# Spaces in Monado design {#design-spaces} ## Goals * Hold a super set of the semantic spaces that OpenXR requires, local, stage, unbounded, etc... * Allow devices to be attached to other devices. * Generating events when a space is moved, dealing with the requirement that the move only happens after a certain time in the future. * Make the internal graph be simple and non-cyclic. * No bi-directional links. * Always have a root object. ## Overall design The `xrt_space` object is fairly straight forward, it's a space. Some have semantic meaning like local, stage, unbounded. The `xrt_space_overseer` object is where most of the interesting things happens. By having a separate object where functionality is implemented we can handle things like: different sessions with different spaces, have a object that space events comes from. It also makes it easier for the IPC layer to implement it. ## Issues & questions * Where do space events come from? * **UNRESOLVED:** Probably will come from the space overseer. * Do we map all spaces one to one, like the each `XrSpace` with an offset gets backed with an `xrt_space`. There is going to be a limit on spaces from the point of view of the IPC layer, do we create some of them locally? * **RESOLVED:** While you can create a offset `xrt_space`, the offsets from from the `XrSpace`s are not expressed as an `xrt_space` this is to reduce the number of spaces created. * For the IPC gap do we mirror the entire space graph between the app side and the service side. Or is it enough to only expose the spaces/nodes a app needs and keep all of the links on the service side only. * **RESOLVED:** The graph is kept opaque from the application (and all other parts of Monado, an space overseer has greater freedom in how to configure the space graph).