The overrides didn't do anything unless Monado was compiled for
in-process, and even then the device might return a differnt fov.
The todo was for a driver and shouldn't be in the state tracker.
When building on linux and OPENGL_GLX OFF compilation fails with the
following error:
-----------------------------------------------------------------------
../../state_trackers/oxr/libst_oxr.a(oxr_session_gfx_gl.c.o): In function `oxr_session_populate_gl_xlib':
oxr_session_gfx_gl.c:(.text+0x5c): undefined reference to `xrt_gfx_provider_create_gl_xlib'
collect2: error: ld returned 1 exit status
src/xrt/targets/openxr/CMakeFiles/openxr_monado.dir/build.make:126: recipe for target 'src/xrt/targets/openxr/libopenxr_monado.so' failed
make[2]: *** [src/xrt/targets/openxr/libopenxr_monado.so] Error 1
CMakeFiles/Makefile2:2490: recipe for target 'src/xrt/targets/openxr/CMakeFiles/openxr_monado.dir/all' failed
make[1]: *** [src/xrt/targets/openxr/CMakeFiles/openxr_monado.dir/all] Error 2
Makefile:145: recipe for target 'all' failed
make: *** [all] Error 2
-----------------------------------------------------------------------
Apparently the gl_xlib backend really depends on GLX specifically, so
fix the issue by reflecting that in the conditionally compiled blocks.
This matches the OpenXR usage: the array is the plural of the element type,
and the count is the singular element type plus "count" (usually CountOutput
because of the two-call idiom)
Includes fixes to other code to match API changes.
The STOPPING state has two possible follow up paths:
STOPPING -> IDLE -> READY
STOPPING -> IDLE -> EXITING
After EXITING, the application must call xrDestroySession; there is no meaningful
session state after EXITING.
To go to the READY state again, the application should first create a new session.
Applications that are lazy and drain the entire event queue and only handle
the last encountered state would be affected by "skipping" the EXITING state.
XR_KHR_vulkan_enable2:
physicalDevice VkPhysicalDevice must match the device specified by xrGetVulkanGraphicsDevice2KHR
XR_KHR_vulkan_enable:
physicalDevice VkPhysicalDevice must match the device specified by xrGetVulkanGraphicsDeviceKHR
XR_KHR_vulkan_enable:
Add a trivial check that xrGetVulkanGraphicsDeviceKHR is called before xrCreateSession.
(our cached suggested device will be XR_NULL_HANDLE if it has not been called).
The XR_KHR_vulkan_enable2 code path already contains this check.
Subaction paths are the /user/X/Y part of the full path describing the input source/device.
"Subaction paths are a mechanism that enables applications to use the same action name and handle on multiple devices. Applications can query action state using subaction paths that differentiate data coming from each device."
Subpaths, are the input or output specific part of the full path, e.g.
"Each input source path must match the following pattern: …/input/<identifier>[_<location>][/<component>]"
hand_origin is confusing because it implies it is the origin of the coordinate system the hand is in.
It actually is the hand pose in the "global" coordinate system.
Rename XRT_FEATURE_OPENXR_LAYER_EQUIRECT_LEGACY to XRT_FEATURE_OPENXR_LAYER_EQUIRECT1.
Use correct define in verify_equirect1_layer function.
Rename equirect to equirect1.
meson: enable equirect1 by default.
The compositor now moves immediately to visible/focused when polling.
The state tracker will generate relevant openxr state changes once the session is synchronized.
Properly working alternative to e03ee48dce (reverted in e7643de8db)