Commit graph

12 commits

Author SHA1 Message Date
Ryan Pavlik 86db0622f9 d/vive: Split nxjson sources from vive sources 2019-12-07 18:21:17 +00:00
Ryan Pavlik e8660a18bd build: Use CMAKE_POSITION_INDEPENDENT_CODE instead of target props.
Reduces repetitive code.
2019-11-01 16:51:54 -05:00
Jakob Bornecrantz 06ffb8da8f d/psvr: Remove none used inbuilt mesh 2019-10-25 13:05:54 +00:00
Lubosz Sarnecki e063e8245e d/vive: Add native driver for the Vive.
This adds a driver for the Vive family of devices based on Philipp
Zabel's ouvrt.
The driver currently only handles the IMU and main board report streams,
but is able to acquire the JSON configuration and utilize it for IMU
calibration as well as distortion configuration.
2019-10-22 19:18:47 +02:00
pblack 1dacea071d d/psvr: Add hacked mesh distortion 2019-10-10 13:28:01 +01:00
Ryan Pavlik 2cd28914c7 d/hydra: Initially-functional multi-device Razer Hydra driver.
Not pretty - no filtering on tracking, coordinate system
probably a little bit wrong still, no hemisphere tracking,
but enough to show movement and resizing in hello_xr.
2019-07-29 03:01:57 +00:00
Jakob Bornecrantz 718a81608a d/v4l2: Add new frameserver 2019-07-23 17:41:34 +01:00
Jakob Bornecrantz b71e143eaa d/psmv: Add PS Move driver 2019-06-18 17:56:10 +01:00
Jakob Bornecrantz 42cddb2580 d/psvr: Add a experimental PSVR driver
Hidden behind a env variable.
2019-05-06 16:46:10 +00:00
Jakob Bornecrantz 9c05e853cc build: Refactor flags and definitions (and fix fallout)
Defines:
* XRT_HAVE_[name] is a external dep indicator.
* XRT_DRIVER_[name] if a internal driver is built.

CMake variables:
* BUILD_WITH_[name] is a external dep indicator.
* BUILD_DRIVER_[name] tells if we should build a specific driver.
2019-04-29 17:18:09 +01:00
Ryan Pavlik 5cfa0907b6 build: Use and obey config options for driver selection.
We had BUILD_WITH_OPENHMD but it was unused,
while the HDK driver always built if the deps were found.
2019-04-08 19:11:04 +00:00
Jakob Bornecrantz 15a97422ba xrt: Add all of Monado 2019-03-18 05:52:32 +00:00