// Copyright 2022-2024, Collabora, Inc. // SPDX-License-Identifier: BSL-1.0 /*! * @file * @brief Test for m_vec3_angle. * @author Moses Turner */ #include "xrt/xrt_defines.h" #include #include "catch_amalgamated.hpp" TEST_CASE("Vec3Angle") { float sqrt2_2 = sqrtf(2) / 2; CHECK(m_vec3_angle({1, 0, 0}, {-1, 0, 0}) == Catch::Approx(M_PI)); CHECK(m_vec3_angle({1, 0, 0}, {0, 1, 0}) == Catch::Approx(M_PI / 2)); CHECK(m_vec3_angle({1, 0, 0}, {sqrt2_2, sqrt2_2, 0}) == Catch::Approx(M_PI / 4)); }