monado/tests/tests_levenbergmarquardt.cpp

87 lines
2.5 KiB
C++

// Copyright 2022, Collabora, Inc.
// SPDX-License-Identifier: BSL-1.0
/*!
* @file
* @brief Test for Levenberg-Marquardt kinematic optimizer
* @author Moses Turner <moses@collabora.com>
* @author Rylie Pavlik <rylie.pavlik@collabora.com>
*/
#include "util/u_logging.h"
#include "xrt/xrt_defines.h"
#include <util/u_worker.hpp>
#include <math/m_mathinclude.h>
#include <math/m_space.h>
#include <math/m_vec3.h>
#include <math/m_vec2.h>
#include "kine_common.hpp"
#include "lm_interface.hpp"
#include "catch_amalgamated.hpp"
#include <thread>
#include <chrono>
#include "fenv.h"
using namespace xrt::tracking::hand::mercury;
TEST_CASE("LevenbergMarquardt")
{
// This does very little at the moment:
// * It will explode if any floating point exceptions are generated
// * You should run it with `valgrind --track-origins=yes` (and compile without optimizations so that origin
// tracking works well) to see if we are using any uninitialized values.
fetestexcept(FE_ALL_EXCEPT);
struct one_frame_input input = {};
for (int view = 0; view < 2; view++) {
input.views[view].active = true;
input.views[view].stereographic_radius = 0.5;
input.views[view].look_dir = XRT_QUAT_IDENTITY;
for (int i = 0; i < 5; i++) {
input.views[view].curls[i].value = -0.5f;
input.views[view].curls[i].variance = 1.0f;
}
for (int i = 0; i < 21; i++) {
xrt_vec2 dir = {sinf(i), cosf(i)};
m_vec2_normalize(&dir);
input.views[view].keypoints_in_scaled_stereographic[i].pos_2d = dir; //{0,(float)i,-1};
input.views[view].keypoints_in_scaled_stereographic[i].depth_relative_to_midpxm =
(i / 21.0f) - 0.5;
input.views[view].keypoints_in_scaled_stereographic[i].confidence_depth = 1.0f;
input.views[view].keypoints_in_scaled_stereographic[i].confidence_xy = 1.0f;
}
}
lm::KinematicHandLM *hand;
xrt_pose left_in_right = XRT_POSE_IDENTITY;
left_in_right.position.x = 1;
lm::optimizer_create(left_in_right, false, U_LOGGING_TRACE, &hand);
xrt_hand_joint_set out = {};
float out_hand_size = 0.0f;
float out_reprojection_error = 0.0f;
lm::optimizer_run(hand, //
input, //
true, //
2.0f, //
true, //
0.09, //
0.5, //
0.5f, //
out, //
out_hand_size, //
out_reprojection_error);
CHECK(std::isfinite(out_reprojection_error));
CHECK(std::isfinite(out_hand_size));
}