The generated files should be in auxiliary/bindings/*.{c,h}. For this to work
meson.build has to be in the bindings/ subdir:
https://github.com/mesonbuild/meson/issues/2320
Move CMakeLists.txt there too for some consistency.
Also fixes the previous include hack.
Move json profile generator to auxiliary/bindings and make generated_bindings static library.
aux/bindings: Add hardware type
aux/bindings: Add various steamvr specific things to bindings
Paths like "/input/menu/click" are used in SteamVR input profiles.
Subaction paths are the /user/X/Y part of the full path describing the input source/device.
"Subaction paths are a mechanism that enables applications to use the same action name and handle on multiple devices. Applications can query action state using subaction paths that differentiate data coming from each device."
Subpaths, are the input or output specific part of the full path, e.g.
"Each input source path must match the following pattern: …/input/<identifier>[_<location>][/<component>]"
This caused a action set to act as if it has been attached, one might say that
this commit fixes a overly attached action set.
Extreme programmed with Ryan Pavlik, which I also ~~stole~~ borrowed the header
comments from verbatim.
This commits lays the foundation for actions in Monado (input and output).
There are lots of things missing and non-conformant in there. But once in
more people then just me can test it out and work on it.