Jakob Bornecrantz
7b9d7091bd
t/ctl: Refactor code to make more tidy
2020-08-28 11:33:38 +00:00
Jakob Bornecrantz
4e6a137c62
ipc: Make it possible to toggle inputs on and off
2020-08-28 11:33:38 +00:00
Jakob Bornecrantz
557dacbb02
st/oxr: Special case the any path for pose actions
2020-08-28 10:34:19 +00:00
Jakob Bornecrantz
deb5633bf9
d/psmv: Introduce proper grip and aim poses
...
Correctly rotate the grip pose to follow the spec more closely.
2020-08-27 10:42:05 +01:00
Ryan Pavlik
ff603d3acd
st/oxr: Add layer type conditionals around depth-image manipulation
2020-08-26 12:28:43 -05:00
Ryan Pavlik
2ac0013e25
st/oxr: Verify that the compositor created can actually do the layer types claimed.
2020-08-26 12:28:35 -05:00
Ryan Pavlik
9d19ab2755
u/misc: Improve docs of calloc macros.
2020-08-26 11:26:46 -05:00
Ryan Pavlik
cb26f7255c
comp: Use the correct calloc macro
2020-08-26 11:25:43 -05:00
Ryan Pavlik
b944b82f3c
ipc: Fix build on Android.
2020-08-26 16:31:41 +01:00
Ryan Pavlik
581f59a2eb
vk: Add an Android function to the vk_bundle
2020-08-26 16:31:38 +01:00
Jakob Bornecrantz
516212fef4
c/main: Test if a format is supported before adding to list
2020-08-26 14:28:10 +00:00
Jakob Bornecrantz
62fd80ff8d
aux/vk: Print a little bit more when failing on usage
2020-08-26 14:28:10 +00:00
Jakob Bornecrantz
cac588bbf2
st/oxr: Get maximum layers from the compositor info
2020-08-26 15:25:00 +01:00
Jakob Bornecrantz
1eaf4baf91
c/main: Support 16 layers
2020-08-26 15:25:00 +01:00
Jakob Bornecrantz
1309164303
xrt: Add max layers supported by a compositor
2020-08-26 15:25:00 +01:00
Jakob Bornecrantz
1496262564
xrt: Constify compositor interface
2020-08-26 15:25:00 +01:00
Jakob Bornecrantz
777add8f9e
xrt: Tidy some comments
2020-08-26 15:25:00 +01:00
Christoph Haag
8377655128
comp: Handle skipping rendering of infinite cylinder properly
...
* Setting visibility to none will make the compositor skip rendering this layer
* But do fill in some information in like layer type to ease debugging
2020-08-26 15:59:54 +02:00
Christoph Haag
aecfdfc9f9
comp: Fix typo in switch statement
2020-08-26 15:59:54 +02:00
Jakob Bornecrantz
16b9dc13e2
xrt: Correct assert for ipc data type
2020-08-25 14:55:43 +01:00
Jakob Bornecrantz
bf9f0e6e39
st/oxr: Use the right depth projection function
2020-08-25 14:55:43 +01:00
Jakob Bornecrantz
cd6a237b4a
c/client: Add support for depth projection
2020-08-25 14:55:43 +01:00
Jakob Bornecrantz
8356308bf9
c/main: Add support for depth projection
2020-08-25 14:55:43 +01:00
Jakob Bornecrantz
efac59a1d8
ipc: Add support for depth projection
2020-08-25 14:55:43 +01:00
Jakob Bornecrantz
9bd725a800
xrt: Add missing xrt_comp_layer_stereo_projection_depth
2020-08-25 14:55:43 +01:00
Christoph Haag
2cd010b65f
st/oxr: Verify that projection layer has 0 or view count depth layers
2020-08-24 12:29:47 +02:00
Christoph Haag
a9193b0e89
st/oxr: Pass through depth layer to compositor
...
The compositor does not make use of this layer yet.
2020-08-24 10:30:23 +02:00
Christoph Haag
4f2d421903
st/oxr: Verify depth layer
2020-08-24 10:30:23 +02:00
Christoph Haag
6dc4a1f237
aux/vk: Report appropriate errors on unsupported image usage flags
2020-08-24 10:18:12 +02:00
Christoph Haag
092dddc2da
comp: Support Vk and GL depth and depth stencil formats
...
For now add only the depth formats mandated by OpenGL to maximize the
chances of the Vulkan driver supporting a reasonable set of usage flags
for the formats.
2020-08-24 10:18:12 +02:00
Christoph Haag
5a854fc806
st/oxr: projection layer swapchain NULL check
2020-08-24 10:18:12 +02:00
Jakob Bornecrantz
1914a2ee93
ipc: Tidy
2020-08-21 18:17:18 +01:00
Jakob Bornecrantz
fba9f2532c
c/client: Fix warning and tidy
2020-08-21 18:17:12 +01:00
Jakob Bornecrantz
a4693f3162
st/oxr: Include m_mathinclude.h and tidy includes
2020-08-21 12:18:09 +01:00
Christoph Haag
094a9008c9
comp: Add cylinder layer implementation
2020-08-21 02:24:48 +02:00
Christoph Haag
370f6820aa
m: Generalize math_matrix_4x4_quad_model, making scaling a vec3
2020-08-21 02:11:03 +02:00
Christoph Haag
8a17481301
st/oxr: handle subimage rect in submit_cylinder_layer
2020-08-21 02:11:03 +02:00
Christoph Haag
3122e2d073
comp: Use define for number of plane vertices
2020-08-21 02:11:03 +02:00
Christoph Haag
fbe390813c
vk: Add update_buffer helper function
2020-08-21 02:11:03 +02:00
Christoph Haag
cf5596adba
comp: Use CLAMP_TO_EDGE for swapchains
...
Avoids sampling black at the edges of layers.
2020-08-21 02:09:20 +02:00
Christoph Haag
6c084e2cbf
build: Add build support for cube, cylinder and equirect layers to meson
2020-08-21 02:09:20 +02:00
Ryan Pavlik
3b8c8ddc1a
xrt: Move the android globals functionality to the new android aux lib.
2020-08-19 16:07:00 -05:00
Ryan Pavlik
56dcaf5abf
ipc: Some comment improvements.
2020-08-19 16:07:00 -05:00
Ryan Pavlik
7c0df6506b
ipc/client: Use Android allocator on client side.
2020-08-19 16:07:00 -05:00
Ryan Pavlik
a57507518d
aux/android: New aux library, add image allocator for Android
2020-08-19 16:06:30 -05:00
Ryan Pavlik
fa34c65ed3
xrt: Make xrt_image_native::size optional.
...
Not all allocators can supply it.
2020-08-19 16:06:30 -05:00
Ryan Pavlik
640f24438d
comp/client: Clean up commented-out code.
2020-08-19 16:06:30 -05:00
Ryan Pavlik
c49ccd7b46
comp/client: Improve EGLimage-based swapchain
2020-08-19 16:06:30 -05:00
Ryan Pavlik
3250617dcb
comp/client: Use new texture target utility for OpenGL
2020-08-19 16:06:30 -05:00
Ryan Pavlik
e48f68deb6
aux/ogl: Add helper header for OpenGL.
2020-08-19 16:06:30 -05:00
Ryan Pavlik
6600e738a3
ipc: Fix loop conditions in loopback allocator
2020-08-19 11:01:49 -05:00
Ryan Pavlik
521de8ecfd
comp: Add a URL for sample Android EGL code.
2020-08-19 11:01:49 -05:00
Ryan Pavlik
54149b12b9
st/oxr: Handle the android extension
2020-08-19 11:01:12 -05:00
Ryan Pavlik
430f79a7ca
aux/util: Add u_android for global state.
2020-08-19 11:01:10 -05:00
Christoph Haag
cd05c86c59
d/ns,rs: Add external slam tracking type
2020-08-19 14:46:55 +02:00
Jakob Bornecrantz
201b5337df
ipc: It's okay to send zero handles
2020-08-19 11:45:31 +00:00
Jakob Bornecrantz
019e962f94
ipc: Tidy and better error messages
2020-08-19 11:45:31 +00:00
Christoph Haag
7fb0af90de
xrt: Add tracking system type for Hydra
2020-08-19 11:06:28 +00:00
Christoph Haag
23bd6a4377
xrt: Add tracking system type for Lighthouse
2020-08-19 11:06:28 +00:00
Jakob Bornecrantz
8a4db7b3ef
st/oxr: Make sure that an identity transform is only inserted when needed
2020-08-18 19:44:26 +01:00
Jakob Bornecrantz
1109bc7cfb
st/oxr: Better logging when creating transforms
2020-08-18 19:43:27 +01:00
Jakob Bornecrantz
25c78287a2
st/oxr: Slightly better logging when we fail to transform
2020-08-18 17:06:07 +01:00
Jakob Bornecrantz
a3c4cba7f5
st/oxr: Reject bindings that we can't transform
2020-08-18 17:06:07 +01:00
Ryan Pavlik
00abdb358a
st/oxr: Proper gles support for Android
2020-08-17 17:30:33 -05:00
Christoph Haag
08ed44b22c
d/vive,survive: Manually improve values for Valve Index display
...
These values are hand picked to provide a less stretchy image.
2020-08-17 22:07:22 +02:00
Christoph Haag
518728156b
d/northstar: Set positional tracking bit true when built with RS support
2020-08-17 11:51:38 +00:00
Jakob Bornecrantz
132b0c541d
d/rs: Use a thread to get the poses
...
Tested by moses from Discord.
2020-08-17 11:58:18 +01:00
Christoph Haag
0a667281f9
st/oxr: Print invalid quaternion values in xrLocateView
...
Gives a hint whether it was zeroed, almost normalized, or not normalized at all.
2020-08-17 12:39:08 +02:00
Ryan Pavlik
54dbb4d128
st/oxr: Use the XR_ERROR_GRAPHICS_REQUIREMENTS_CALL_MISSING code added in OpenXR 1.0.11.
2020-08-14 17:42:19 -05:00
Ryan Pavlik
2c126e08ff
st/oxr: Handle XRT_ERROR_IMAGE_CREATE_FLAG_UNSUPPORTED from compositor.
2020-08-14 19:58:01 +00:00
Ryan Pavlik
6820a7851d
comp/main: Refuse to create a swapchain if protected content bit requested.
2020-08-14 19:58:01 +00:00
Ryan Pavlik
33c20b1a65
inc/xrt: Add a new xrt_result_t code, for when we don't support the specified image flags.
...
If we don't support protected content (and our compositor doesn't),
we are to error out in a specific way in OpenXR. This permits us to do so.
2020-08-14 19:58:01 +00:00
Jakob Bornecrantz
4b5d25dc33
c/main: Stub in code for cube, cylinder and equirect layers
2020-08-14 19:15:02 +00:00
Jakob Bornecrantz
1292173b5e
c/client: Add support for cube, cylinder and equirect layers
2020-08-14 19:15:02 +00:00
Jakob Bornecrantz
4754dcd11b
ipc: Add support for cube, cylinder and equirect layers
2020-08-14 19:15:02 +00:00
Jakob Bornecrantz
8846c88eb1
st/oxr: Implement cylinder layer
2020-08-14 19:15:02 +00:00
Jakob Bornecrantz
7eeab2aca6
st/oxr: Implement the layer verification functions
2020-08-14 19:15:02 +00:00
Ryan Pavlik
bf37b9d999
comp: Use u_logging in some EGL code.
2020-08-13 17:34:05 -05:00
Ryan Pavlik
a6b6ab8e2c
ipc: Fix conditionals about handle types.
2020-08-13 17:34:05 -05:00
Ryan Pavlik
1bd2c66aa2
comp: Port to using u_handles
2020-08-13 17:34:05 -05:00
Ryan Pavlik
e092345292
aux/vk: Port to using u_handles
2020-08-13 17:34:05 -05:00
Ryan Pavlik
129c1a9ac4
a/util: Add u_handles module.
2020-08-13 17:34:05 -05:00
Ryan Pavlik
ab4ceee720
comp: Save/restore the correct texture binding on Android
2020-08-13 17:34:05 -05:00
Ryan Pavlik
e52539d1a3
aux/vk: Fix compile time conditionals
2020-08-13 17:34:05 -05:00
Ryan Pavlik
f9a613a349
comp: Fix compile-time conditionals
2020-08-13 17:34:05 -05:00
Ryan Pavlik
c5d1dec60c
comp: Move GLAD loading and extension checking to places with more information.
...
They will be sure to load the right combination.
2020-08-13 17:34:05 -05:00
Ryan Pavlik
3cfdfbde60
inc/xrt: Tighten requirements for AHardwareBuffer usage.
...
Needs to be building for platform 26+ (Android 8.0 or newer)
2020-08-13 17:34:05 -05:00
Ryan Pavlik
9087d1c7a9
xrt: Use our generic graphics buffer typedefs all over.
...
This adds some Android support in composition clients,
and fixes the breakage from 2 commits ago.
Thanks to Jakob for finding my error in an earlier version.
2020-08-13 17:34:05 -05:00
Ryan Pavlik
fc73ba0401
comp: Split OpenGL[ES] swapchain types
2020-08-13 17:34:05 -05:00
Ryan Pavlik
475192ec73
xrt: Rename "fd" references to "handle"
...
This breaks some Android pieces, which will be fixed shortly.
2020-08-12 17:11:42 -05:00
Ryan Pavlik
146218b346
xrt: Some clang tidy fixes.
...
A few suppressions as well where clang-tidy did the wrong thing.
2020-08-12 17:11:42 -05:00
Ryan Pavlik
f1432789ee
ipc: Const correctness
2020-08-12 09:51:07 -05:00
Jakob Bornecrantz
d27044a18d
ipc: Add a disabled loopback allocator
2020-08-12 15:26:43 +01:00
Jakob Bornecrantz
a834c9977e
ipc: Make it possible to give the client compositor a image allocator
2020-08-12 15:26:05 +01:00
Jakob Bornecrantz
01dcf59c53
xrt: Add new image native allocator interface
2020-08-12 15:24:48 +01:00
Jakob Bornecrantz
38703fc1d2
st/oxr: Add plumbing for layers
2020-08-11 01:51:24 +01:00
Jakob Bornecrantz
4a8ac6ebed
cmake: Add build flags for OpenXR layers
2020-08-11 01:48:31 +01:00
Jakob Bornecrantz
71e10fafcd
c/main: Fix warnings with asserts
2020-08-11 01:48:31 +01:00
Jakob Bornecrantz
5e78752a6e
xrt: Add a bunch of different layer types
2020-08-11 01:48:31 +01:00
Christoph Haag
026cc64681
comp: make nvidia display selectable with XRT_COMPOSITOR_FORCE_NVIDIA_DISPLAY
...
Allows temporarily adding a nvidia display name string to the whitelist without recompiling.
2020-08-11 00:44:31 +02:00