Jakob Bornecrantz
676e071aca
c/main: Pass GPU info to pacer
2022-09-28 21:46:56 +00:00
Jakob Bornecrantz
da542e3f5e
u/pacing: Introduce latched and retired calls on app pacer
2022-09-28 21:46:56 +00:00
Ryan Pavlik
109e373e0c
c/main: Move ownership of present/render semaphores to comp_target
...
Co-authored-by: Jakob Bornecrantz <jakob@collabora.com>
2022-09-28 21:34:06 +00:00
Jakob Bornecrantz
e06608533f
c/multi: Pass in option to do warm start-ups
2022-09-19 22:31:35 +00:00
Jakob Bornecrantz
6faea9224e
c/multi: Add warm start and invalid states
2022-09-19 22:31:35 +00:00
Jakob Bornecrantz
4b3f97c65d
c/multi: State paranioa
2022-09-19 22:31:35 +00:00
Moses Turner
d2e2c3a988
cmake: Run cmake-format.sh
2022-09-19 21:57:37 +01:00
bjorn
8d9244af53
c/render: Avoid potentially-unsupported memory type;
2022-09-13 19:21:13 +00:00
Jakob Bornecrantz
43526f48b7
c/multi: Do not draw apps that are not visible
...
Closes #197
2022-09-13 14:31:24 +00:00
Jakob Bornecrantz
c6aa252796
c/multi: Do not keep track of current and sent state
2022-09-13 14:31:24 +00:00
Ryan Pavlik
a7d553d93e
xrt,comp,ipc...: Clarifying docs about "system compositor" and "multi compositor"
2022-09-12 10:59:41 -05:00
Moses Turner
17acb376f9
xrt: Fix some typos that codespell caught
2022-09-11 23:32:28 -05:00
Jakob Bornecrantz
93ab662682
c/main: Destroy peek semaphores
2022-09-09 10:47:31 +01:00
Jakob Bornecrantz
c0a3d53c0a
c/main: Only create not begin peek command buffer
2022-09-09 10:47:30 +01:00
Jakob Bornecrantz
cfa99000a9
c/main: Add image usage to make silence image view creation warnings
2022-09-09 10:46:43 +01:00
Jakob Bornecrantz
d152c1f9db
c/main: The source image starts in SHADER_READ_ONLY_OPTIMAL
2022-09-09 10:46:43 +01:00
Jakob Bornecrantz
dedfd022b8
c/main: Tidy peek code
2022-09-09 10:46:43 +01:00
Jakob Bornecrantz
500d5b9954
a/vk: Rename command buffer helpers
2022-09-09 10:43:49 +01:00
Jakob Bornecrantz
eeaaaf398b
a/vk: Add helper to get buffer handle types
...
The image version of it was used for buffers as well.
2022-09-07 20:42:27 +01:00
Jakob Bornecrantz
828246a5cd
c/util: Use wait helper to implement wait frame
2022-09-07 15:06:57 +00:00
Jakob Bornecrantz
0b2c7e207d
c/multi: Use precise sleeper for scheduled frame waiting
2022-09-07 15:06:57 +00:00
Jakob Bornecrantz
e21b74059c
c/multi: Use wait helper to do wait frame on main loop
2022-09-07 15:06:57 +00:00
Jakob Bornecrantz
221aea883a
c/multi: Use wait helper to implement wait frame
2022-09-07 15:06:57 +00:00
Jakob Bornecrantz
b09aa79f4a
c/multi: Improve frame timing printing a little bit
2022-09-06 18:08:10 +00:00
Simon Zeni
a6c30b4083
c/main: stop allocating vkCommandBuffer each blit
2022-09-05 17:58:38 +00:00
Mateo de Mayo
dfd37bba78
c/render: Fix forloop bounds innocuous typo
2022-08-31 09:50:17 -03:00
Jakob Bornecrantz
1d4c4cc4a0
c/render: Add scratch image
2022-08-25 16:58:03 +01:00
Christoph Haag
10e5e75a1d
c/render: Default mock image to VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
...
Since it's only used as a default/fallback read image it's
best to put it in that layout and keep it there.
2022-08-25 16:58:03 +01:00
Jakob Bornecrantz
4505bf09ff
c/render: Rename scratch to mock
...
Can't use default as it's a keyword in C.
2022-08-25 16:58:03 +01:00
Christoph Haag
eec55c5102
c/render: Put clear and distortion shaders in own sub structs
2022-08-25 16:58:03 +01:00
Jakob Bornecrantz
8b654c76cc
c/render: Spelling
2022-08-25 16:58:03 +01:00
Jakob Bornecrantz
7a52814c26
c/render: Code style
2022-08-25 16:58:03 +01:00
Jakob Bornecrantz
e02f47ef72
c/null: Request VK_KHR_maintenance[1|2]
2022-08-25 16:58:03 +01:00
Jakob Bornecrantz
acd5655a79
c/main: Request VK_KHR_maintenance[1|2]
2022-08-25 16:58:03 +01:00
Jakob Bornecrantz
06ee685e9a
c/util: Enable swapchain to be sub-classed
2022-08-24 19:56:42 +00:00
Jakob Bornecrantz
d578203a8e
c/util: Refactor comp_swapchain interface a bit
2022-08-24 19:56:42 +00:00
Ryan Pavlik
bdcc5be476
c/client: Win32 OpenGL client compositor
...
Co-authored-by: Milan Jaros <milan.jaros@vsb.cz>
Co-authored-by: Jakob Bornecrantz <jakob@collabora.com>
2022-08-22 19:53:50 +00:00
Milan Jaros
afe84a2c35
c/client: Swapchain for Win32 GL
...
Co-authored-by: Ryan Pavlik <ryan.pavlik@collabora.com>
Co-authored-by: Jakob Bornecrantz <jakob@collabora.com>
2022-08-22 19:53:50 +00:00
Ryan Pavlik
dc470ca6fe
c/client: Adjust minimum GL version for clients to 3.0.0.
2022-08-22 19:53:50 +00:00
Jakob Bornecrantz
2632c2239d
c/multi: Start and stop the native session
...
This depends on the number of active app sessions.
2022-08-15 14:46:26 +00:00
Simon Zeni
778900cd3c
c/main: add hmd peek window
2022-08-12 14:19:13 -04:00
Jakob Bornecrantz
b6cab2fe07
c/main: Treat cube as the other optional layers
2022-08-11 13:42:17 +01:00
Simon Zeni
90f708d91c
xrt: Enable XR_KHR_composition_layer_cube
...
Co-authored-by: Bjorn Swenson <bjorn@collabora.com>
2022-08-11 13:42:09 +01:00
Aidan Thornton
3485babd71
comp: rotate the compute compositor's distortion texture
...
Some devices like Android smartphones have displays which are
rotated, meaning the compositor needs to rotate its output.
Add support for this to the compute compositor by rotating the
contents of the textures it uses for distortion lookups. This
requires postponing the calculation of that texture and adding
code to recreate it if the rotation changes (which is allowed,
but unlikely to happen in practice.)
2022-08-10 12:39:44 +00:00
Ryan Pavlik
11525976fa
c/client: Fix doc warning
2022-08-08 16:44:24 +00:00
Christoph Haag
ee450e6f29
comp/main: Fix chosen vk display mode debug print
2022-07-27 15:04:31 +02:00
Jakob Bornecrantz
19302a5d21
c/util: Fix warning
2022-07-26 18:15:04 +00:00
Jakob Bornecrantz
086a702b79
c/main: Fix warning
2022-07-26 18:15:04 +00:00
Ryan Pavlik
3fb162ea3a
c/client: Turn off depth formats for D3D11, they are breaking Vulkan right now
2022-07-26 14:45:29 +00:00
Ryan Pavlik
a4d2740b4b
c/client: D3D12 client compositor
2022-07-26 14:45:29 +00:00