == STATE_WOKE);
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f->state = STATE_BEGAN;
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f->when_began_ns = when_ns;
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break;
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case U_TIMING_POINT_SUBMIT:
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assert(f->state == STATE_BEGAN);
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f->state = STATE_SUBMITTED;
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f->when_submitted_ns = when_ns;
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break;
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default: assert(false);
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}
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}
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static void
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pc_info(struct u_pacing_compositor *upc,
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int64_t frame_id,
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uint64_t desired_present_time_ns,
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uint64_t actual_present_time_ns,
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uint64_t earliest_present_time_ns,
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uint64_t present_margin_ns,
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uint64_t when_ns)
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{
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struct pacing_compositor *pc = pacing_compositor(upc);
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(void)pc;
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struct frame *last = get_latest_frame_with_state_at_least(pc, STATE_INFO);
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|
struct frame *f = get_frame(pc, frame_id);
|
|
if (f->frame_id != frame_id) {
|
|
UPC_LOG_W("Discarded info for unsubmitted or expired frame_id %" PRIx64, frame_id);
|
|
if (last != NULL) {
|
|
UPC_LOG_W("The latest frame_id we have info for is %" PRIx64, last->frame_id);
|
|
}
|
|
return;
|
|
}
|
|
assert(f->state == STATE_SUBMITTED);
|
|
assert(f->desired_present_time_ns == desired_present_time_ns);
|
|
|
|
f->when_infoed_ns = when_ns;
|
|
f->actual_present_time_ns = actual_present_time_ns;
|
|
f->earliest_present_time_ns = earliest_present_time_ns;
|
|
f->present_margin_ns = present_margin_ns;
|
|
f->state = STATE_INFO;
|
|
|
|
uint64_t since_last_frame_ns = 0;
|
|
if (last != NULL) {
|
|
since_last_frame_ns = f->desired_present_time_ns - last->desired_present_time_ns;
|
|
}
|
|
|
|
// Adjust the frame timing.
|
|
adjust_comp_time(pc, f);
|
|
|
|
double present_margin_ms = ns_to_ms(present_margin_ns);
|
|
double since_last_frame_ms = ns_to_ms(since_last_frame_ns);
|
|
|
|
UPC_LOG_T(
|
|
"Got"
|
|
"\n\tframe_id: 0x%08" PRIx64 //
|
|
"\n\twhen_predict_ns: %" PRIu64 //
|
|
"\n\twhen_woke_ns: %" PRIu64 //
|
|
"\n\twhen_submitted_ns: %" PRIu64 //
|
|
"\n\twhen_infoed_ns: %" PRIu64 //
|
|
"\n\tsince_last_frame_ms: %.2fms" //
|
|
"\n\tdesired_present_time_ns: %" PRIu64 //
|
|
"\n\tactual_present_time_ns: %" PRIu64 //
|
|
"\n\tearliest_present_time_ns: %" PRIu64 //
|
|
"\n\tpresent_margin_ns: %" PRIu64 //
|
|
"\n\tpresent_margin_ms: %.2fms", //
|
|
frame_id, //
|
|
f->when_predict_ns, //
|
|
f->when_woke_ns, //
|
|
f->when_submitted_ns, //
|
|
f->when_infoed_ns, //
|
|
since_last_frame_ms, //
|
|
f->desired_present_time_ns, //
|
|
f->actual_present_time_ns, //
|
|
f->earliest_present_time_ns, //
|
|
f->present_margin_ns, //
|
|
present_margin_ms); //
|
|
|
|
|
|
if (!U_TRACE_CATEGORY_IS_ENABLED(timing)) {
|
|
return;
|
|
}
|
|
|
|
#define TE_BEG(TRACK, TIME, NAME) U_TRACE_EVENT_BEGIN_ON_TRACK_DATA(timing, TRACK, TIME, NAME, PERCETTO_I(f->frame_id))
|
|
#define TE_END(TRACK, TIME) U_TRACE_EVENT_END_ON_TRACK(timing, TRACK, TIME)
|
|
|
|
|
|
/*
|
|
*
|
|
* CPU
|
|
*
|
|
*/
|
|
|
|
TE_BEG(pc_cpu, f->when_predict_ns, "sleep");
|
|
TE_END(pc_cpu, f->wake_up_time_ns);
|
|
|
|
uint64_t oversleep_start_ns = f->wake_up_time_ns + 1;
|
|
if (f->when_woke_ns > oversleep_start_ns) {
|
|
TE_BEG(pc_cpu, oversleep_start_ns, "oversleep");
|
|
TE_END(pc_cpu, f->when_woke_ns);
|
|
}
|
|
|
|
|
|
/*
|
|
*
|
|
* GPU
|
|
*
|
|
*/
|
|
|
|
uint64_t gpu_end_ns = f->actual_present_time_ns - f->present_margin_ns;
|
|
if (gpu_end_ns > f->when_submitted_ns) {
|
|
TE_BEG(pc_gpu, f->when_submitted_ns, "gpu");
|
|
TE_END(pc_gpu, gpu_end_ns);
|
|
} else {
|
|
TE_BEG(pc_gpu, gpu_end_ns, "gpu-time-travel");
|
|
TE_END(pc_gpu, f->when_submitted_ns);
|
|
}
|
|
|
|
|
|
/*
|
|
*
|
|
* Margin
|
|
*
|
|
*/
|
|
|
|
if (gpu_end_ns < f->desired_present_time_ns) {
|
|
TE_BEG(pc_margin, gpu_end_ns, "margin");
|
|
TE_END(pc_margin, f->desired_present_time_ns);
|
|
}
|
|
|
|
|
|
/*
|
|
*
|
|
* ERROR
|
|
*
|
|
*/
|
|
|
|
if (!is_within_half_ms(f->actual_present_time_ns, f->desired_present_time_ns)) {
|
|
if (f->actual_present_time_ns > f->desired_present_time_ns) {
|
|
TE_BEG(pc_error, f->desired_present_time_ns, "slippage");
|
|
TE_END(pc_error, f->actual_present_time_ns);
|
|
} else {
|
|
TE_BEG(pc_error, f->actual_present_time_ns, "run-ahead");
|
|
TE_END(pc_error, f->desired_present_time_ns);
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
*
|
|
* Info
|
|
*
|
|
*/
|
|
|
|
if (f->when_infoed_ns >= f->actual_present_time_ns) {
|
|
TE_BEG(pc_info, f->actual_present_time_ns, "info");
|
|
TE_END(pc_info, f->when_infoed_ns);
|
|
} else {
|
|
TE_BEG(pc_info, f->when_infoed_ns, "info_before");
|
|
TE_END(pc_info, f->actual_present_time_ns);
|
|
}
|
|
|
|
|
|
/*
|
|
*
|
|
* Present
|
|
*
|
|
*/
|
|
|
|
if (f->actual_present_time_ns != f->earliest_present_time_ns) {
|
|
U_TRACE_INSTANT_ON_TRACK(timing, pc_present, f->earliest_present_time_ns, "earliest");
|
|
}
|
|
if (!is_within_half_ms(f->desired_present_time_ns, f->earliest_present_time_ns)) {
|
|
U_TRACE_INSTANT_ON_TRACK(timing, pc_present, f->desired_present_time_ns, "predicted");
|
|
}
|
|
U_TRACE_INSTANT_ON_TRACK(timing, pc_present, f->actual_present_time_ns, "vsync");
|
|
|
|
|
|
/*
|
|
*
|
|
* Compositor time
|
|
*
|
|
*/
|
|
|
|
TE_BEG(pc_allotted, f->wake_up_time_ns, "allotted");
|
|
TE_END(pc_allotted, f->wake_up_time_ns + f->current_comp_time_ns);
|
|
|
|
#undef TE_BEG
|
|
#undef TE_END
|
|
}
|
|
|
|
|
|
static void
|
|
pc_update_present_offset(struct u_pacing_compositor *upc, int64_t frame_id, uint64_t present_offset_ns)
|
|
{
|
|
struct pacing_compositor *pc = pacing_compositor(upc);
|
|
(void)pc;
|
|
// not associating with frame IDs right now.
|
|
(void)frame_id;
|
|
pc->present_offset_ns = present_offset_ns;
|
|
}
|
|
|
|
static void
|
|
pc_destroy(struct u_pacing_compositor *upc)
|
|
{
|
|
struct pacing_compositor *pc = pacing_compositor(upc);
|
|
|
|
free(pc);
|
|
}
|
|
|
|
const struct u_pc_display_timing_config U_PC_DISPLAY_TIMING_CONFIG_DEFAULT = {
|
|
// Just a wild guess.
|
|
.present_offset_ns = U_TIME_1MS_IN_NS * 4,
|
|
.margin_ns = U_TIME_1MS_IN_NS,
|
|
// Start by assuming the compositor takes 10% of the frame.
|
|
.comp_time_fraction = 10,
|
|
// Don't allow the compositor to take more than 30% of the frame.
|
|
.comp_time_max_fraction = 30,
|
|
.adjust_missed_fraction = 4,
|
|
.adjust_non_miss_fraction = 2,
|
|
};
|
|
|
|
xrt_result_t
|
|
u_pc_display_timing_create(uint64_t estimated_frame_period_ns,
|
|
const struct u_pc_display_timing_config *config,
|
|
struct u_pacing_compositor **out_uft)
|
|
{
|
|
struct pacing_compositor *pc = U_TYPED_CALLOC(struct pacing_compositor);
|
|
pc->base.predict = pc_predict;
|
|
pc->base.mark_point = pc_mark_point;
|
|
pc->base.info = pc_info;
|
|
pc->base.update_present_offset = pc_update_present_offset;
|
|
pc->base.destroy = pc_destroy;
|
|
pc->frame_period_ns = estimated_frame_period_ns;
|
|
|
|
// Estimate of how long after "present" the photons hit the eyes
|
|
pc->present_offset_ns = config->present_offset_ns;
|
|
|
|
// Start at this of frame time.
|
|
pc->comp_time_ns = get_percent_of_time(estimated_frame_period_ns, config->comp_time_fraction);
|
|
// Max compositor time: if we ever hit this, write a better compositor.
|
|
pc->comp_time_max_ns = get_percent_of_time(estimated_frame_period_ns, config->comp_time_max_fraction);
|
|
// When missing, back off in these increments
|
|
pc->adjust_missed_ns = get_percent_of_time(estimated_frame_period_ns, config->adjust_missed_fraction);
|
|
// When not missing frames but adjusting compositor time at these increments
|
|
pc->adjust_non_miss_ns = get_percent_of_time(estimated_frame_period_ns, config->adjust_non_miss_fraction);
|
|
// Extra margin that is added to compositor time.
|
|
pc->margin_ns = config->margin_ns;
|
|
|
|
*out_uft = &pc->base;
|
|
|
|
double estimated_frame_period_ms = ns_to_ms(estimated_frame_period_ns);
|
|
UPC_LOG_I("Created compositor pacing (%.2fms)", estimated_frame_period_ms);
|
|
|
|
return XRT_SUCCESS;
|
|
}
|