// Copyright 2020-2022, Collabora, Ltd. // SPDX-License-Identifier: BSL-1.0 buildscript { ext { kotlinVersion = '1.5.31' latestAboutLibsRelease = '8.9.4' androidxCoreVersion = "1.3.2" androidxAnnotationVersion = '1.3.0' androidxAppCompatVersion = '1.4.1' androidxLifecycleVersion = "2.2.0" androidxConstraintLayoutVersion = '2.1.3' androidxCardViewVersion = '1.0.0' androidxRecyclerViewVersion = '1.2.1' hiltVersion = '2.37' materialVersion = "1.3.0" // This is the version to download if we can't find it locally. eigenFetchVersion = '3.4.0' buildToolsVersion = "31.0.0" } repositories { google() mavenCentral() } dependencies { classpath "com.mikepenz.aboutlibraries.plugin:aboutlibraries-plugin:${latestAboutLibsRelease}" classpath 'com.quittle:svg-2-android-vector:0.0.5' classpath "com.google.dagger:hilt-android-gradle-plugin:$hiltVersion" } } plugins { // Android Gradle Plugin id 'com.android.application' version '7.0.4' apply false id 'com.android.library' version '7.0.4' apply false id 'org.jetbrains.kotlin.android' version "$kotlinVersion" apply false // Used for getting the eigen dir, explicit python binary, etc. from local.properties id 'com.github.b3er.local.properties' version '1.1' // For getting git describe data and formatting it how Android wants. // "apply false" caused gradle error so skipping for now. id "com.gladed.androidgitversion" version "0.4.14" // For downloading e.g. the CDDL (for transitive dependencies of hilt) id "de.undercouch.download" version "4.1.2" apply false // So we don't have to check in generated files: we start with SVGs for vector art. id "com.quittle.svg-2-android-vector" version "0.0.6" apply false } ext { ndk_version = '21.4.7075529' sharedTargetSdk = 31 sharedMinSdk = 26 // If you are building on Windows, you will need to explicitly set eigenIncludeDir in your // local.properties file since the default value provided below only makes sense on *nix eigenIncludeDir = project.findProperty('eigenIncludeDir') ?: '/usr/include/eigen3' // If you're having trouble with a "can't find python" CMake error, you can specify the path to // Python 3 explicitly in local.properties with a property named "pythonBinary" pythonBinary = project.findProperty('pythonBinary') }