// Copyright 2022, Collabora, Ltd. // SPDX-License-Identifier: BSL-1.0 /*! * @file * @brief DXGI formats shared between D3D11 and D3D12 tests. * @author Ryan Pavlik */ #pragma once #include #include #include static constexpr std::initializer_list colorFormats = { DXGI_FORMAT_B8G8R8A8_UNORM_SRGB, DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_UNORM, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, DXGI_FORMAT_R8G8B8A8_UNORM, }; static constexpr std::initializer_list depthStencilFormats = { DXGI_FORMAT_D16_UNORM, DXGI_FORMAT_D24_UNORM_S8_UINT, DXGI_FORMAT_D32_FLOAT_S8X24_UINT, DXGI_FORMAT_D32_FLOAT, }; static constexpr std::initializer_list formats = { DXGI_FORMAT_B8G8R8A8_UNORM_SRGB, DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_UNORM, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_D16_UNORM, DXGI_FORMAT_D24_UNORM_S8_UINT, DXGI_FORMAT_D32_FLOAT_S8X24_UINT, DXGI_FORMAT_D32_FLOAT, }; static inline bool isDepthStencilFormat(DXGI_FORMAT format) { const auto b = depthStencilFormats.begin(); const auto e = depthStencilFormats.end(); auto it = std::find(b, e, format); return it != e; }